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Myst Average Customer Review: CD-ROM list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Myst sends you to five fascinating worlds, where only your wits and imagination will unlock the ancient betrayal of Ages Past. Myst, the number-one-selling CD-ROM title of all time, has over 2500 photo-realistic images and hundreds of clever puzzles to challenge any player. ... Read more Features Reviews (79)
Asin: B00000JL60 |
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Riven: The Sequel to Myst Average Customer Review: CD-ROM list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Prepare to enter a world "torn asunder" by timeless, unresolved conflicts--a world of incomparable beauty, intrigue, and betrayal. Prepare to go to Riven. Journey through vast, awe-inspiring landscapes, where clouds sit nestled in a deep blue sky and the rolling sea waters shimmer from bright morning sunlight. But be forewarned: nothing is quite as it seems. Reclusive beings and mysterious creatures populate the land. Deep, dark secrets lay hidden at every turn.Your utmost powers of observation and reason are required to complete a most elusive task. You must let Riven become your world. Only then may the truth be discovered and a world be saved. Riven stands as a story for all time, a story that evokes a sense of awe, wonder, and profound purpose. Prepare to go to Riven --a world unlike any you've ever known. ... Read more Reviews (175)
Asin: B00000JL6V |
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Myst 3: Exile Average Customer Review: CD-ROM (08 May, 2001) list price: $49.95 US | Canada | United Kingdom | Germany | France Editorial Review Myst arrived just in time to take advantage of brand-newCD-ROM technology, and quickly became the number-one reason to buy anew computer. Myst and its sequel, Riven, featuredbeautiful and lonely landscapes, a strong and fascinating sense ofpervading mystery, and puzzles both fiendish and clever. Playersnavigated through the games by clicking on points of interest, andsolved puzzles by paying careful attention to the lush graphics andhaunting sounds of the environment. Myst III: Exile proudlycontinues and even advances that tradition. Myst's ongoing story line is as convoluted as it is fantastic.Central to the story is the mysterious civilization of the D'ni, whichcreates entire worlds by writing books. Other books are used to linkthe D'ni worlds together. Myst trapped the player in a series ofinterconnected worlds, and challenged the player to puzzle through theramblings of two mad brothers in order to free Atrus, their imprisonedfather. Riven revealed more of the history of the D'ni, and sentthe player to the unstable world of Riven in order to rescue Atrus'swife. Myst III: Exile concerns Atrus's earnest attempt at creating anew world. He hopes this world will mark the rebirth of the D'ni, butbefore he finishes his book, a thief (portrayed in the game by actorBrad Dourif) breaks into his laboratory and mucks things up. You haveto track this thief through worlds written by Atrus in his earlieryears. Within each world you must right the wrongs the thief hascreated, all the while uncovering a deeper mystery surrounding hisrelationship to Atrus and his troublesome children. Prior experiencewith Myst and Riven isn't necessary for this thirdexcursion, but familiarity with Myst's point-and-click gameplayand its often infuriating puzzle logic helps. New to the game is a full 3-D landscape, which replaces the staticprerendered artwork of the previous games. The gorgeous new graphicsallow you to quickly pan and scan your way through an area, looking forpuzzles and action spots with the hand cursor. The puzzles have beenimproved so that you can now see changes to the environment immediatelyafter you solve one, rather than simply moving on to the next picture.Still, the puzzles are often wickedly difficult and may provefrustrating to new players. The environment is the true star of the game, and is sure to enchantplayers of all stripes. As before, the music and artwork are topnotchand immersing, and the experience is not easily forgotten. Mystfans of old will be delighted with this new installment, and those newto the series will be enchanted, provided they are willing to spendtime on the puzzles, enjoy the scenery, and let the game carry themaway. --Andrew S. Bub Pros:
Features Reviews (336)
Asin: B000056O4Q |
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Lighthouse : The Official Strategy Guide (Secrets of the Games Series.) by Paperback (30 August, 1996) list price: $19.99 US | Canada | United Kingdom | Germany | France Isbn: 0761508740 |
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Journeyman Project Trilogy Average Customer Review: CD-ROM list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review For a limited time, you can own this critically acclaimed time-travel game as it was meant to be played--as a series! The Journeyman Project Trilogy boxed set includes these three award-winning games:The Journeyman Project: Turbo! Detecting a rip in the fabric of time, Agent Blackwood must jump back in time and prevent its opening before the timestream is forever changed!The Journeyman Project 2: Buried in Time. Agent Blackwood is accused of altering earth history. He must walk through the shadows of time in a dangerous and challenging mission to clear his name and reveal the true conspirators. The Journeyman Project 3: Legacy of Time. Agent 5 runs a race against time, traveling to the lost civilizations of Shangri-La, El Dorado, and Atlantis. Apprehend renegade TSA Agent 3 to find the clues that will save the future from certain destruction. Use the Chameleon Jumpsuit to assume the identities of 18 different characters and experience their ancient cultures firsthand. ... Read more Reviews (25)
Be sure and right click the icon for the game and select Properties, Compatibility, and change the settings to 256 colors, 600x800, and to run in Win95 mode, and turn off the visual themes, and make sure a few things as possible are running in the background to give up as much memory as possible.This program is so virtual in its reality playing, watch for signs of motion sickness and obession! Never before has a computer game I've played had so much staying power in my memory.While I adore Myst, Riven, Exile, and have played many interactive fiction games, among others, few stay in my memory over the years as much as Buried in Time.Truly a delight and well worth every penny spent on the game, in whatever format, though I'm hearing it runs better as a stand alone on the newer machines than in Trilogy form. Absolutely incredible, very educational, and a must play for teenagers up to the elderly but actively thinking.
