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Pokemon - Trading Card Game Average Customer Review: Game Cartridge (17 April, 2000) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Pokémon Trading Card Game is a Game Boy Color title basedon the popular strategy card game from Wizards of the Coast. Fans of theexisting red, blue, and yellow versions of Pokémon will find this game tobe less redundant than earlier Game Boy Pocket Monster offerings. This game ismore of a hybrid of its predecessors--mixing strategy card gameplay androle-playing game elements--with highly successful results. The story inPokémon Trading Card Game is basically the same as that of theoriginal Pokémon titles, only with new character and feature namessubstituted. Instead of Professor Oak, players meet Dr. Mason. Gym Leaders arenamed Club Masters, battles are duels, and so forth. Learning the card game is abreeze thanks to the inclusion of comprehensive instructions and an in-depthtutorial. Although some minor changes have been made, the method of play isvirtually identical to the original card game, and just as addictive. While muchshorter than the Pokémon games, the gameplay here doesn't involve randomand repetitive battles, and follows a less linear path. AlthoughPokémon Trading Card Game would seem to turn a social experienceinto a solitary one, it allows for and encourages interacting with other gameowners. Duels can be fought between players via a game link cable, and cards anddecks can be traded using the infrared communications port. The most interesting(although somewhat dubious) feature here is the "card pop!" option, whichgenerates one new card for each player when communicating wirelessly; the catchis that you can't "card pop!" the same person again for a while after doing so,thus limiting the feature's appeal. --Joe Hon Pros:
Reviews (52)
This...game...is...GREAT! Even with Pokemon Ruby/Sapphire out in stores, I still spend lots of time trying to complete my Pokemon Card collection on the Game Boy. The game is very fun and will quickly turn newbies to the Pokemon TCG into experts. I'm a 12-year-old girl and a dedicated Pokemon fan, and I must say...Let your Ruby/Sapphire Pokemon take a little rest so you can pick up a copy of this awesome game. (Pokemon Ruby/Sapphire is an awesome game too ^.^) The basic storyline of this game is that you are a boy with the default name of Mark, who wants to inherit the four Legendary Pokemon Cards (special GB versions of Articuno, Zapdos, Moltres, and Dragonite). You can carry up to four (4) decks at a time, but you can save your valuable deck configurations in a Deck Save Machine. You must defeat the 8 Club Masters (as you do Gym Leaders) then defeat the four ultimate experts of the Pokemon TCG (as with the Elite Four). Although the only deck expansions included are Jungle, Fossil, and Base Set, this is all in all an excellent game. Wonder when the Ruby/Sapphire TCG version will come out for GBA?
The good: It's the Pokemon Trading Card Game on Game Boy! Now you can play card games without a second person (although you can link up if you want, to trade or to battle.) And of course, being on Game Boy makes it portable. The game has a minor storyline (get eight medals and defeat the card champions so that you can get the legendary cards,) obviously added in to make the game more appealing. There are even cards that were made up exclusively for this game! And, of course, you can obtain booster packs by winning duels, so that you can build your dream deck. The bad: This game uses very little common sense. Here's a few "stupid questions" that will make you realize all the flaws this game has. -When my opponent has no Basic Pokemon in his starting hand, why doesn't the game let me draw up to two cards? I'm allowed to in the REAL card game. -Why does the game ask me to place Pokemon on the bench when I don't have any? -Why do the starter decks have so many different types of Pokemon in them? This makes the decks so scattershot, that you'll rarely get the type of energy you need. Accordingly, don't plan on winning a lot of duels until you customize your deck. -Why does this game only have cards from the Base Set, Jungle, and Fossil expansions? And why does the game divide them into four sets that the actual card game never did? -Why does the game ask me to select a prize card when I only have one left? Wouldn't it be common sense which one I wanted to take if there was only one left? -Why does the game do unneccessary coin flips? If an attack will knock out a Pokemon and it can also paralyze the Pokemon, there is NO REASON to do a coin flip if the attack is certain to knock out the enemy. -Why is the text speed so slow in this game? -How can Booster Packs be sent you you via the internet? -Why is your character's name written in a different font than everything else in the game? -Why can you only play as a male character? -Why is "no" the default answer to most of the game's questions? -Why is the music different on the subscreen than on the main screen? -Why does the computer always seem to have so much luck, and you never do? -Why are energy cards so hard to obtain in this game? OVERALL: Take my advice. Don't get this game unless you're a die-hard fan of the card game, or unless you're a Pokemon fan and you find it for a good price. You may be better off waiting to see if a sequel is released for the Game Boy Advance.
