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| Computer & Video Games - Systems - Game Boy Advance - Classic Games & Retro Arcade - Great Games of Today! v 2.0 |
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Golden Sun Average Customer Review: Video Game (15 November, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Golden Sun is the first original role-playing game for the GameBoy Advance to appear in the U.S. And despite perhaps a too-familiar story line,Golden Sun's jaw-dropping graphics, deep magic system, and uniquemultiplayer arena mode truly show that the Game Boy Advance is capable of aserious RPG. Game developer Camelot (which also made the legendary Shining Force series forthe Sega Genesis, and, more recently,Mario Golf andMario Tennis for theNintendo 64) designed Golden Sun from the ground up to take advantage ofthe GBA's horsepower, and it shows. Sharp, vivid landscapes, detailed towns anddungeons, and awesome weather effects--it looks like a Super Nintendo game withsome extra zing squeezed onto a handheld system. Fans of Secret of Manaor Chrono Trigger will appreciate the feel of this game. But the game's greatest strength is its magic system. Your characters each havetheir own latent psychic abilities based on one of the four elements of alchemy(earth, water, wind, and fire). The characters will be called upon to use theirindividual forms of telepathy and telekinesis to solve various puzzles in thegame. Also, you can collect Djinn (elemental spirits) and link them to yourcharacters. Not only can these Djinn be summoned in battle, they can alsobolster or hinder your characters' latent psychic abilities, give them specialattacks, and even change your characters' class. This system is similar toFinal Fantasy VIII's guardian system, though far more intuitive and easyto master. Golden Sun employs a basic turn-based battle system, but it has amazingspell and fighting techniques that really take advantage of the GBA'stechnology. The game achieves a nice balance between flashy attacks and thebrevity of these same attacks--a lesson the makers of other RPGs should learn.Battles are beautifully and quickly fought, and don't overtax the gamer. The game also has an addictive arena mode in which players can fight monstersthey've already encountered in the game. Players can also link up with anotherGBA (this feature requires another Golden Sun cartridge) and fightagainst another party. While it's not true a multiplayer option, it adds a greatreplay value to the game. Golden Sun's weakest point, however, is its standard-issue story. Inessence: boy wakes up amidst disaster, meets stalwart friends, and rises to thechallenge to save the day (all while living up to the image of his dear departedfather). The story is a little stale, but the mechanics of the game transcendthis flaw and bring the gamer into a state of handheld nirvana. --BryanKarsh Pros:
Reviews (463)
Asin: B00005OARM |
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Mech Platoon Average Customer Review: Video Game (14 December, 2001) US | Canada | United Kingdom | Germany | France Editorial Review Your mission is to land on a planet, build a base, and develop a military infrastructure that will allow you to control the planet's resources and defeat up to three other would-be superpowers. You can develop weapons from pieces of scrap discarded by your enemies. The game features intricate battles on bright, clearly defined terrain and concise readings of your battle resources. Play against the console or up to three other gamers using the Game Link cable. ... Read more Features Reviews (21)
GREAT GAME!!!!! Even though there is several problems with it, I really liked this game. The graphics are great, and the intro movie is amazing. I think thats the best graphics I have ever seen on GBA. Gameplay- The computer AI could have used a lot more work. It is rather dumb, but sometimes it is hard to win just because of the sheer numbers that it has. Also, once you select a unit and you send it somewhere, it becomes unselected. That gets annoying sometimes when you miss your target. I like the grouping idea though. I thought the whole unit system was the best part of the game. Its great- you can have over 40 different units to select from. I give gameplay a 4 out of 5 stars. Sound- The music is the worst part of the entire game. Sometimes it gets so annoying that you shut it off, then you cant hear the sound effects. I like the explosions and the laser shots, but man the music could have used some work. I've heard Gameboy Color music thats better. I give music 2 out of 5 stars. Graphics- The graphics are great; not the greatest, but they are better than average. And I just have to give this 4.5 out of 5 because of the intro move- you'll really like it. Replay value- Yes. After you finish the campaign mode, you can play w/ your friends or play the computer. Overall a great buy, but it is possible to overpay for it. I hope they come out with a Mech Platoon 2 and fix some of the problems it has right now.
