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Super Mario World
Average Customer Review: 4.5 out of 5 stars
Video Game (14 February, 2002)
list price: $34.99
US | Canada | United Kingdom | Germany | France

Editorial Review

Super Mario World for the Super Nintendo sits at or near the topof most "best video games" lists for a reason. At the time of its release, itwas a dramatic evolution of the side-scrolling Mario series of action-adventuregames, incorporating every gameplay element that worked in the older titleswhile adding a seemingly endless supply of new tricks. This new feature-completeversion of Super Mario World for the Game Boy Advance proves just howtimeless designer Shigeru Miyamoto's 1991 classic really is.

In true Miyamoto fashion, the game starts with simple running and jumping andgradually gets more complex. Soon, you're swimming, flying, tossing fireballs,and riding one of several Yoshis--cute little dinosaurs--that appear throughoutthe game. The overall level design has yet to be exceeded in a 2-D platformer,with each colorful level packed with enough secrets to keep players busy forweeks. A lot of precision jumping is required, but the controls are so tightthat directing Mario (or even Luigi, who wasn't playable in the original)becomes as natural as breathing within a few minutes of playing.

As if packing the entire original game onto the tiny cartridge wasn't enough,Nintendo also put two multiplayer versions of the original Mario Brothersin there, which are playable solo or with up to three other people usingGame Link cables to connect all your Game Boy Advance systems. Both variants are a blast, but thesingle-player adventure is what kept us coming back for more. If you missed it10 years ago when Super Mario World appeared on the Super Nintendo, don'tmake the same mistake twice. --T. Byrl Baker

Pros:

  • The game is very replayable thanks to multiple level exits
  • Surgically precise controls
  • Outstanding level designs that never get old
Cons:
  • Speech effects that were added for Mario and Luigi get old fast
... Read more

Features

  • rld. When riding Yoshi, Mario or Luigi can make their dino pal slurpup enemies, regurgitate fireballs and carry special items.
  • Like any Mario game, Super Mario World is crawling with secrets. In addition to hidden blocks and vines within the levels, many levels feature hidden exits which take a lot of exploration to discover. Finding these hidden exits is the only way to explore all 96 levels in the game.
Reviews (251)

5-0 out of 5 stars Polishing a classic
There's pretty much a debate on the best Super Mario game: Super Mario 3, Super Mario World or Yoshi's Island(but you control Yoshi instead). Some might say Mario 64 but the lack of gameplay moves doesn't hold a candle to the many gameplay mechanics each one of the 3 provide. So we delve into one of them: Super Mario World.

Story: What little story there is. As usual, Princess Peach gets kidnapped(I swear that b**** needs bodyguards or take up karate or something). So it's up to Mario to save the day as he traverses worlds in caves, the chocolate level, underwater and in the air.

Graphics: This is Super Nintendo graphics so granted these aren't stunning anymore. But it does have a nice vibrancy to it and the variety of the levels adds some nice changes to the scenery without being too repetitive.

Sound/Music: I often call Nintendo good support music. Besides the Mario theme, nothing is really hummable yet it doesn't feel out of place. They added some voices for Mario and Luigi which as usual get annoying.

Gameplay: I remember playing this on the SNES and I was so happy I cleared all 96 stages, got the Star Road finished, the secret areas and everything. Now I have to do it again, ugh. All the levels are here with some minor tweaks.

It was this one I believe they introduced one of Mario's famous sidekicks: Yoshi, the green dinosaur who likes to eat anything and s**t it out and makes eggs that he can fling at people(only in Yoshi's Island and maybe some others). He also turned into a different colored Yoshi depending on what he ate. So red turtles gave him abilities to shoot fireballs while one enabled him to fly and another gave a slight earthquake quality when he bounced.

Mario 3 wins in turns of transforming Mario. In 3, he had the tanooki suit(that raccoon), the frog suit, that shoe, not to mention the fire flower and the leaf, capable of making him fly. With this one he gets the fire flower and the feather, giving him a yellow Superman cape where he can fly. It's different than the leaf cause that just made him soar straight up while here you can fly across. He can glide down by just holding the button while in 3 you had to repeatedly hit it.

The Mario Advance ports are great for us old school gamers who remembers playing Chrono Trigger, Uniracers and Final Fantasy III(officially VI but that's another story). Don't forget about Mario 3 and Yoshi's Island too.

5-0 out of 5 stars This is an old classic, but it cannot overshadow Mario Bro 3
The game is good and then some. There is so much to do, you may never do it all.
The story is that Peach is not in the witness protection program and gets kidnapped once again. You and Luigi must save her.
On the map you can alternate between Luigi and Mario just by a press of a button. All in all, it does not matter. The game is no harder or easier. Luigi has a better jump but is slower than Mario.
In the levels your goal is to get to the end without dying. The twist in this game is that any red dot on the map means there is more than one exit. And many of them are hard to find. Upon finding them, you are able to gain access to a different path on the map.
This is a must. You will see dotted lines everywhere in a certain color. What you must do is find a certain special exit and you get to go to a block palace. They will fill in the lines with blocks that match the colors. Now these blocks give you access to new places and sometimes save your life.
Running around in the levels, you get four different powerups and they vary from mushroom to stars. If you had Mario before, you know what they do. The new addition is Yoshi. He can add an extra hit to your life and eat enemies and more! Plus, by special exits, you can go to star world. Beating a level there the right way will give you access to a new yoshi. Some will turn enemies eaten into fire while others can fly when they have any enemy in their mouth. They appear at random
The bosses can be brutal. Each boss either has three or four hits. You must find the special way to beat them. This will be easy, but causes you to keep readjusting throughout the game.
You may never do everything.
You need help to do everything. So buy a strategy guide.

5-0 out of 5 stars Best Game EVER!!!!!!!!!!!!
For a gamer like me, that is, someone who likes basic yet chalenging games, this is a must.Its fun never wears away, because there's always something new to do.Play either as Mario, who is fast but a bad jumper, or Luigi who jumps far and high.I love this game!!!!!!!! ... Read more

Asin: B00005UK88
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure    6. Strategy (Strategic)   


Super Mario Advance
Average Customer Review: 4.0 out of 5 stars
Video Game (14 June, 2001)

US | Canada | United Kingdom | Germany | France

Editorial Review

The world's favorite plumber makes his first appearance (alongwith playable characters Luigi, Peach, and Toad) on the Game BoyAdvance, and, for the most part, Mario's arrival is welcome indeed.

Super Mario Advance is primarily a slightly tweaked port ofSuper Mario Bros. 2, the (still) very popular side scroller fromthe days of the Nintendo Entertainment System (NES). So expect plenty of running,jumping, and hurling of items at many a foe.

The game's graphics and sound have been a given a nice overhaul fromthe original game, and are clear and bright enough to please old-schooland new fans alike. While Nintendo did a good job shrinking the visualsdown to handheld size, the tiny GBA screen can get very busy at times,making accidental death due to sometimes less-than-precise controlsfrustratingly frequent--at least in the beginning. Most gamers shouldovercome such mishaps with a little patience.

Also included is the still fun, if forgettable, original MarioBros. game from many eons ago. Up to four players can engage in acoin-collecting battle mode or the classic mode. Super MarioAdvance isn't the game to show off the power of the GBA, but it isa long, fun title that will satisfy today's gamers with a taste fromthe best of Mario's past. --Mark Brooks

Pros:

  • One of the best NES games is faithfully ported
  • Upgraded sound and graphics
  • Gameplay is easy to get into
Cons:
  • Somewhat loose controls
  • Neither fresh nor original for those who've played the NES version
... Read more

Features

  • Side-scrolling adventure.
  • Play as Mario, Luigi, Peach, or Toad.
  • Collect items with which you can pummel your enemies.
  • Switch characters between levels.
  • Head-to-head play on up to 4 units via the separately sold communication cable.
Reviews (252)

4-0 out of 5 stars preeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeetty cool.
It's a pretty good game but I liked Super Mario Advance 2 and 3 the best but this one was pretty cool.

5-0 out of 5 stars ONE OF THE BEST GAMES THAT EVER EXSISTED ! ! ! !
I love this game. I personaly think this is one of the best games of all nintendo platforms. I can't get tired of this game no matter what. You should buy this one aling with SUPER MARIO WORLD, the sequel to this game from the SNES platform. I suggest you buy this one immediatly. I really do. Go buy this one. Donkey Kong Country 2 is another great choice of a great SNES video game. BUY IT NOW !

4-0 out of 5 stars The Second Mario Dream
I often have been enjoying a lot of classic video games from the 80's that have really been resurfacing over the past few years. It really is wonderful to see older games feel fresh and newly exciting again. That truly has been the case for one lucky plumber, Mario. Nintendo really has done a remarkable job of reintroducing Mario games to the Game Boy Advance audience. It has done very much wonders for a lot of people, who are now enjoying the feeling of the most groundbreaking entertainment that has ever brought games to the home. Nintendo did it originally with Super Mario Brothers, and their sequel was opposite any of the classic Mario stories that had ever been told.