Their is a small group of cards which only come in the game.Little custom cards, you might say.You can know this by seeing a little GB on the card information screen.(The Legendary cards are Game boy custom.) But if you're a "newbie" to pokemon, or mabey just realizing it's existance, it only sports the basic, jungle, and fossil expansions.This is actually pretty good, considering the time it was made.(When those three sets were the only ones "on the shelves" at the time.)And unlike the YuGiOh card game games, youcan't upload cards you have into the game.You must get them by obtaining boosters which you can get by beating club members, leaders, and opening the occasional email from the professor.(There's about twenty of them throughout the game.) So overall, if you like the card game, get this for protable pokemon tcg action.If you don't like the cards, leave it alone. ... Read more Asin: B000046S40 |
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Pokemon Pinball Average Customer Review: Game Cartridge US | Canada | United Kingdom | Germany | France Editorial Review For those a little poky about catching onto the Pokémon craze, thisgame is a great way for the uninitiated to get their feet wet. Also, pinball fanatics shouldnot dismiss this as a kid's game, because it's a solid pinball game, regardless of thePokémon brand. Two Pokémon-themed tables, Red and Blue, are here for players to bounce thePokéball around in hopes of catching up to 150 Pokémon monsters. Themonsters are collected by hitting targets on the pinball tables, and once collected, themonsters can be perused in the popular Pokédex format. Owners of the GameBoy printer can print their prize collections and mount their characters on the wall, if theyso desire. Unfortunately, the monsters collected in Pokémon Pinballcannot be traded with other Pokémon monsters from the Red, Blue, or Yellowgames, making this game a stand-alone product. A unique aspect of the game is that it hasa built-in rumble pack, which vibrates and shakes the Game Boy system as thePokéball bounces around the screen. --Jeff Young Pros:
Reviews (46)
PROS: CONS: OVERALL:
Asin: B000031KJL |
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Animorphs Average Customer Review: Game Cartridge (10 November, 2000) list price: $29.99 US | Canada | United Kingdom | Germany | France Features Reviews (13)
Asin: B00004SVL3 |
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Pokemon Stadium 2 Average Customer Review: Video Game (31 March, 2001) list price: $59.99 US | Canada | United Kingdom | Germany | France Editorial Review What can you expect from the sequel to one of the favorite Nintendo 64 games of 2000? A lot. Pokémon Stadium 2 comes with four new tournaments, 12 new minigames, and lots of fun extras, like special Pokéquizzes to test your level of mastery. And you're sure to find your favorite monsters, because--gulp!--249 Pokémon are present in the game. As in Pokémon Stadium, you can train and battle your monsters, as well as transfer them (via the separately sold Transfer Pak) from your favorite Game Boy titles--including the newer Gold and Silver editions of the game. ... Read more Reviews (65)
Asin: B000058BCU |
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Pokemon - Stadium Average Customer Review: Game Cartridge (13 March, 2000) list price: $59.99 US | Canada | United Kingdom | Germany | France Editorial Review As with just about anything brandishing the Pokémon name,Pokémon Stadium is a must-have for any Pokémaniac. But thistitle is especially geared towards owners of Pokémon Red,Pokémon Blue, or Pokémon Yellow for the Game Boy.Using the same battle system as the Game Boy games--think highly advancedrock-paper-scissors--Pokémon Stadium allows players to entertheir Pokémon in a variety of tournaments and other battle modes, allfeaturing vibrant 3-D graphics and animation, as well as enhanced sounds andannouncer commentary. Using the included Transfer Pak, players can use their ownPokémon from Game Boy Game Paks, or they can choose from a pool ofrental Pokémon. Pokémon Stadium isn't all battles, though. The Kids Club modefeatures nine cutesy minigames that make for great multiplayer fun for all ages.Gallery mode lets players take snapshots of Pokémon (similar toPokémon Snap), which can then be printed out as stickers at yourlocal Pokémon Snap station. While Pokémon Stadium doesn't require that you already have anyGame Boy version of Pokémon, players won't be able to access twoof the best features of the game without one. Pokémon Lab allows playersto view, store, and better organize the data on their Game Paks, as well astrade Pokémon with another player (which requires an additional TransferPak, sold separately). GB Tower allows gamers to play their Game BoyPokémon cartridge on the Nintendo 64. --Joe Hon Pros:
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Features Reviews (160)
Asin: B00003OTI3 |
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Shenmue Average Customer Review: Game Cartridge (10 November, 2000) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review To say that Shenmue is an anticipated title is an understatement;the game made huge waves in Japan upon its release, and American gamers havebeen waiting since then to see what the fuss is all about. It's a game in whichthe concept itself is the selling point. What if you could portray a young heroin a fully realized Japanese city? Would you like to participate in andinfluence an over-the-top kung fu-style action-mystery flick in your livingroom? What if lots of combat, cinematic flourish, detail, and a dash of romancewere thrown in? The game itself is awash in small details, crammed into a confined space. Thecity of Yokusuka circa 1986 is rendered beautifully in a short series ofneighborhoods that are long on detail even if short on variety. The story itselfis ripped straight from a chopsocky flick: you portray the young hero RyoHazuki, whose father (a kung fu sensei, naturally) is killed before hisvery eyes by a mysterious and frightening villain. Ryo must uncover the identityof the killer and fight his way through the city in an effort to avenge thiswrongful death. Shenmue's Yokusuka might be short on space--in total, it represents maybea square mile--but the detail is overwhelming. You can interact with nearlyevery person or object that you see; 300 citizens go about their daily routines,and whom you encounter is as much determined by where you are as when you arethere. Much of this interaction involves combat that ranges fromDragon's Lair-style reaction tests (such as timing a button press tododge an oncoming car) to freeform kung fu fighting. Further, each second ofreal time equals about a minute of game time, and Ryo has to be home by 11 p.m.each evening. The game moves at a brisk pace, and each challenge or battle feelslike a race against time. Some might say that gaming doesn't get shallower thanthis (you are essentially performing tasks and exploring, instead of gaming),but the game feels like no other and is ultimately satisfying by the time thatit all ends. In this way, Shenmue is more than a game--it's an eventthat's worth experiencing. --Andrew S. Bub Pros:
Reviews (300)
Asin: B00004S99R |
$19.99 |
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Soul Calibur Average Customer Review: CD-ROM (09 September, 1999) US | Canada | United Kingdom | Germany | France Editorial Review Featuring graphics that surpass even the amazing NFL 2K, Soul Calibur is the martial arts fighting game to end all fighting games and the game to get if you're a Dreamcast owner. Based on the arcade classic of the same name, Soul Calibur lets you choose to represent one of 10 fighters in a series of battles against your peers. If you can successfully defeat all of your opponents, you will then face the fiendish Inferno in a final showdown that will determine the fate of the world. Each of the game's warriors is armed with a different deadly weapon--sword, ax, stave, nunchaku, you name it--and an assortment of special moves all tailored to that specific weapon. The warriors include men, women, and creatures from all over the globe and from various mythologies. Each is brought to life with amazing motion-capture animation, which results in incredibly lifelike and realistic duels. If you own a Dreamcast or are thinking of buying one, do yourself a favor and add Soul Calibur to your collection. --Mike Ryan Pros:
Features Reviews (262)
Asin: B00000K125 |
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Mario Party 2 Average Customer Review: Game Cartridge (25 January, 2000) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review Every good game deserves a sequel, and the addictive, quirky Mario Party 2 certainlyfills the bill. This multiplayer party title combines the gameplay of a traditional dice-based board game withseveral brief action-game segments, including updated versions of 20 of the best offerings from the originalMario Party. There are also 44 entirely new mini-game challenges that pit players against eachother as they compete to collect the most stars. Owners of the original Mario Party will be comfortable with this game from the get-go. Eachplayer rolls a virtual die to advance through various board games, including pirate land, western land, spaceland, mystery land, and horror land. Several hidden adventure boards can be unlocked as players advancethrough the game. Each player aims to gain the most stars and become a superstar at the end of the game.Various mini-game challenges and booby traps await gamers as they land on some strategically placedspaces on the board. While Mario Party 2 can be played as a single-player game (against three computer opponents), thistitle really shines in social situations. This is the perfect game to pull out at parties--assuming you have afew extra controllers in the house. --Brett Atwood Pros:
Features Reviews (73)
Asin: B000046Q7Q |
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Super Smash Bros Average Customer Review: Game Cartridge list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review All of your favorite Nintendo characters have come together to answer the question: who is king of the Nintendo hill? The format can aptly be described as Super Mario Kart meets Mortal Kombat, which makes for an odd, yet addictive game. The object is to throw, punch, smash, or blast your opponents off the edge of the beautifully rendered, themed arenas. Numerous power-ups, weapons, and surprises help or hinder the melee. Your eventual goal is to fight your way through to a bizarre final boss character. Victory in this battle rewards you with another character to play, such as the scene-stealing Pokémon, Jigglypuff. From Star Fox's laser pistol to Link's hook shot, each character's trademark special abilities are utilized to knock one another off the screen. The game does a great job balancing the characters' widely differing powers so that no one character has an insurmountable advantage. The sound and animations are also dead-on: Donkey Kong is a huge, cartoonish ape, while Link is much more detailed and realistic. And Pikachu's famous thunder shock attack is accompanied by a fearsome yell of "PIKA!" Unlike most fighting games, Super Smash Bros. allows you to team up with a computer partner and take on other teams in both single and multiplayer modes. But the most fun is had when four human players play in a battle royale. The game quickly becomes a scene of incredibly fun chaos: picture Mario beating up on Luigi, while Donkey Kong is chased by a scampering, sledgehammer-wielding Pikachu. It's the perfect party game. --Hugh Arnold Pros:
Features Reviews (327)
Asin: B00000J2W7 |
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Pokemon Silver Average Customer Review: Game Cartridge (12 October, 2000) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review Featuring a new adventure that's filled with numerous enhancements andinnovations, this long-awaited sequel to Pokémon Red, Blue,and Yellow greatly improves upon the series' winning formula, and makesfor an even more insanely addictive and wholly absorbing gaming experience. Like Pokémon Gold--which essentially is the same story, with minorgameplay variations--Pokémon Silver casts players in the familiarrole of a young Pokémon Trainer who's out to collect as many differentkinds of Pokémon as possible. As in previous games, gameplay consistsmostly of exploration (completing various quests in the process) andPokémon battles, which employ a unique battle system that's like acomplex twist on rock-paper-scissors. But, despite the similarities, it's quite apparent that PokémonSilver is a whole new ball game from the start. The game is played out inreal time, with the current time and day of the week (recorded by an internalclock) having a direct impact on gameplay elements, such as what Pokémonyou'll find in the wild, and when certain events occur and characters appear. While there are too many new and improved features in PokémonSilver to list here, among the highlights are 100 new Pokémon(including two new types), new evolution processes (including breeding), and amore streamlined game interface that has better-organized menus and buttonshortcuts. Although it's easier to progress in Pokémon Silver than in theprevious games, the sheer amount of fun and game time that's involved isdaunting. You'd be hard-pressed to find a better value than this one. --JoeHon Pros:
Reviews (157)
Asin: B00004TCT3 |
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Pokemon Gold & Silver: Prima's Official Strategy Guide by Average Customer Review: Paperback (11 October, 2000) list price: $14.99 US | Canada | United Kingdom | Germany | France Reviews (44)
What this book DOESN'T have:
Isbn: 0761530843 |
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