If you don't like the genre, don't buy the game, If you like the genre, go ahead and buy it ... Read more Asin: B00005UJS7 |
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Game & Watch Gallery 4 Average Customer Review: Video Game (31 October, 2002) list price: $34.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Game & Watch portable games were before the time of Game Boy, but are available again in both classic and updated versions in this Game & Watch Gallery 4 anthology for Game Boy Advance and previous installments for Game Boy Color. This anthology contains remakes of Donkey Kong 3, Mario Cement Factory, Rainshower, Boxing, and Fire Attack. Players can choose to play the games in an emulation of the original monochrome LCD display or in updated color versions designed for the GBA. ... Read more Reviews (21)
Asin: B00006IJJJ |
$29.99 |
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Mega Man Zero Average Customer Review: Video Game (13 September, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Fans of Mega Man side scrollers, rejoice--Mega Man Zero has finally come to the GBA. It may be the best Mega Man game designed on any platform, even though it doesn't exactly star Mega Man himself. Mega Man Zero has basic Mega Man gameplay, though there are some notable differences. Zero can run, jump, dash, shoot, and swing a sword like Mega Man, but now he can also slide down the sides of walls and jump from wall to wall like Jackie Chan. Despite the fancy new moves, be warned: This is probably the most difficult Mega Man game ever made. Zero can't duck, nor can he shoot above or below himself. This makes fighting the many, many enemies difficult--especially when they approach from various angles. While a side-scrolling action game, Mega Man Zero has definite role-playing game elements. For starters, Zero's skills improve over time. As Zero uses the sword, he will eventually be able to make double--and subsequently triple--attacks. Between missions, Zero can explore the resistance base, talk to people, and "download" various skills via the new Cyber Elf system. There are 70 Cyber Elves scattered throughout the game, and they're broadly lumped into three groups: Nurse Elves that heal, Hacker Elves that alter surroundings, and Animal Elves that boost Zero's abilities. Zero can even feed his Cyber Elves, and increase their power. In some ways, the graphics of this game surpass the Mega Man games for the PlayStation. There are some outstanding anime cutscenes, the levels are well designed, and the sprites are tight and amazingly detailed. For looks alone, you should buy this game. The sound isnt as stellar, but adds good ambience. --Bryan Karsh Pros:
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Reviews (42)
For those who don't know (and I certainly hope you do know this!), Zero was first introduced in the very first Mega Man X way back in 1993.He has since become one of the most beloved characters in video games and now he gets a game all to himself. Mega Man Zero takes place in the same world as Mega Man X only years into the future where X and Zero are reveered as legends.But years have passed and Zero seems out of comission.He's later found by Ciel, who makes him operational again.Now questions arise such as where X might be.Not only that but X is presumed to be evil and up to no good. Now Zero is going to find out. Mega Man Zero doesn't present any different gameplay for the Mega Man veteran.Its the same 2-D sidescrolling that Mega Man fans have grown up with.But this is NOT an easy game.Mega Man Zero is perhaps one of the hardest GBA games I've ever played... and I'm a Mega Man veteran.You select a level to go to just like past MM games.You battle through each level mauling through enemies until you get to the boss. The game is a little different than other Mega Man games, however. For example, Zero ONLY gets a Z-Sabre and his arm cannon.He doesn't get abilities from bosses like Mega Man did.But his weapons do level up.For example his arm cannon (called a Z-Buster) begins with only firing one shot at a time.As his weapon levels up he'll be able to fire four shots and even charge up.He also gets different kinds of weapons such as the triple rod or a shield boomerang. Mega Man Zero also throws in a few other twist.The game now has "Cyber Elfs" which are given to you by defeating certain enemies or you have to find them.There are over 70 Cyber Elves in the game and they give Zero remarkable abilities.Some restore his health... others slow down enemies.The creators also made it so that once you use the Elf, it's gone.This teaches you to use strategy. That's not all the gameplay offers.The game also throws in some twist with the levels. Not everyone is "go for the goal".Some levels require you to beat it in a certain time, or reach certain objectives.You may also find a wounded ally and have to help him by taking him back to the beginning of a level once you beat the boss.So the game certainly isn't boring. Mega Man Zero also looks and sounds BRILLIANT!A GRAND looking game, no doubt.For the GBA these graphics are top notch and the music definitely reminds some of Mega Man X.The games looks smooth and just wait 'til you see the detail on the bosses.The game just looks incredible! The game does have its drawbacks however.The biggest problem is of course that its too hard for younger gamers.This game is NO cakewalk as it will take you the better half of the day to master it.The other problem is that its too short.The game can be completed in a day if you really work at it. My last gripe is the control scheme.It takes time to get used to the controls for this game considering a HUGE emphasis is put on the shoulder buttons.It takes a moment to get used to (especially if you're playing on your SP since those shoulder buttons are small). Mega Man Zero is an incredible game to behold.Any fan of the Mega Man X series should pick this up and give it a try, this is a GBA game to own! The Good The Bad Asin: B000066TS4 |