As you read the reviews, you might notice that some reviewers had problems with the 2nd game of the trilogy.Specifically, disk 2 of Buried in Times would not read.In fact, if you look carefully, you will see that everyone who bought the trilogy had this problem.Those reviewers who bought Buried in Time separately did not. I did not notice this at first, so I took a chance on a used copy of the Journeyman Trilogy.I also have a disk 2 of Buried in Time that cannot be read.I decided to explore this a bit further by examining the files on each of the 3 disks.Disk 1 of the Trilogy version of Buried in Time is named BIT_MPC_1 and has an identifying file called BIT_DISC.1.Disk 3 is named BIT_MPC_3 and has an identifying file called BIT_DISC.3.So we would expect disk 2 to be named BIT_MPC_2 and its identifying file to be named BIT_DISC.2, but its not.Instead, Disk 2 is named BIT_MPC_3 and its identifying file is BIT_DISC.3 -- identical names to those used for disk 3.Not only that, but the size and creation date of the BIT_DISC.3 file on disk 2 is exactly the same as the one on disk 3.In other words, the disk that is labeled disk 2 is really just another copy of disk 3; there is no disk 2. Given the prevalence of the problem (see other reviews here), it looks like this was a manufacturing problem.It's likely that many packages were shipped with this error.In fact, it appears that the technical support folks weren't even aware of the problem so whenever it was reported, they just shipped out another copy of the same defective disk (see one of the reviews here). I haved tried to track down a correct copy of disk 2 for Buried in Time, but since so many of the original developers and marketers have either gone out of business or have been sold and merged with other companies multiple times, I am having no luck. I am still happy with my purchase because I bought an inexpensive used copy.I will be able to play Journeyman Projects 1 and 3.I am trying to find someone who has the original Buried in Time so that I might use their disk 2.I wouldn't spend the money for an unopened box unless I was interested in it as a collector's item. I hope this was helpful ... Read more Asin: B00001WRSO |
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Dracula Resurrection Average Customer Review: CD-ROM (15 June, 2000) -- our price: $14.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Dracula Resurrection is a new story based on the characters from Bram Stoker's novel. The book ended as Dracula rose from his coffin bed only to be defeated by a stake to the heart and turned to dust by the last rays of the setting sun. Jonathan takes his rescued fiancée to London to recover from the illness caused by the puncture marks in her neck. The game commences seven years later. Married to Mina and comfortably living in London, Jonathan thinks the nightmare is behind them until one day, when he returns home to a letter. In the letter, Mina tells him she has gone to Transylvania, finally unable to ignore the call of her blood. Jonathan follows quickly and discovers he has very little time to find Mina before it is too late. For you see, Dracula has returned.... ... Read more Features Reviews (32)
Story: 10/10 Graphics 10/10 Sound/ Music 9/10 I'm positively passionate about this game, but hey the story doesn't end here pick Dracula 2: The Last Sanctuary so you can get a highly satisfying ending...will Jonathan save Mina from the ultimate evil?...it's up to you to make sure he does...