Super Mario Advance: Super Mario Brothers 2, is a restored version to the classic video game from the late 80's. The game features your option of one of four characters to control, Mario or Luigi, Toad or Princess Toadstool. The game is located through seven dream world stages and 20 different levels. The gameplay focuses in on a nightmare Mario has as he and his pals stop Wart and his henchmen including Birdo, Mouser, Fryguy and many shyguys from ruining the dream world Mario is stuck in. The game doesn't feature the traditional Super Mario gameplay, where instead you dig deep to pick up items to hurl at your opponents.

Yet, with all the goodsides, there really are a few downsides to this game. The graphics do seem a little bit out of tune, unlike their original NES gameplay, or even the remastered gameplay from the 1993 Super Mario All-Stars compilation for the Super Nintendo. Another problem is the controls. They sometimes can make it very difficult for you to hurl bombs and vegetables when need ed at your foes. Sadly, that does bring unfortunate problems in gameplay at times.

All in all, Super Mario Advance: Super Mario 2 is a great exciting twist to the original Super Mario Brothers saga. For anybody who hasn't tried this Mario game, it really just is worth it for the Game Boy Advance. It really is a surprise that just is a delight.

Graphics: C+

Sound: C+

Control: B-

Gameplay: B+

Overall: B- ... Read more

Asin: B00005B8FZ
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure    6. Classic    7. Retro Arcade   


Super Mario Advance 4: Super Mario Bros. 3
Average Customer Review: 4.5 out of 5 stars
Video Game (21 October, 2003)
list price: $34.99 -- our price: $29.99
(price subject to change: see help)
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Features

  • Use power-ups like Warp Whistle and Frog Suits
  • Battle in the land, air and sea
  • For 1-4 players with Game Link cable
  • Help Mario and Luigi stop Bowser and his trouble-making kids
  • Run, crush and stomp over your enemies as you conquer 8 different worlds
Reviews (149)

5-0 out of 5 stars Excellent!
My niece got this game and some other games but i think she likes it the best. so do i. She is so shellfish that she doesn't let me play. so i told my mom to buy one for me.FUN. I HIGHLY RECOMMENDED IT.

5-0 out of 5 stars I LOOOOOOOOOOOOOOOOOOOOOOOOOOOVE MARIO!!!!!!!!!!!!!!!!!
This is a really good game and I strongly reccommend it for ANYBODY!!!!! I love all if the levels and they never get old!!!! This game is AWESOME!!!!

5-0 out of 5 stars still my childhood favorite
This game is excellent!It is just like the super mario brothers games that were out when I had my first Nintendo game player.It is identical to the Super Mario Bros 3 original, but they added additional secrets and graphics that give it a more modern video game appeal. Absolutely the best game for kids, it has goals and requires strategy, which many video games today lack.This is a game I still enjoy playing as an adult. ... Read more

Asin: B00009WAUO
Sales Rank: 48
Subjects:  1. Action    2. Adventure    3. Video Games    4. Nintendo Game Boy Advance (Gameboy)    5. GBA   


$29.99

Yoshi's Island: Super Mario Advance 3
Average Customer Review: 4.5 out of 5 stars
Video Game (26 September, 2002)
list price: $34.99 -- our price: $29.89
(price subject to change: see help)
US | Canada | United Kingdom | Germany | France

Editorial Review

Oh no! It looks like your granddad was right--things really were better in the old days. At least they were if you liked 2-D platform games, and Yoshi’s Island is indisputably one of the best ever made.

Yoshi’s Island goes back in time to recount the touching story of the various Yoshis' attempts to unite Baby Mario with his parents. You don’t actually control the Italian plumber-to-be but instead his dinosaur pal, who has the curious ability to eat his enemies and then immediately turn them into eggs, which he can then fling at more enemies.

Since Yoshi isn’t particularly fast and can float in midair for a few seconds after making a jump, the whole dynamics of the normal Mario gameplay have changed, but the same incredible attention to detail and endless imagination that mark all of Nintendo’s best efforts are still here in full effect. In fact they’re joined this time, after the rather plain-looking prequel, by some wonderful pastel-shaded graphics that were jaw-dropping when the game was originally released in 1995 and still manage to impress now.

As with the other Super Mario Advance titles, this game also contains a four-player version of the original Mario Bros. arcade game, making it even more of a bargain than it already was. --David Jenkins, Amazon.co.uk ... Read more

Features

  • Pair up with Yoshi and all his multi-colored friends to tackle Kamek and Baby Bowser in this fun-filled quest to reunite the separated twins.
  • Guide Yoshi over the island's perilous landscape and around the devious traps set by Kamek and his foot soldiers.
  • Find morph bubbles and change into unique characters with special abilities. Become a mole-machine and dig your way around the island or change into a helicopter and suddenly go places you couldn't go before.
  • Master Yoshi's legendary moves including jumping, stomping, pounding the ground, laying eggs, eating enemies and throwing eggs using a targeted egg-throwing system. Clearing enemies out of your way is now more fun than ever!
Reviews (109)

5-0 out of 5 stars Mario's back...except he whines...a lot
I remember the commercial for Yoshi's Island when it was about to be released. A guy who obviously ate too much explodes and the room looks all messy. It was a weird commercial for this and even today I still don't get what the hell it meant. It just happened to advertise one of the best games ever so I'll let it slide.

Story: A stork is travelling with babies and one gets kidnapped while another one falls on Yoshi's Island right on Yoshi's back(which must've at least hurt his spine but oh well). That baby just happens to be Nintendo's resident mascot Mario, only in baby form so now Yoshi has to return him back to his parents while dealing with Baby Bowser.

Graphics: Back when this game was released, this graphics looked trippy. And they still look cool. The graphics almost seem to ooze with color as the locales look very vibrant. Much better looking than the first Mario World.

Sound/Music: My title refers to whenever Yoshi gets hit. You don't know suspense and heart pounding like when you have to rescue Mario. As soon as that whining starts, you make a mad dash for that kid. It's super annoying of course. Oh and the music's good too.

Gameplay: What really sent this game up the critical/fan favorite stratosphere was here. Whenever Yoshi eats an enemy, he makes an egg which he can throw at enemies or clear special paths in terrain. Also here is Yoshi's ability to turn into different vehicles such as the helicopter or a mole.

Taking the Dragon coins from Mario World and expanding on it, every single stage on Yoshi's Island as items that you need to find and if you find them all you get rated out of 100. Get 100 on all stages and you get a surprise. Things like coins, stars, flowers are scattered throughout and you have to find them which adds big time replay value.

See why this game is touted as one of the best games released on the SNES and one of the best available on Gameboy Advance.

5-0 out of 5 stars Too MUCH Fun
This game is AWESOME! It was my first GBA game. BUT, there are some cons. Some levels are just too long and/or impossible. Many times I think i just get lucky. Anyway, my dad saw it and didn't put it down until he beat the game. (no, he didn't play for 24 hours straight.) A fantastic game for mario lovers (like me.) A great idea would be to BUY IT!

5-0 out of 5 stars yoshis back
yeah, and its just as cool as it was on snes, man this game owns!!! i used to play it on the old system for almost 10 hours sraight, and now its back and better than ever! this is a must have for any gba owner! ... Read more

Asin: B00006FWTW
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


$29.89

Wario Land 4
Average Customer Review: 4.5 out of 5 stars
Video Game (22 November, 2001)
list price: $29.99
US | Canada | United Kingdom | Germany | France

Editorial Review

Warioland 4 stars Wario, the same money-mad rascal seen in many other classic handheld games. This time he's heard tales of a golden pyramid--which is enough to send the big blowhard scurrying off to the nearest jungle. He finds the place, but before he can collect his treasure he'll have to undergo a brain- and body-bending series of challenges. Four guardians stand jealously over the four sections of the pyramid. Wario will either have to defeat each guardian or activate a switch and escape before time runs out. No longer invincible, Wario will have to replenish his health meter by gathering pieces of heart. While exploring the pyramid, Wario gets flat and heavy, and undergoes other transformations. Minigames provide more diversions on the way to the final showdown with the pyramid boss. ... Read more

Reviews (65)

5-0 out of 5 stars It's cool
Wario Land 4, in my opinion, is one of the best games for the GBA. It's way better than the Super Mario Advance games as it's a little easier and has better levels. The levels are well designed and are beautifully colored. The boss battles are a blast and the mini-games are rewarding. Playing the mini-games earns you some coins that you can use to buy gagets and goodies for the boss battles. The music is even cool in it's own unique way. This game might be a bit on the easy side but it never gets really tedious.

5-0 out of 5 stars BEST WARIO GAME EVER!!!!!!!
This is a great game I couldnt ask for more!!!!!The graphics and sounds are great and funny too! The bosses are challenging but hey thats what make them fun and exciting.The mini games are also pretty good. I also enjoy all the different worlds and collecting the money. Overall I would reccomend this game to anyone who wants a fun time! 10/10!!