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The Legend of Zelda: A Link to the Past Average Customer Review: Video Game (12 December, 2002) list price: $34.99 -- our price: $20.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Got Game Boy Advance friends and a Game Link Cable? Legend of Zelda: A Link to the Past is a retelling of the venerable series' first game with a quest for up to four players--all from one cartridge. The game is a mix of action and puzzles where Link must travel between the Light and Dark worlds to rescue Princess Zelda. ... Read more Features Reviews (124)
Asin: B00006LELB |
$20.95 |
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Defender Average Customer Review: Video Game (07 November, 2002) list price: $29.99 US | Canada | United Kingdom | Germany | France Reviews (5)
Asin: B00006N5T2 |
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Super Mario Sunshine Average Customer Review: Video Game (27 August, 2002) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Six years. Six long years weve had to wait for a new Mario game, and finally its here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is almost entirely as good as youd hope and expect. The premise of the game is that Marios tropical holiday is ruined when hes stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, theres a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms. The whole thing looks amazing, too, with the most realistic water ever seen in a video game, and a near-infinite draw distance. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peachs laundry a nightmare. After the sweet but rather short pleasures of Luigis Mansion and Pikmin, you need have no fear that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect--the same number of stars as in Super Mario 64--and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you'd expect from a Mario game, but it's certainly more than most of us mere mortals deserve. --David Jenkins ... Read more Features Reviews (557)
Asin: B000066JRN |
$19.99 |
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Golden Sun: The Lost Age Average Customer Review: Video Game (17 April, 2003) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review The story of Golden Sun: The Lost Age picks up right near the end of the first game. Golden Sun veterans will be surprised to learn that The Lost Age is played from the point of view of the party being chased as they try to light the remaining two lighthouses, which will unlock the power of alchemy for the world--or will it instead unlock the world's destruction? Also, players who have finished the first game can transfer their party into the The Lost Age, either through the separately sold game link cable or through a password. ... Read more Features Reviews (118)
Asin: B00008KU9Z |
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Mega Man Zero 3 Average Customer Review: Video Game (05 October, 2004) list price: $29.99 -- our price: $19.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (9)
Asin: B00024W1R4 |
$19.95 |
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Mega Man Zero 2 Average Customer Review: Video Game (17 October, 2003) list price: $29.99 US | Canada | United Kingdom | Germany | France Features Reviews (17)
The cyber-elf system is much better this time around.While it hasn't changed dramatically, the amount of energy crystals you need to feed some of the elves has been thankfully reduced and a few new, very useful elves have been added to the list, such as an elf that boosts your rating to A in case your performance slips up a bit. The game is just about as hard as the original (perhaps harder) though it's not as hard as it seems.The trick, like in most mega man games, is figuring out your opponents patterns and reacting quickly.Many of the boss characters are weak to attacks from one of the elemental chips too, so dodging and using charged attacks makes short work of most of the bosses.Once you're used to the controls and have a feel for the enemies, the game can get rather easy. All and all, a delicious action game that serves as a model for action titles on the GBA. ... Read more Asin: B00009WAV4 |
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City of Heroes Average Customer Review: CD-ROM (28 April, 2004) list price: $29.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (157)
Asin: B0001DLLWC |
$29.99 |
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City of Heroes Collector's DVD Edition Average Customer Review: CD-ROM (09 November, 2004) list price: $34.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (11)
Asin: B00032IYIA |
$29.99 |
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