Asin: B00004T1MG |
$14.99 |
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Dracula 2: The Last Sanctuary Average Customer Review: CD-ROM (12 February, 2001) US | Canada | United Kingdom | Germany | France Reviews (24)
Asin: B000059WIM |
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Schizm: Mysterious Journey Average Customer Review: CD-ROM (18 October, 2001) -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Schizm: Mysterious Journey is a thrilling first-person 3-D adventure game that will appeal to everyone from the novice to the experienced adventure gamer. A compelling, nonviolent story line, highly nonlinear gameplay, and incredible graphics combine with a mix of puzzles of varied type, including mechanical, logical, sound, and inventory based. A fascinating adventure awaits players of Schizm: Mysterious Journey. It is the year 2083. Ten months ago, the first humans landed on Argilus. They found cities, towns, and industrial installations--all deserted. Doors unlocked, meals unfinished, strange machinery still operational... but no people. Scientists were brought in, research bases set up. Four months later, your supply ship has been sent to check on these bases. But when you hail them from orbit, there's no answer. The scientists, too, seem to have vanished. Now your systems are failing and you and your crewmate have no choice but to abandon ship. But where can you go? In Schism: Mysterious Journey, players explore the fascinating landscape in this unfolding story of an alien world filled with mystery and intrigue. ... Read more Features Reviews (52)
Asin: B00005A7FK |
$19.99 |
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Odyssey Average Customer Review: CD-ROM (14 November, 2000) US | Canada | United Kingdom | Germany | France Editorial Review A Butcher/Lang translation of Homer's Odyssey begins, "TELL ME, O MUSE, of that ingenious hero who traveled far and wide after he had sacked the famous town of Troy." Now, with the advent of computers, players can control a hero in an adventure inspired by this tale. Explore the Homeric epic as Heriseus, sent by Queen Penelope to find Ulysses 10 years after the end of the Trojan War. Odyssey features a detailed 3-D world for your full exploration, and a variety of puzzles and unusual challenges. ... Read more Reviews (8)
OTHER THAN THAT I LIKE THE GAME.THE GRAPHICS ARE REALLY WELL DONE, INFACT SOME ARE JAW DROPPERS.THE STORYLINE AND EASE OF PLAY ARE WELL DONE AS WELL. ALTHOUGH I DOUBT THAT I WILL BE BUYING FROM DREAMCATCHER AGAIN, I LIKED THE GAME (OTHER THAN WHAT I MENTIONED ABOVE), AND GIVE IT FOUR STARS.
I don't tend to be as fond of third person adventures.And the keyboard control of the main character was very difficult! Although it was supposed to allow for precise movement, I found that it was extremely hard to get your man where he was supposed to go.Some of the pans and changes of orientation were extremely disorienting, too.I had to stop and re-orient myself in about every scene. You die A LOT in this game.I don't like that, much, myself.I tend to prefer games where you don't die, or at least where you can revert to the place where you last saved without reloading the whole game.Some of the ways you can die are pretty amusing, though. Some of the puzzles are REALLY illogical.I found myself going to the UHS hints quite a bit, which is annoying to me.Many of the times I got hints, I would NEVER have figured the puzzle out without, because the answer just was not something that followed or made sense. On the plus side, however, the graphics were decent.I loved the mythological content (if you've read others of my reviews, you know I'm a mythology geek).When you didn't die and the puzzles made sense, the game was really great and absorbing.I especially liked the pig section;now that was original thought! All in all, pretty good with periods of tedium and frustration. ... Read more Asin: B00004U8K5 |
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Amerzone Average Customer Review: CD-ROM (10 August, 2001) -- our price: $14.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Amerzone: The Explorer's Legacy is a first-person role-playing game in the style of Myst,. You're cast as a journalist on an extraordinary quest. Inside a lighthouse in France, you find a magical egg, the progenitor of a race of white birds who spend their entire existence flying--from birth to death, without ever landing. Valenbois, the old explorer who lives in the lighthouse, stole the egg from a Central American tribe in a country called Amerzone. Now dying, he begs you to return the egg to its rightful home. Puzzle solvers looking for a serious challenge will love Amerzone. The game takes you above the rain forest and under water as you seek to return the lost egg. Play is as much about sensory experience as it is about unlocking the mystery, with 360-degree environments that bring the jungle to life with lush visuals and crystal-clear sound. Often the story line seems like an excuse to draw you farther through what is essentially an interactive art gallery. The only catch is that there is no guarantee you'll get to the next gorgeous scene--that is dependent upon solving yet another brainteaser. Players with a low tolerance for frustration may not enjoy the slow pace of this game. Each scene must be patiently searched, and it is easy to miss important clues or helpful objects. The journey is worthwhile, though, so stock up on patience and allow plenty of time to enjoy the trip! --Alyx Dellamonica ... Read more Features Reviews (21)