4-0 out of 5 stars Wario $
This game was great. It keeps you playing. Some of the minigames get repetitive but oh well. Great game. ... Read more

Asin: B00005MI42
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Super Ghouls'n Ghosts
Average Customer Review: 4.0 out of 5 stars
Video Game

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Editorial Review

The release of Super Ghouls 'n' Ghosts marks the return of theSuper Nintendo Entertainment System (SNES) classic to the Game Boy Advance. Thegame features classic 2-D side-scrolling action and all of the gameplay elementsof the original. It also includes newly designed enemies and stages.

The quest begins as a spell has been cast upon Arthur's kingdom and the evilemperor has snatched Arthur's fair maiden, Princess Prin Prin. Only Arthur canretrieve her from the creatures of the undead that haunt the land. The newArrange mode allows players to choose the next stage of the game at the end ofeach level. This adds more replay value to the game and allows those who haveplayed the original version to play new stages. The game also includes popularenemies from the original Ghosts 'n' Goblins and Super Ghosts 'n'Goblins. ... Read more

Features

  • The timeless classic now on the Game Boy Advance!
  • Determine your fate. Choose the next stage at the completion of each level.
  • Seven challenging quests to keep you on your toes.
  • Collect and uncover armor, shields and Treasure Chests to protect you from your foes.
Reviews (12)

5-0 out of 5 stars A very challenging game that will give you MANY hours of fun
This game is DIFFICULT. It took me a few weeks just to finish the first level and kill off the first boss. But I just couldn't put it down. I played this many times (original version) back in the late 80s. Its one of the best video games ever made. The sound, graphics (pretty good even though not 3D. Its just my favorite GBA game and I have 13 games. Buy it only if you are at least somewhat smart ; ).

5-0 out of 5 stars Hardest game I've ever beat.
Wow, what a game.The theme is just stupid cool.The soundtrack is pleasing.The gameplay....insanely difficult!Real tough!When I went through this game all the way it was on SNES....it took me 4 months on easy!I had to leave my SNES on for the whole 4 months.I wish I would have had this gameboy version that lets you save:(If you like a challenge, this is truely the game for you.

3-0 out of 5 stars The key to enjoying this game...
...is to have the right weapon. Literally.
To reduce the difficulty in this game as much as possible, look for the weapon that fires diagonally.

The Pros:
1. Nostalgic Value: This was one of my first games for the SNES. 2. Great Music: I remember all the songs even after losing the game 10 years before.
3. Cartrage Save Feature: not only does it allow you to take a break without losing your progress, but you can also make it so you start every stage with the best upgrade.
4. Arrange mode: New stages add to the variety.

Cons: 1. You have to go through the game twice to beat it, and the item you must obtain in the second quest is very awkward and clumsy to use. However, you can get it on the first runthrough in "Arrange mode"
2. in "Arrange mode", you have to beat a level with upgraded armor(which means making it to the boss and then beating it without taking a hit) to get a new stage instead of the SNES stage

3. the difficulty CAN be annoying in several places, especially with those darn gargoyals.

4. No Sound test. The SNES Version had one, why not this?

Overall, this game is not too bad. I only gave it three stars because of the whole second quest deal and the expectation that you be an expert to see any new stages. ... Read more

Asin: B000066TS2
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Contra Advance: The Alien Wars
Average Customer Review: 4.0 out of 5 stars
Video Game (08 November, 2002)
list price: $29.99
US | Canada | United Kingdom | Germany | France
Reviews (9)

5-0 out of 5 stars Great!
I love it!It is so cool!The other bozos, however, don't.They miss bombs and 2 weapons.The bombs were cheezy.Kill everything on screen with one button.The 2 weapons was cheating.Put a spreader on one side and switch before you die and tell me that isn't cheating.I don't see bombs or 2 weapons on Shattered Soldier (also great).Then again, Shattered Soldier gives you 3 weapons, which charge.And you can't lose them.I'll save the rest for a SS review.
There are supposedly new levels, but I can't tell.I never played the original.
They say this game is luck.Luck is nothing.
TELL ME I'M LUCKY WHEN I GET TO FRICKEN' LEVEL 4 WITHOUT DYING ONCE!(I'm good, not great)
Passwords suck.I prefer to play straight through in one sit.
I hope they port Contra.And Castlevania 2...

4-0 out of 5 stars It's cool, but not also
The GBA is nothing but a repository for bad ports of SNES titles that weren't all that good in the first place.
According to some people, anyway. Such close-minded folk will simply have to miss out on this lovely Contra remix, a combination of two of the 16-bit era's best shooters.
The Alien Wars (SNES) and Hard Corps (Genesis) with some extra stuff thrown in for good measure. (The only major omissions: The SNES game's overhead levels are gone, and you can't carry multiple weapons at once.) If you've never played them before, consider this game a handy pocket reference to an age that unfortunately passed long ago. As you'd expect from Konami's 16-bit years, The Alien Wars EX features stupendously well-animated characters and a boopy-yet-catchy soundtrack. The control's spot-on, too, which is helpful 'cuz the smaller screen size means you have a much tinier margin of error during most boss battles. Of course, this being Contra, the game's mind-numbingly challenging a fact that limited continues and an annoying 18-letter password system don't change much. Despite (or perhaps because of) this, this is one hot 'n spicy GBA remake that's actually worth the money for a change.

2-0 out of 5 stars Not How I Remember It...
I was so elated to find out Konami was releasing a new version of the SNES classic Contra 3 for the Gameboy Advance.To my disappointment, I didn't find myself having as much fun with this version as I did several years ago on my old 16 bit machine.My biggest gripe is that the game walks the fine line between excessively challenging and unenjoyably frustrating.What were the developers thinking?You can no longer toggle between weapons; rather whatever you pick up is what you shoot with.This wouldn't be a major issue if certain weapons weren't useless in certain situations.There are also no more bombs so you better pray you have quick reflexes to get you out of those super tight spots.Aside from the difficulty issue, the only other major flaw is the archaic password/save feature which is totally inconvinient for a portable game.Everything else is actually O.K.The game looks just like the old SNES version and has aged quite gracefully making for a really nice looking portable game.Controls are tight and alleviate some of the stress from the frantic learning curve.If your looking for an insanely hard shooting game (and I mean INSANELY HARD) for those long car rides, by all means Contra Advance is a perfect choice.For those looking for a game that is a little more enjoyable and rewards skill rather than luck, you should go somewhere else; and for the old Contra fans, pick it up used for some old thrills, then pull out your SNES and really put some time into the old game. ... Read more

Asin: B00006LEMM
Sales Rank: 5732
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Mega Man Zero
Average Customer Review: 4.0 out of 5 stars
Video Game (13 September, 2002)

US | Canada | United Kingdom | Germany | France

Editorial Review

Fans of Mega Man side scrollers, rejoice--Mega Man Zero has finally come to the GBA. It may be the best Mega Man game designed on any platform, even though it doesn't exactly star Mega Man himself.

Mega Man Zero has basic Mega Man gameplay, though there are some notable differences. Zero can run, jump, dash, shoot, and swing a sword like Mega Man, but now he can also slide down the sides of walls and jump from wall to wall like Jackie Chan. Despite the fancy new moves, be warned: This is probably the most difficult Mega Man game ever made. Zero can't duck, nor can he shoot above or below himself. This makes fighting the many, many enemies difficult--especially when they approach from various angles.

While a side-scrolling action game, Mega Man Zero has definite role-playing game elements. For starters, Zero's skills improve over time. As Zero uses the sword, he will eventually be able to make double--and subsequently triple--attacks. Between missions, Zero can explore the resistance base, talk to people, and "download" various skills via the new Cyber Elf system. There are 70 Cyber Elves scattered throughout the game, and they're broadly lumped into three groups: Nurse Elves that heal, Hacker Elves that alter surroundings, and Animal Elves that boost Zero's abilities. Zero can even feed his Cyber Elves, and increase their power.

In some ways, the graphics of this game surpass the Mega Man games for the PlayStation. There are some outstanding anime cutscenes, the levels are well designed, and the sprites are tight and amazingly detailed. For looks alone, you should buy this game. The sound isn’t as stellar, but adds good ambience. --Bryan Karsh

Pros:

  • New moves
  • Gorgeous graphics
  • Engaging story (including surprising twist with Mega Man)
  • Cyber Elf system

Cons:

  • The game is very difficult--you can’t duck, nor can you shoot up or down
  • You no longer absorb skills from defeated bosses
... Read more
Reviews (42)

3-0 out of 5 stars An honest attempt to revive a dying series...
Mega Man fans have had it tough over the last few years, with the obvious decline of the original Mega Man series and the once great Mega Man X series (although Mega Man X Command Mission was one of the more recent brighter spots).

To me, Mega Man Zero is an attempt by Capcom to resurrect the classic Mega Man X gameplay that was lost soon after Mega Man X4. After X4, the series began to seriously suffer as it seemed Capcom just made sequels just for the sake of making them.

Mega Man Zero is a many ways a sucess, but at the same time is not. On the plus side, I was very pleased with the inclusion of many RPG-like elements that the game employs, such as the leveling up of weapons and how crystals act as experence points for the cyber-elves. The addition of an elemental damage system is also another high point (even if it makes some battles pathetically easy). In lacing the game with RPG elements (like they did in Mega Man Legends), Capcom has added a whole new layer to the gameplay.

The inclusion of different weapons was also nice, as you could change your weapon on the fly to adjust for certain situations. The fact you no longer gain abilties from enemy bosses isn't such a problem due to this.

Unfourtately, Mega Man Zero falls short in many categores. The fact you cannot revist many of the games locations once they are completed is very troubling - if you miss a cyber-elf in a non-revisitable area you are out of luck (and your going to have to play it again). This means you must know where everthing is and thus takes bite out the exploration factor that Mega Man games are known for.

While the RPG-like cyber-elf system is a very nice change, but many of the elves crystal requirements are simply too large. You'll easily double your playing time trying to get them all to the higest level (unless you cheat - and you shouldn't - as cheating is wrong! lol). Some of the elves are also too powerful (the one that removes all the spikes from the game is so cheap it isn't even funny).

Mega Man Zero also ditches the tired and true "stage" system that is used in practically every other Mega Man game. While this too is nice change, the fact many places aren't accessible later in the game and many of the places look nearly identicle (and very drab looking as well), it proves that the tired and true stage method is much better.

Storywise, the game is really nothing special. Even with the use of many story screen stillshots and the useage of more dialogue than one would usually find in a Mega Man game, one will find Capcom did more with less in the past Mega Man X games.

Mega Man Zero is a good addition to the Mega Man universe, but one has to wonder how many sequels Capcom will have to make before this series starts to crumble and wither like the otherseries (especially when your pumping out a sequel every year). Will the Mega Man Zero series survive Capcom's habit of smashing their game series with "the sequel shovel"? Only time will tell.

5-0 out of 5 stars An excellent addition to Mega Man titles
Mega Man Zero is, in my opinion, an excellent game. It expands on the story of a favorite Mega Man sidekick, Zero. This game has a plot that features an evil X, it is continuously changing, and lots of cool enemies and bosses are in the game. Along Zero's journey, you will encounter bosses such as:
- X's Four Guardians
- a giant elephant
- a monkey that makes miniature clones of itself
I really liked this game and the way that it still keeps several elements of the classic Megaman games. I strongly recommend this product to any fan of the Mega Man series who enjoys a good challenge.

4-0 out of 5 stars Mega Man Hero!
To be truthful the Mega Man X series has started to become disappointing.Now capcom is giving us a new Mega Man series... but without Mega Man! How could this possibly work? By putting in one of the most loved characters from the Mega Man X series of course!

For those who don't know (and I certainly hope you do know this!), Zero was first introduced in the very first Mega Man X way back in 1993.He has since become one of the most beloved characters in video games and now he gets a game all to himself.

Mega Man Zero takes place in the same world as Mega Man X only years into the future where X and Zero are reveered as legends.But years have passed and Zero seems out of comission.He's later found by Ciel, who makes him operational again.Now questions arise such as where X might be.Not only that but X is presumed to be evil and up to no good. Now Zero is going to find out.

Mega Man Zero doesn't present any different gameplay for the Mega Man veteran.Its the same 2-D sidescrolling that Mega Man fans have grown up with.But this is NOT an easy game.Mega Man Zero is perhaps one of the hardest GBA games I've ever played... and I'm a Mega Man veteran.You select a level to go to just like past MM games.You battle through each level mauling through enemies until you get to the boss.

The game is a little different than other Mega Man games, however. For example, Zero ONLY gets a Z-Sabre and his arm cannon.He doesn't get abilities from bosses like Mega Man did.But his weapons do level up.For example his arm cannon (called a Z-Buster) begins with only firing one shot at a time.As his weapon levels up he'll be able to fire four shots and even charge up.He also gets different kinds of weapons such as the triple rod or a shield boomerang.

Mega Man Zero also throws in a few other twist.The game now has "Cyber Elfs" which are given to you by defeating certain enemies or you have to find them.There are over 70 Cyber Elves in the game and they give Zero remarkable abilities.Some restore his health... others slow down enemies.The creators also made it so that once you use the Elf, it's gone.This teaches you to use strategy.

That's not all the gameplay offers.The game also throws in some twist with the levels. Not everyone is "go for the goal".Some levels require you to beat it in a certain time, or reach certain objectives.You may also find a wounded ally and have to help him by taking him back to the beginning of a level once you beat the boss.So the game certainly isn't boring.

Mega Man Zero also looks and sounds BRILLIANT!A GRAND looking game, no doubt.For the GBA these graphics are top notch and the music definitely reminds some of Mega Man X.The games looks smooth and just wait 'til you see the detail on the bosses.The game just looks incredible!

The game does have its drawbacks however.The biggest problem is of course that its too hard for younger gamers.This game is NO cakewalk as it will take you the better half of the day to master it.The other problem is that its too short.The game can be completed in a day if you really work at it.

My last gripe is the control scheme.It takes time to get used to the controls for this game considering a HUGE emphasis is put on the shoulder buttons.It takes a moment to get used to (especially if you're playing on your SP since those shoulder buttons are small).

Mega Man Zero is an incredible game to behold.Any fan of the Mega Man X series should pick this up and give it a try, this is a GBA game to own!

The Good
+Amazing Graphics
+Great Sound
+Zero gets his own game now!
+Improved gameplay
+Classic Mega Man gaming!

The Bad
-HARD Game.Newcomers will have LOTS of trouble
-Too Short
-Control Scheme takes time to get used to ... Read more

Asin: B000066TS4
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Sonic Advance
Average Customer Review: 4.5 out of 5 stars
Video Game (07 February, 2002)
list price: $39.99
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Editorial Review

Although the game will seem very familiar to Sonic fans, SonicAdvance is an entirely new creation that's been built from the ground up.The gameplay, graphics, and sound borrow from the classic Sonic games on theGenesis and are successfully translated to the Game Boy Advance. The game'ssingle-player modes are relatively short 2-D platform rounds--each run takes twoto three hours--but replay value is added through the game's various characters.Sonic, Tails, Knuckles, and Amy each have different abilities that make gettingthrough the game a unique experience.

The real star here is the game's link capabilities. The Chao Garden allows youto raise your little critters and upload them to the GameCube via the link cable andSonic Adventure 2:Battle. Having one cartridge lets up to four GBA players compete in oneminigame. Gamers can play two additional minigames if each player owns acartridge. Although the single-player game is quite good, the link options givethe title tremendous value.

The only notable problem stems from the series itself: There are still entirelytoo many cheap deaths resulting from the title's high-speed gameplay. You'llfind yourself zipping along a level only to be hit by an obstacle you had littlechance of seeing, let alone avoiding. Ultimately, the only way to get past thesehazards is to memorize where they are. This minor flaw doesn't detract from thegame's excellent value, though. Sonic Advance offers a very goodsingle-player game and some of the best link options of any GBA title.--Raymond M. Padilla

Pros:

  • Classic Sonic gameplay
  • Outstanding link options
  • Four characters add to replay value
Cons:
  • Classic Sonic cheap deaths
  • Single-player runs are short
... Read more
Reviews (158)

1-0 out of 5 stars What's the big deal?
What's the big deal with this game? It's not fun at all. It's way too fast. I mean, Sonic Adventure 2: Battle was fast, but not like this. In this game, you can't even see where you're going. And there's no explanation for anything. I was expecting a cool action/platformer with a few story segments. Instead, I was dropped straight into the first level with no explanation, and there was no break-up between levels, boss battles, and worlds. I was just so confused. It moved so fast that my eyes hurt, and I didn't understand it. It was a big fat waste of money.

5-0 out of 5 stars Sonic Advance rocks!!!
Sonic advance is a great Game. If you Like action Games or The Classic NES series Gameboy Advance Games, you should get this Game. I've played Sonic Advance 3, but the original Game is alot better. You can choose from Sonic, Tails, Knuckles, and Amy Rose. I also own Pokemon Leafgreen And Classic NES series Pacman. Sonic Advance rocks!!!