Amerzone was the third modern (post-1985) adventure game I played (after Harry Potter and Chamber... and Syberia II). I found the gameplay easy to learn (click where you want to go, click to pick up the object, click to use the object, etc.), but problem-solving puzzles involved scenarios that seemed either illogical or contrived. In many cases, the "problem" to be solved was just within grasping range of the character, but because of the visual perspective, you have to roll your head around and up and down to find the related object. Combined with a sometimes "fishbowl" perspective, I found myself getting dizzy and nauseated at times. To save my sanity, I used "walkthroughs" from other web sites to help me find those objects "right under my nose" but which I was otherwise too sick to start pixel-searching on my own. Also disturbing was the disjointed way you jump from scene to scene as you progress. Thus, if you face north, and continue straight ahead, you'd expect to still be facing north. But in many cases, you transition into the next frame by facing another direction. In settings like swamps, jungles, and underwater lagoons that have poor visibility anyway, this can be disconcerting. I became lost several times. After playing Syberia II, also by Benoit Sokal, I anticipated Amerzone to have a richly engaging story, but was disappointed to discover that I didn't much care about my mission or the characters. Also disappointing was that the game is played in first-person so you never see yourself, and that nearly all personal interaction is with characters you'd normally avoid under other circumstances. There were no engaging personalities, no witty dialogue, and--just like Syberia II--no chance to repeat a dialogue if you missed what was said (unless you reloaded a saved game). At least with Syberia's Kate Walker, the character you play sometimes speaks charmingly to herself so that you have somewhat of a personality and don't mind spending time by yourself. In Amerzone, however, most of the time you're alone, with no dialogue, and no "inner dialogue" of the mind like Kate Walker had--I felt as lifeless as a doorknob. I guess after a stellar game like Syberia II, my expectations were way too high. On the upside, Amerzone's storyline was imaginative, there was no violence (only one instance where someone points a gun at you at close range and then he expires of infirmity), no sexual content,no coarse language (except one instance where the aforementioned character alludes to the lovemaking practices of disinterested women--this is mentioned very quickly and under a drunken stupor so you might miss it if not paying close attention), no nudity (except some journal's line drawings of natives in sparse clothing), and the scenery was filled with fantastical creatures and lush landscapes. The cut scene movies were illustrated dreamily and smoothly--although I had some technical difficulties on Disk 1 with the first major cutscene as you take off in the Hydraboat-thingy: the music and visuals were choppy and kept blacking out. This may be because I am running Windows XP with advanced hardware and software--too advanced for the aging nature of the game. There were a few other minor technical bugs in the program (such as the inability to perform certain actions when I know via walkthroughs that I was supposed to be able to), but they resolved themselves. I also discovered that it is best to play this game with as few other software programs running as possible--otherwise your mouse movements will be choppy and difficult to control. For imagination and originality, I'd give this game 5 stars. For interface, puzzle-solving, and value for your money, I'd give it 2 stars. Overall, a 3. Not really bad, just not really good. ... Read more Asin: B00005NGS3 |
$14.99 |
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The Messenger Average Customer Review: CD-ROM (13 February, 2001) -- our price: $9.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (21)
Asin: B000059WIG |
$9.99 |
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The Longest Journey Average Customer Review: CD-ROM (17 November, 2000) list price: $39.95 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Before embarking on The Longest Journey, check yourpreconceivednotions of reality at the door. While this may play like a traditionaladventuregame, the story is anything but conventional. As art student April Ryan you'llsoon discover you have the ability to bridge two worlds--the 23rd-century,science-oriented Earth that you live in, and its counterpart, Arcadia, wheremagic is reality and technology is the stuff of legends. Telling you more thanthat would spoil the story, but suffice it to say that your ability to crossbetween the two worlds must be used to save both. The game spans four CDs and needs all that space to hold both the gorgeousgraphics and hours of high-quality speech. Everyone you meet has plenty tosay,and you'll want to listen to everything because the game contains some of themost brilliant voice acting ever recorded. Each character has such a distinctand engaging voice that you