5-0 out of 5 stars i got it!
remember me?im taht perky girl who made that review that i got it on ebay and such and such.well now i have it!tails and knux are my favoorite.its also pretty chalenging,so fun is at the top of its rate.its educational cause u get 2 raise a chao and thats like raising a kid.(u can buy it a tv)its durable cause when u keep it in your gba it doesnt break.o yeah in the final zone its real easy.play online at www.arcadepod.com and get practice.at the last dude,stay far back.when he moves,jump.light,duck.ball,stay calm,then dodge.hand,when it moves jump,run and attack him.the end is cute.hope u like it! ... Read more

Asin: B00005MO5G
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Sonic Advance 2
Average Customer Review: 4.5 out of 5 stars
Video Game (18 March, 2003)
list price: $32.99 -- our price: $29.89
(price subject to change: see help)
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Features

  • Choose from one of four characters - Sonic, Tails, Knuckles, or the new character Cream, each with their own signature moves.
  • New environments ranging from space age metal labyrinths to an incredible music masterpiece, each with multiple paths to explore!
  • Link up Game Boy Advance systems using the Game Link Cable and experience the action with up to four people.
  • Connect your Game Boy Advance to your Nintendo GameCube and visit the new Chao Garden - raise Chaos and watch them compete in the Super High Jump!
Reviews (69)

4-0 out of 5 stars Great game but with frustrating problems.
While not necessarily raising the bar in my opinion the way "Sonic Battle" did for me, "Sonic Advance 2" is nonetheless another home run for the legendary Sonic video game franchise.

The play pattern is virtually the same as it's classic Sega Genesis ancestors: Dr. Eggman (previously known as Robotnik) is once again causing havoc with his megalomaniac schemes of taking over the entire world by building another 'death egg' (God, everything he builds is named after eggs) spaceship by wielding the power of the legendary chaos emeralds. Even worse is that Sonic's friends have been captured by Eggman and held hostage.

As a result, in the beginning, Sonic is the only available player but as one beats the boss machine at the end of the stages, more characters are unlocked and the game begins to branch into different versions of itself. My favorite is a tie between Tails and Cream.

The problem with this game though is a frustrating part. Although not completely, I've found it almost downright impossible to find all seven special rings in order to access the special stages at the end of each regular stage. (I've managed to get to special stage one after "Leaf Forest" but that's it) The last six regular stages make it like looking for a needle in a haystack.

Otehr than that, this is a very good Sonic Adventure game and is another good addition to the Sonic Legacy. With the frustrating Special Stage requirements, I guess they didn't call it "Sonic Advance" for nothing. :/ :)

3-0 out of 5 stars This is stupid. I reconmmend you play Sonic Mega Collection
I cannot say much about this game, but enough to steer you clear.
The story is that Dr. Eggman is making trouble again. That is it. There are no story telling elements witin the game.
The object of the game is to get from point A to point B. If you run fast enough in one direction for enough time, you will create a sonic boom and go supersonic. Which needs to happen more often.
Within the levels are emblems. You need a certain amount to go to special stage and get a emerald. Let me tell you, it is so hard to actually collect the emblems, I have never been to special stage. The emeralds unlock the final boss.
The characters are varied by skills and stats.
Cheese can attack from a distance.
Knuckles can punch.
Amy has a hammer.
Sonic is fast.
Tails can fly.

Whoopie.
Now I can go through the whole game with just Cream and Cheese and not break a sweat. There is a diffculty imbalance here.

This game is too imbalanced to be fun.

Now go play Sonic Mega Collection my groupies!!!!


if you exist......

4-0 out of 5 stars Even more zoom than previous Sonic games
If you have played the great classic Genesis Sonic games and the first Sonic Advance and just expect more of the same, think again.This game is even more about total speed getting from point A to point B than the previous games, with level design all its own.The levels are designed so that, if you want to, most of the time you can just hold down left or right and watch Sonic (or one of the other characters) ZOOM - until you are slowed down and have to decide how to proceed.Don't get me wrong, the levels are huge, with many paths for Sonic to take and a lot of stuff for the floatier characters (Tails and Cream) to explore.But everything, from each level's racing-style opening to the delightful fast-driving Eggman-vehicle bosses, and especially the level design, is all about speed.

You can probably dash through the first four levels on your first game, but from zone five onward the difficulty level, both in the levels and against the (I have to mention them again) speedy frenzied moving bosses, increases steadily every zone.The game is just difficult enough to keep me from zapping right through it, which is a good thing and keeps me coming back.I completed the first Sonic Advance the first day but have not beaten this one yet.I also have explored plenty and have not yet found a single chaos emerald, but I am sure they are there.This and the difficulty curve all keep me interested.

Another thing I like are the three action buttons.There is a jump button (essential), an attack button (with different effects depending on your character, including a ground pound that breaks floors and can aid in exploration for Sonic), and a 'trick' button, with high-speed effects that vary by situation.What's so good is that only the jump button is necessary, but if you are fast enough and want more variety you can make the game feel much deeper by using one or both of the other buttons in just the right situations.

I don't know just how long this game will keep my interest, but on the second day I have had it, MAN is it fun.It's all about speed. ... Read more

Asin: B00008DHNU
Sales Rank: 615
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


$29.89

Spyro: Season of Ice
Average Customer Review: 3.5 out of 5 stars
Video Game (23 November, 2001)
list price: $39.99
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Features

  • Over 30 levels including: Autumn Falls, Honey Marsh, Space Age Speedway and more more.
  • Revolutionary gameplay with 3 different engine technologies.
  • Cool Minigames like Hockey and Thief Chases.
  • Speedway Races and Speedway Time Trial modes.
Reviews (97)

1-0 out of 5 stars This game is awful! Absolutly, positively DON'T buy it.
I own the first three Spyro games and when this one came out I coudn't wait to get it. However, I made a serios mistake. Spyro can't move very well, and you die the second you come near water, which I think is terrible seeing as this game is supposed to take place AFTER he learned to swim. This game has bad graphics, annoying speedways and Sparx levels, and can't show elevation. As a general rule, everything looks completly flat so when you go to make a glide, you find out the place you're gliding to is too high. Furthermore, enemies with missles and fireworks take about two seconds aiming at you then they just blow you up. In conclusion NEVER, EVER buy this game!

2-0 out of 5 stars Annoying!
I have all the Spyro games for PS1 & PS2, and I LOVE them, so when I got my GBA I bought Season Of Ice right away....and was very annoyed.At first I thought it would be cool, because there are fairies and mermaids, but the controls are much more difficult on the GBA than the Playstations.I have trouble getting Spyro to go the direction I want him to, especially on diagonals.I think it's because you're using directional buttons instead of a joystick.I don't think it can be the fault of the button on my individual GBA, because I bought it brand new and this is one of the first games I've played on it.Anyway, I have trouble crossing bridges and just moving around in general; it makes it incredibly obnoxious, because every time you fall in water you die.I say, if you have a Game Cube and a Game Boy Player (so you can use a joystick) this could be a great game, but if you just have a GBA, don't bother, it's more frustrating than it's worth.

2-0 out of 5 stars A frustrating let-down
OK, first of all, I have the 3 original Spyro games for Playstation, and I love them, so when I got my GBA, I immediately bought this Spyro game and the second one, Season of Fire. I haven't played the second one yet, but I'm almost afraid to, because this one was so disappointing. The graphics are great, I'll give you that, but that's about where it ends. The gameplay is horrible, like others have said. The controls seem to be opposite of what I would expect, and charging always makes my arm ache from trying to control him in tight turns. Also, the fact that you die if you put your toe in a puddle is really annoying, especially since the storyline shows that it's supposed to be after Spyro learned to swim. The most frustrating level so far for me is the hummingbird port, where you have to glide to different platforms, most of which you can't see without moving the camera to search for them, and all of them are impossible to tell which are above and which are below you. I've found that a basic rule is that if it looks higher, it's below you, and if it looks lower, then it's above you. I gave up on that level when I couldn't find any more sections to go to, and just kept going in circles. I do like the speedways, and also Sparx's worlds, but that's not quite enough to off-set the frustration from the other levels. It probably wouldn't seem so bad if I hadn't already gotten so good at the playstation versions, so if you are just looking for something to pass the time on the road or something, go ahead and buy it. But if you are looking for a Gameboy version of the original Spyro games, don't bother. Though, I'll try Season of Fire, and maybe Spyro Orange, which my stepmom owns, before giving up on GBA Spyro.
As a side-note, when are we going to get to play Bentley the Yeti? He was my favorite. I'd buy the game if he were in it. ... Read more

Asin: B00005NCCA
Sales Rank: 1978
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure    6. Strategy (Strategic)   


Rayman
Average Customer Review: 4.0 out of 5 stars
Video Game (08 June, 2001)
list price: $39.99
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Editorial Review

Rayman Advance is perhaps the first must-play Game BoyAdvance game available. It's a full conversion of the PlayStationclassic brought to life in vivid detail with level-by-leveloptimizations; gorgeous graphics; large, detailed, well-animatedcharacters; and that patented Rayman gameplay Ubi Soft has beendelivering for years now.

Those unfamiliar with the character and story should expect yet anothercute take on the 2-D side-scrolling adventure game, but Rayman easilystands alongside Mario in terms of brilliance. Rayman, a cute,big-nosed guy with pompadour bangs and an infectiously upbeat attitude, isthe Guardian of the World. Oddly, he has hands and feet but no arms orlegs to support them. That doesn't stop him from doing his thing,however. His powers include jumping, clinging to ledges, using his earsas a helicopter, and, most importantly, punching. A helpful fairy dolesout these powers to you as you complete tasks and progress in the game.Rayman's task, as usual, is to defeat enemies and free creatures(called Toons) caught in great iron boxes. Also, Rayman collects"tings," which he can use to barter with magicians as he rids hisbizarre little world of oppression from the likes of colorful bossesMoskito and big, bad Space Mama.

The most striking features of Rayman Advance are its graphicsand gameplay. The design is extremely creative; there are tons ofthings to bounce on, ride, and grab, and plenty of other tricks to do.It's the sort of game that always has you doing something new, which isno mean feat considering it spans 60 levels. Rayman is a first-rate 2-Dplatform game for all ages. Hey, pardon the pun, but, well, everyoneloves Rayman. --Andrew S. Bub

Pros:

  • Charming yet sophisticated platform action
  • Creative level design throughout
  • Beautiful graphics
Cons:
  • The music is pretty bland
... Read more
Reviews (86)

5-0 out of 5 stars A GREAT Game for ALL AGES W/ GREAT GRAPHICS
Rayman Advance is an amazing game for gba. Gameplay can be very difficult at times ( a good thing) and it takes a considereable amount of time to beat it. Stunning graphics are placed throughout the game and make it a lot more enjoyable. Plus, you get fun powers, bosses that aren't THAT hard, puzzles, mini games, and a great ending. To note on the ending, unlike many reviews, you CAN defeat the main boss. The VERY last level is challenging and loads of fun!!!! i reccomend this game to anyone!!!!!!!! IT IS WORTH BUYING!

3-0 out of 5 stars cute
rayman 3 is so much better than this pathetic exuse for a game. the music is really bland, and can get annoying, and sometimes things look didgital! the bosses are ok, exept, you never battle mr dark, the main bad guy. don't waste your m oney, and buy this game. buy r3. much better.

5-0 out of 5 stars Rayman for the GBA
Rayman Advance is exactly like the first one for the Playstation. The only thing different is that it has 10 fewer levels than the original, but it's no big deal, this game still has 60 levels. I must say that Rayman is one of the most colorful games I've ever seen. It also has the old school side-scrolling platform-type gameplay. This game will probably never get old to me, there is always something new to discover. This is one of the reasons why you should own a GBA. ... Read more

Asin: B00005BIGE
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure    6. Strategy (Strategic)   


Pitfall
Average Customer Review: 3.0 out of 5 stars
Video Game (11 June, 2001)
list price: $39.99
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Editorial Review

Pitfall Harry is back! Well, sort of. Pitfall Harry has beenkidnapped, and this time his son is exploring and adventuring in hisstead. Pitfall is fondly remembered as one of the first realhits on the Atari 2600 game system way back in the early '80s. Harryreappeared in new adventures on the PC, PlayStation, Super Nintendo,and more. Pitfall: The Mayan Adventure is a direct port of thesegames, and you'll find it enhanced slightly, but mostly the same asprevious versions.

Pitfall is a 2-D side-scrolling adventure in which Harry Jr. ison a mission in the South American jungle to recover artifacts, gold,treasure, his pop, and other goodies. There must have been an explosionin a major cache somewhere, because this stuff is sitting in trees, onthe ground, and in subterranean locations. Harry and Harry Jr. likelymugged Indiana Jones because they're wearing his outfit and his whip.They also find lots of snakes and go on a mine car ride in this game.

But the lack of originality doesn't matter that much because thegameplay offers pretty good stuff overall. Harry Jr. must run and jumpover quicksand and the gaping maws of crocodiles, swing on vines, climbropes, and fight chattering skeletons and chittering monkey foes in hisquest. He's also got to solve a few puzzles along the way.

While the graphics are enhanced in 32-bit finery for the Game BoyAdvance screen, the details and colors are muddy, making it hard toappreciate the lush environments. Seeing where you're going and whatyou're grabbing can be difficult, even with perfect lighting. Also, thegame suffers from repetition and a lack of inspiration. There's only somuch Harry Jr. can do, and you'll find him doing it a lot, over andover. Still, Pitfall: The Mayan Adventure is a worthwhile rompon the handheld even if it is outshined a bit by other, cleaner-lookinglaunch titles. --Andrew S. Bub

Pros:

  • Pitfall Harry (and son) are back
  • The game features several distinct environments
  • Swinging over open-mouthed crocs is as cool now as it was almost 20years ago
Cons:
  • The graphics are a bit muddy and hard to see without perfectlighting
  • The game feels a little repetitious and uninspired
... Read more
Reviews (31)

3-0 out of 5 stars Kinda boring
This game looked interesting but its really kinda boring.Although its not awful like Metal Bots or anything like that, and this is why I gave it 3 stars.Some may like this game.I do not hate it, I just find it kinda boring and repetious.

3-0 out of 5 stars Okay Game!
This is an okay game because I bought it here online for [$]. If I paid full price for it, then I would be a little upset. It does has it's flaws and can very frustrating at times.

5-0 out of 5 stars very impressive
This is one of the great gbaagames ever. One of the best graphics for GBA and more. This should have a average of 5 stars. The gameplay is interesting, exciting, and fun.Thats why I call it one of the greatest gba games ever. ... Read more

Asin: B00005BJ9C
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure    6. Classic    7. Retro Arcade   


Lady Sia
Average Customer Review: 4.5 out of 5 stars
Video Game (18 August, 2001)
list price: $39.99
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Editorial Review

In Lady Sia, you are the brave warrior princess of the title. Your mission is to save your kingdom from the T'soas, powerful beastmen led by an evil ruler named Onimen. Play begins with Lady Sia trapped in a deep, dark dungeon. To help her escape, you'll have to journey through a maze of dungeons, and, along the way, battle the tigermen, pelicanmen, and waspmen. But these aren't the only foes out to stop you; you must also be on the lookout for the weaselwomen and the chameleonmen. To win the day, Lady Sia must move fast, jump well, and wield her sword with plenty of skill.

To defeat the evil Onimen and the T'soas once and for all, you'll also have to overcome 21 monsters and play through 20 levels and a variety of realms. As you progress, you'll gain weapons and power-ups to uncover secret areas. ... Read more

Reviews (19)

5-0 out of 5 stars Slip n' slide and a hidden twist
Lady Sia is a good game, but a little fustration comes into play. In case you haven't noticed, when you stop, Lady Sia slips a little bit, so be on your toes.As for glitches, the game is full of 'em.Try running into the back of the dungeon in the castle stage.A wall will cover you up.It isn't good 4 anything and most wouldn
't call it a "glitch", but it's a nice feature.Also, being a girl gamer, I favor the fact that the main character is a GIRL for once!
Try this on for size.if you do a combo move something like B R R, you get an awsome move!The slice one will go straight through pesky sheilded T'soas.Some are snorsville, still, like the simple punch combo.My favorite combo move is where you do a colorful flip in the air.I can't beat the air girl or the fire guy, though.(in the second stage)Yet,alas, you can only do this after you get your jade sword, though.get the sword before the ring! It helps! To get the sword, go sneak past the sleeping T'soas, go down the well, go to the lower passage, hit the down arrow to proceed past the spikes, get to the water, wait for somthing to float your way,ride it,ride the fountain up, and use the long row of sheilded T'soas as combo practice. have fun!!!:-)

4-0 out of 5 stars Oooh, Cool Game!
Lady Sia is a really nice game. The graphics are very cute, designed after Japanese anime. The controls are quite simple, and the in-game walkthrough is quite helpful. However, you can really get bombarded by enemies and magic spells and have to redo the level 100,000x to defeat them, ladders are a bit tricky to find, you get pressured to get a PERFECT score and I've encountered a glitch at the T'soa airport. Overall, Lady Sia is a pretty fun game for ages 8-12. I reccommend it.

5-0 out of 5 stars A 'pixelicious' girl(...)!
Great game play, excellent graphics, not bad at all considering its 2D.In fact the 2D form seems to fit it better than a 3D form.Controls are perfect for slicing and dicing along with the jumping and climbing that our protagonist, Sia, must do.The story is deeper than most other games; however has the usual theme of 'beat up the bad guys'.The anime inspired graphics well portray the worlds and Sia that can leave a player amazed and in awe.2D is still as good as 3D and Lady Sia proves it, no hands down!In all honesty, a perfect game for any diehard side scroller fan or for any well balanced gamer. ... Read more

Asin: B00005MKZ3
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Castlevania: Circle of the Moon
Average Customer Review: 4.5 out of 5 stars
Video Game (08 June, 2001)
list price: $39.99
US | Canada | United Kingdom | Germany | France

Editorial Review

One of the best side-scrolling game franchises makes a successful debuton the Game Boy Advance in Castlevania: Circle of the Moon. This timearound you follow the adventures of Nathan Graves as he attempts to stop therecently resurrected Dracula. In the fine tradition of Castlevania vampirehunters, Graves carries a whip as his primary weapon, and will soon discover thetraditional secondary weapons of holy water, dagger, boomerang, time freeze, andmore. New to the series is the dual set-up system (DSS), which allows you to use20 cards (randomly found) for up to 80 power-ups.