could play this game with your eyes closed and itwould maintain much of its beauty, although you likely won't want to blinkafteryour first glimpse of the game's detailed environments. The graphics run at afeeble maximum resolution of 640 x 480 but are packed with enough atmosphereandanimation that they look great even on a large monitor. The Longest Journey obviously excels from a technical standpoint, butit's the writing that really makes it memorable. April maintains a diary thatcan be read to give players further insight into the game's strange events,andinto April's mind as well. Lengthy conversations that seem tedious at firstlater serve to really make you care about the game's characters. They becomemore than simply people who exist to dispense items or tell you where to gonext, and it's fascinating to watch April develop as she slowly absorbs thegravity of the situation into which she's been thrust. This game may seem likethe longest--and most boring--journey at the beginning, but after a few hoursadventure fans and anyone else who likes a good story will probably wish itwould never end. (Note to readers: this game has an ESRB rating of Mature, andcontains a lot of adult language.) --T. Byrl Baker Pros:
Features Reviews (198)
Asin: B0000507UR |
$19.99 |
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The Ward Average Customer Review: CD-ROM (02 February, 2001) US | Canada | United Kingdom | Germany | France Reviews (3)
Asin: B00005448E |
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Seven Games of the Soul Average Customer Review: CD-ROM (13 December, 2000) list price: $29.95 US | Canada | United Kingdom | Germany | France Editorial Review Marcellus Faust, an old, wise man from Mississippi, the last guard of an unused theme park at the frontier between heaven and hell. Midnight, a strange visitor appears. It is Mephisto, an aristocrat demon, supreme manipulator, and tempter. A duel between the hunter and his prey runs its course. The stakes? Salvation or damnation! Faust must avoid the traps set by the master of illusions and go through the looking glass. Faust must cross the frontiers of time to investigate the strange past of the park. Dive into a whirlwind of paranormal phenomena to solve the seven mysteries that haunt these walls. ... Read more Features Reviews (32)
Then it goes down hill. Don't get me wrong, there is some fun game play here, it just missed so much of what it could be, and falls prey to some adventure game conventions that I hate and I feel have lead to the decline of the genera.First of all it's 1st person perspective...I HATE THAT!Adventure games are called interactive fiction for a reason.It is much more engageing to watch your character move around and explore things than to get a camera's prespective.I know this was the format for "Myst" and that sold a bizillion copies, but that was 1994 and it was visually new.It's not and it lessens the story telling aspect of a game like this.The idea of a wize old black man from Mississippi as your hero is great...then we hardly ever get to see him. Which brings me to another point.There is no character interation in this game.Every so often you get a cut scene, but you never get to ask another character a question that gives you insight and information to further your quest, alow for us to get to know our hero better and suck us into the world of the game more. Some of the puzzels are quite nice, but some are a bit random and there is no information in the game as to how you should find your way through some of these, you just have to guess, trial and error or go to a walk through.I have no problem with useing walk throughs, the way I see it is I paid money for the game to enjoy it, not be frusterated by it so at a certain point I will turn to one.I was just dissapointed with how random some of the puzzles seemed to be. I guess the biggest disapointment was the ending.I don't want to spoil it, but it changes the opening premise totally and suddenly Mephisto is your harmless, charming buddy.All the reference to tricks and deciet and twists vanishes into thin air and suddenly we are playing the ending to what seems to be a totally different, and much less intersting game. So, after all of that why 3 stars?Like I said, it does have some very nice moments, it is visually very nice and the MUSIC.If nothing else they made wonderful use of music for mood and period.One of the nicest features of the game is the Juke Box feature that allows you to play any of the music from the game.I sometimes open the game just to play the music. ... Read more Asin: B00004Y54K |