The game plays like a side-scrolling classic without seeming too dated. Playerstraipse around a nonlinear dungeon, defeat monsters, and unlock new parts of thedungeon, often through the use of new abilities. It's similar to the excellentCastlevania: Symphony of the Night for the PlayStation, with the obviousaural limitations of a cartridge-based handheld system.

Unfortunately, the game's dark graphics are difficult to see on the Game BoyAdvance's fickle screen. Long sessions require consistent overhead lighting, sothis isn't the ideal game for travel. The animations are also lacking, makingcharacter movement appear jerky. Despite these graphics shortcomings, thisside-scrolling wonder makes a fine addition to your GBA library. --Raymond M.Padilla

Pros:

  • Classic gameplay
  • High replay value
  • Great sound for a handheld game
Cons:
  • Dark graphics are butchered by the GBA screen
  • Mediocre animation
... Read more
Reviews (164)

5-0 out of 5 stars Challenging and dark Castlevania game.
This game is just plain old fun. Its very challenging, unlike most other new Castlevania games, and really gets you into the adventure.

The special items you can obtain all make the game more interesting and the magic and card system just plain rocks.
You can change your whip into fire/ice whips, get magical swords and even summon a dozen monsters to help you.
The card system is what really makes this game shine.

Pick this game up if you really want a fun and exciting dark adventure, but be warned that this game requires a bit of skill to get through as it very tough.

5-0 out of 5 stars The First GBA CV Game Remains, Arguably, Its Best
"Castlevania: Circle of the Moon" (CotM) was one of the first games to be released for the Game Boy Advance.Borrowing elements from the unexpected hit, "Symphony of the Night," K.C.E.K. (the Konami division responsible for the N64 Castlevania games) has created a familiar, yet still totally enjoyable, Castlevania game, and arguably the best of the 3 for the Gameboy Advance (the other two being "Harmony of Dissonance" and "Aria of Sorrow").

Story: Castlevania has a rich history when analyzed deeply beyond the games; though, the actual storylines in the games take a backseat to other elements.CotM sets up a plot in the beginning, has bits and pieces interspersed after major events in the game, and resolves it all in the end.The year is 1830.Rather than having Dracula resurrect naturally, a dark priestess named Carmilla resurrects him pre-maturely, and seeks the full-regeneration of the Dark Lord's powers by using the life essence of a captured vampire hunter, Morris Baldwin.His two disciples, Hugh Baldwin (the son of Morris) and Nathan Graves, are given the task of saving their master, and destroying the Count, too.You take the role of Nathan Graves, and will meet up with several characters in your adventure through the Castle.The storyline is nothing deep or engrossing, but, it's definitely far from horrible, and decently entertaining.
~ 7.0/10

Gameplay: Wonderful.It's kind of like SotN, but with a whip, though still not as silky-smooth.The controls allow you to change direction while whipping in mid-air, too.Nathan doesn't have any fancy moves like "Juste-dash" to get around faster, but you can double tap the d-pad to make him run once obtaining the specific item, and this is more than adequate.Nathan can spin his whip around when the attack button is held down to deflect projectiles and do quick damage.Also going along with SotN, you will obtain certain relics while progressing through the Castle, which help you explore new areas.Items include the "Tackle," which allows you to smash through stone blocks, and the "Roc's Feather," which lets you perform a Moon-Jump (this was introduced in SotN).CotM is also the innovator for the "Gameplay Gimmicks" in the recent Castlevania games, such as AoS's Tactical Soul system.CotM's is called the DSS, where certain enemies will drop cards (either Action or Attribute cards), twenty in all, and you can combine them to create different effects.For example, combining the Mars and Mandragora cards lets you use a huge sword that shoots out a cloud of poisonous roses for extra range, while also increasing your attack power.You can also create a small rotating set of flames around your body to ward off attacks, make your whip double its reach, and much, much more.All in all, I would say it's the smartest of any of the systems used in any Castlevania.Almost nothing is useless, and has its own advantages, unlike AoS's myriad of pointless souls, and "Lament of Innocence"'s and "Harmony of Dissonance"'s number of useless attacks.Like the other "Castleroids," you'll collect armor and accessories to equip on your character.Most of the equipment is quite useful, and almost all (except for one certain armor) are dropped by enemies to make collecting them harder and more rewarding.Healing items are rare, and there is no merchant this time around, forcing the player to rely on his/her wit and skill, rather than copious amount of potions and such, making the game a lot more challenging and, consequently, fun.
~ 9.25/10

Level Design: The best out of the three GBA titles.There is a huge emphasis on platforming in this game.Rather than making the main challenge be getting past enemies, like in games such as AoS and HoD, CotM also forces you to battle with your environment.To be sure, there are loads of tight spots, like the Machine Tower's layout, with its constantly moving platforms and electrically charged ceilings, and most noticably in the last area, the Observatory Tower (made even harder, considering the the abundance of super enemies).Most of the rooms are completely different in their layout, and this gives the game a fresh feeling throughout, since you are constantly presented with unexpected challenges.There is the occasional puzzle, such as the Underground Waterway's switches, or the box puzzles in the Underground Warehouse.It's very nice that the game makes you think beyond, "How do I kill this next enemy?", and I hope this amount of level interactivity is reproduced more often in future Castlevania games.
~ 9.5/10

Graphics: Though not as flashy and detail-filled as AoS, CotM exudes its own certain charm, reminiscent of Super Castlevania 4.Whereas HoD and AoS seemed to feel more contained and small, CotM is full of huge rooms and corridors, chock full of grand expanses of spooky skies, spires, and dark, towering pillars.While being pretty basic in terms of the "Ooh-Aah" factor, CotM has plenty of superb atmosphere that comes from its well-realized dark nature in its dark color composition and abundance of gothic architecture.Multi-scrolling in the backgrounds is minimal, and I wish the developers had spent more time on this to create more of a sense of dimension, but what is here I found to be particularly intriguing and more than adequate.Pack a GBA SP or DS, though, when you play this, as playing it on the GBA renders the graphics too dark to see.Nathan's sprite could have used more frames of animation, but his animation is decent and, for the most part, believable.I found the enemies in this game to be especially charming.You won't find multi-segmented beasts like HoD's Living Armors, or stunningly weird denizens like AoS's Stolas, but, rather, beasts that seem to be more realistic and organic, with its anthropomorphic creatures like the Were-jaguars and Fox Archers, or the humanoid bunches of armored knights.None of them will really blow you away graphically, but I found them all to be interesting and fun to see in action.They, too, though, could have stood to have more frames of animation.The special effects in CotM are nice, concerning the use of your DSS cards to create new attacks.There are all sorts of fun things, like the giant hammer, or flaming sword.Again, they all get the job done, but are nothing incredible.
~ 8.25/10

Sound: This is one of the high points of CotM.It's made all the more incredible by the fact that this was one of the first-gen games for the GBA.Quality-wise, it's on par with some of the highest quality soundtracks on the SNES; compositional-wise, it's on par with some of the highest quality soundtracks for video games, period.Rather than follow the trend of most Castlevanias and introduce totally new soundtracks, with perhaps one of two older tunes remixed, CotM opts for having a majority of its music be comprised of some of the greatest Castlevania tunes, masterfully redone, and interspersing it with a few new powerful melodies that will not soon be forgotten.The start-up screen's song is very well done, taken straight from the PC's Japan-only Dracula X.The ghostly vocals will send chills down your back.The first area's music, "Awake," is one of the most memorable and impressive songs to ever be in a Castlevania; I'd rank it among the likes of "Dracula's Castle" and "Vampire Killer."It's no wonder the music in this game is so great, as the composer of Castlevania 4, Sotaro Tojima, is the composer for this one, too.Repeat performances include "Clockwork Mansion," which has an oddly psychadelic feel to it, "The Sinking Old Sanctuary," which is more upbeat this time around, and "Aquarius," another incomparable classic of the CV series.Then, there are new ones, like, as mentioned, "Awake," along with the heart-pounding final battle theme, "Proof of Blood," and one of the greatest ending songs for a Castlevania, "Repose of Souls."As far as sound effects are concerned, they're pretty minimal.Enemies generally are totally silent, and most of the sounds you'll be hearing are the yells and grunts of Nathan as he performs certain moves.More attention should have paid in this department of the sound.However, this is overlooked quite easily, as CotM is one of the best musical experiences on the GBA, if not THE best.
~ Music: 9.5/10
~ Sound Effects: 6.5/10

Replay Value: I've played through this game three times so far.The average player will probably find enough in this game to at least come back for a second helping, eventually.There usually are rooms you might have missed your first time through that you'll find your second or third romp through.And there are additional modes, such as "Magician, Mode" (which will allow you to start the game with higher magic power, but have your other stats lowered), helping to make the experiences of playing through multiple times more varied.Sadly, there is no "Hard" mode, which would have been a truly wonderful addition.The game will probably take a person familiar with the map a little more than 6 hours to beat (while also getting 100% of the map); however, for a first-timer, it will most likely take them ten or more hours.
~ 8.75/10

Satisfaction Value: CotM is also an extremely satisfying game.It makes you feel truly good about accomplishing certain things in it, such as beating a particularly tricky boss, or finding an item in a hidden spot.Like the "Metroid" series, CotM's satisfaction comes from the journey itself and the discoveries along the way, not the conclusion of everything...and what an engrossing and memorable journey it is.
~ 9.5/10

"Circle of the Moon" is a fitting end to K.C.E.K.'s Castlevania games, and remains one of the highest points of the series.Displaying near perfect controls, difficulty progression, atmosphere, sound, and more, it's one of the best games you can get for any hand-held system, and easily holds its own in this year, and will continue to do so.Konami's people are geniuses when it comes to creating instantly classic games.

~ Total (not an average): 9.5/10

5-0 out of 5 stars hard but gets better
I reccomend this game to good thinkers and people who likestrategy games and long action-fantasy games. I first had trouble with this game but then it became easier to play though some bosses are hard.(use Holy Water when facing the IRON GOLEM)I liked the story, and its better to use a GameBoyAdvanceSPor a regular GameBoyAdvance with a light to catch the good graphics.Its very hard to get all the dss cards(unicorn and black dog are gotten in the battle arena).To defeat Draculas second formI reccomendURANUS WITH THUNDERBIRD DSS CARDS.Its a very good game, so buy it. ... Read more

Asin: B00005BJ9G
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


Metroid Fusion
Average Customer Review: 4.5 out of 5 stars
Video Game (21 November, 2002)
list price: $34.99 -- our price: $19.88
(price subject to change: see help)
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Editorial Review

Metroid Fusion is a side-scrolling action game that's more in line with the series' NES origin than its GameCube contemporary, the first-person action game Metroid Prime. In this one, players take the bounty hunter Samus on an extermination mission through a research facility to kill X parasites--nasty creatures that absorb and assimilate the powers of their host. After she survived an X attack through the use of a vaccine made with X parasite DNA, she can now absorb the parasites to regain health and obtain special powers, like the morph ball, space jump, and wave beam. The problem is that the parasites are quickly making their way through the research lab's many dangerous projects and subsuming their abilities.

As a special bonus to GameCube owners, Metroid Prime and Metroid Fusion can each unlock special features in the other game via the Nintendo GameCube Game Boy Advance cable. For example, by completing Metroid Fusion, you can unlock the original NES version of Metroid in Metroid Prime. By completing Metroid Prime, you can unlock Samus's fusion suit for use in Metroid Prime. ... Read more

Features

  • Collect classic weapons and find many new items and elements that will help you work your way through the celebrated game play in this eagerly anticipated title.
  • Uncover new mysteries and a thrilling, dramatic story line that gradually unfolds during the course of the game.
  • Bursting with action, Metroid Fusion is being developed by the same team that created the earlier games.
  • Relive the same fantastic style of exploration that gradually unfolds and the same great play control that has defined Metroid games.
Reviews (147)

4-0 out of 5 stars Falls a bit short compared to other Metroid games...
While this game is highly enjoyable, it falls somewhat short of 'perfection' when compared to most of the other Metroid games.

I wasnt too fond of Samus new 'look' and the fact that this game pretty much holds your hand and tells you what to do next and where to go next. It makes you lose the sense of free exploration that the Metroid games are much known for.

Still, this is an extremely solid and well made space adventure that should keep you occupied in its 3-5 hour mission.

4-0 out of 5 stars metriod: could have been better
I LOVE THIS GAME I HAVE PLAYED IT HUNDREDS OF TIMES AND NEVER FOUND IT BORING NO I DID NOT ACCIDENTALLY HIT CAPS LOCK THIS IS A GREAT GAME o.k. you get the point well don't be confused by my title the only reason i say this is becausethe game can get connfusing and a little scary for young players ecpecially when you realize the b.s.l. is a metroid breeding enviroment but for slightly older players this is a great game

5-0 out of 5 stars (If I could choose 1 billion stars for this, I would do it)
This is a continuing of my last review. The one that said I can't beat the spider thingy, uh huh, that's the one. Well I got farther this time! Way farther! After tou beat the spider guy you have to get past SA-X. Then you have to fight this plant guy which you get plasma beam from. Then you have to fight nightmare wich you get the gravity suit from. Then the sicurity robot is back except he's infected by X this time. Very easy!! Then you have to dodge all of the metroids and get to this place. Then you fight Ridley wich you get the screw attack from. Then you you have to kill Sa-x and fight Omega Metroid and I'm stuck near there. I recamend tis game highly. ... Read more

Asin: B00006M3R6
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


$19.88

Metroid: Zero Mission
Average Customer Review: 4.5 out of 5 stars
Video Game (09 February, 2004)
-- our price: $29.99
(price subject to change: see help)
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Features

  • Cool cut-scenes bring Samus's incredible story to life like never before
  • Beautiful graphics and an eerie soundtrack give each environment a unique feel
  • For 1 player
  • Samus Aran arrives on Zebes in an adventure that expands the legendary NES Metroid title
  • Upgrade Samus's suit with classic power-ups from previous Metroid titles
Reviews (96)

5-0 out of 5 stars Excellent Metroid game.
While this is pretty much a remake of the original Metroid tale, it is still highly recommened to al GBA owners.

The music and mission of this game holds true to the original and will make you remember the classic like it was 1987 all over again... if youre old enough to remember.

Plus the added bonuses, like including the original Metroid game in its entirety, and including bonus galleries and a 15% challenge puts this Metroid game a cut above just about any other game out there.

5-0 out of 5 stars the best metroid game
this game is realy fun! speaking as a metroid fan. this game is cool how you can use weopons you dicover in later games. i'm saying that because it's samus telling the tale of her 1st mission in 1985. plus in the options you can choose to play the origanal metroid! this game is cool GET IT!!

4-0 out of 5 stars pretty good
this was a pretty good game from nintendo. i was impressed that nintendo remade the orginal. and it was a big success. so get this game if you like action. ... Read more

Asin: B00012BSJ4
Sales Rank: 806
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


$29.99

LEGO Island II
Average Customer Review: 3.0 out of 5 stars
Video Game (03 October, 2001)
list price: $39.99
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Editorial Review

With all the blame that video games get for contributing to society'sills, it's comforting to know that parents have a paragon of good citizenshiplessons in LEGO Island 2: The Brickster's Revenge. This adventure game,which is aimed squarely at the younger set, bolsters reading and problem-solvingskills while teaching the benefits of being involved with and rebuilding acommunity.

The malcontent Brickster has escaped the confines of the last game (playersneedn't have played the first installment to play this one), and has taken thisisland town apart brick by brick. To add to the confusion, he's unleashed anassortment of crazy--though mostly harmless--robots to get in the player's way.The game's protagonist is a pizza delivery boy named Pepper, and for some reasonit's his job to find the scattered pages necessary to rebuild the town'sfeatures. He finds these pages by interacting with the townsfolk and followingtheir cues on which tasks to perform and in what order. The diversionary tasksare made up of quick, fun minigames--including an early takeoff on Whack-a-Mole.

It's tough to compete with the more action-oriented games for this platform, butLEGO Island 2 does a good job. One problem we found is that the game isjust too easy for older kids, while the amount of dialogue one must read fromthe game's various characters might intimidate younger kids. Of course, parentscan share the game with their kids and help them through the tough parts.--Porter B. Hall

Pros:

  • A wholesome, nonviolent game for younger kids
  • Indirectly teaches valuable skills and good citizenship
Cons:
  • Too easy for experienced adventure game players
  • Restrictive order in which tasks must be completed
... Read more
Reviews (7)

1-0 out of 5 stars BORING!
The title says everything. DO NOT BUY UNLESS YOU ARE UNDER THE AGE OF 5

2-0 out of 5 stars Good citizenship, bland graphics, good for kids.
I was excited about this game, because I thought this game would allow you to build Lego models, cars and buildings, I could not be more wrong! This is a role-playing game, where you are Pepper, a Lego kid on Lego Island. Basically the point of the game is to walk around the island talking to the Lego people who send you on tasks and give you various things for your work. Such things as items, Lego pieces and trading cards, which hold no importance, its just a picture of a Lego character. Also, you can discover mini games, like a Lego skate park, Joust and a few classic arcade games that are fun. For the older more cynical gamers, avoid this game, but if you are a parent that wants a game that inadvertently teaches your child about good citizenship and being kind to others, pick this up. The graphics are not the best, but they are good considering that this is a game with Legos.

5-0 out of 5 stars THE BEST GAME!!!
There are soooooo many things you can do in this game. Play mini games, walk around the island (which is wicked big-three times the size of the first verion, or you can cruise around on your skateboard or in a car. I am 14 and i thought this game would be easy, but it takes some skill. You hafta do a lot of things in order to get something. It's a great game and it's fun to just walk around the island or go to the skatepark. This game is the best and i can't put it down! ... Read more

Asin: B00005N9WR
Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA &nbs