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Baldur's Gate Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review Baldur's Gate is a near-perfect adaptation of the classic tabletop, role-playing game Dungeons & Dragons. Six separate races and eight core character classes, from which the player can create a completely original character, are available. The game world is well painted, and players are free to explore this wonderfully textured game environment in any way they see fit, all against the backdrop of a thoughtfully conceived and versatile plot. You begin the game as a young orphan living with your stepfather within the safe confines of a scholarly community. It is a happy and idyllic life until your stepfather is killed and it becomes clear that you are intended to be next. You, as the young protagonist, then set out to discover just what kind of a mess you're in. During the adventure, you recruit a number of personable allies, battle foes, delve into dungeons, trek across wilderness, solve puzzles, and complete a plethora of epic quests that are seamlessly sown into the fabric of the overall plot. The story line unfolds in response to your choices to reveal your character's true identity as well as the nature and motive of your enemies. If the Lord himself were to ask me what games he should have in his home game collection, the first two words out of my mouth would be Baldur's Gate. This 1998 Role-Playing Game of the Year is a masterpiece and the standard by which all such games will be judged for the foreseeable future. Groundbreaking 32-bit graphics, 3-D sound, multiplayer options, and a friendly real-time game engine are blended with a depth of plot in a way that redefines the genre. --Joshua B. Coombs Pros:
Reviews (146)
Asin: B00001QEQA |
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Baldur's Gate 2: Shadows of Amn Average Customer Review: CD-ROM (26 September, 2000) US | Canada | United Kingdom | Germany | France Editorial Review It's not easy being a child of a god. Your character quickly comes tothis conclusion after being imprisoned and tortured by a wizard with anunhealthy interest in your parentage. So begins Baldur's Gate II: Shadows ofAmn, an ambitious role-playing game based on the Advanced Dungeons &Dragons game. Shadows of Amn is not really a sequel to Baldur's Gate. Instead,Baldur's Gate was merely a prelude to Shadows of Amn. Shadows ofAmn develops the plot lines, characters, and events introduced in the firstgame into a mature, genuinely interesting fantasy tale. Players who thought theoriginal game shallow will be pleasantly surprised by Shadows of Amn'sbold story arcs. Major events are afoot, and the characters' choices have a realimpact on the Forgotten Realms. In the same way, Baldur's Gate served as a proving ground for the refinedgame mechanics evident in Shadows of Amn. The game's artificialintelligence has been vastly improved, and players have many more choices forNPC AI scripts and party communication. Keeping with Shadows of Amn's moremature theme, the party interaction even includes possible love interests foryour character. Those who played through the original Baldur's Gate can import theircharacter into Shadows of Amn, or can choose to create a new character.Character kits such as the Mageslayer and Swashbuckler add variety, and the gameeven includes the Monk, Sorcerer, Barbarian, and Half-Orc options from the newDungeons & Dragons 3rdEdition rules. Whether you import an old character or create a new one,you'll begin the game as a fairly advanced character--unlike most RPGs, youwon't have to spend hours slaying puny critters and instead are plunged into ahigh-stakes plot against powerful foes. A strong plot backed by strong technology makes Shadows of Amn stand outas one of the best RPGs we've ever played. Fans of AD&D will love the classicAD&D feel, and fans of the popular Forgotten Realms setting will delight in thepeople, places, and politics found in Shadows of Amn. --MichaelFehlauer Pros:
Reviews (231)
Asin: B00004KHB7 |
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Oddworld: Abe's Oddysee (Jewel Case) Average Customer Review: CD-ROM list price: $49.95 US | Canada | United Kingdom | Germany | France Editorial Review You want weird? Look no further than Oddworld: Abe'sOddysee. Mild-mannered factory worker Abe has discovered that hisemployers at Rupture Farms are planning to use his fellow Mudokons asthe main ingredient in their latest product, Mudokon Pops. Like anydecent Mudokon, Abe aims to rescue his peers.He also is determined toseek justice in his battle to bring down the corrupt Rupture Farms. Youhelp Abe carry out his heroic duties by possessing enemies,participating in action sequences worthy of an Indiana Jonesflick, and talking to fellow Mudokons using the game's impressive"gamespeak" feature, which allows multiple characters to communicatewith each other using your control pad. The graphics in Abe's Oddyssee convey a unique personality, whichis often lacking in platform action games. Still, a few pretty gameenvironments will not distract you from the devious puzzles scatteredthroughout the game. Fortunately, you never run out of lives inOddworld: Abe's Oddysee. Instead, Abe rematerializes immediatelyafter you "die" and the game continues from the last checkpoint youreached. This approach encourages exploration, which you'll want to doanyway since this is one of the most beautiful 2-D games we've seen.--T. Byrl Baker Pros:
Features Reviews (5)
Asin: B000059GZZ |
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Icewind Dale Average Customer Review: CD-ROM (30 June, 2000) list price: $54.95 US | Canada | United Kingdom | Germany | France Editorial Review Icewind Dale intentionally avoids a sophisticated role-playing-game plot in favor of classic Advanced Dungeons & Dragons dungeoneering. Thegame is set in the frigid corner of the Forgotten Realms made famous by authorR.A. Salvatore's novels. Manyfantasy fans will be familiar with the popular setting, but this time you get tocreate the heroes, and the adventures are you |