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Super Mario World Average Customer Review: Video Game (14 February, 2002) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review Super Mario World for the Super Nintendo sits at or near the topof most "best video games" lists for a reason. At the time of its release, itwas a dramatic evolution of the side-scrolling Mario series of action-adventuregames, incorporating every gameplay element that worked in the older titleswhile adding a seemingly endless supply of new tricks. This new feature-completeversion of Super Mario World for the Game Boy Advance proves just howtimeless designer Shigeru Miyamoto's 1991 classic really is. In true Miyamoto fashion, the game starts with simple running and jumping andgradually gets more complex. Soon, you're swimming, flying, tossing fireballs,and riding one of several Yoshis--cute little dinosaurs--that appear throughoutthe game. The overall level design has yet to be exceeded in a 2-D platformer,with each colorful level packed with enough secrets to keep players busy forweeks. A lot of precision jumping is required, but the controls are so tightthat directing Mario (or even Luigi, who wasn't playable in the original)becomes as natural as breathing within a few minutes of playing. As if packing the entire original game onto the tiny cartridge wasn't enough,Nintendo also put two multiplayer versions of the original Mario Brothersin there, which are playable solo or with up to three other people usingGame Link cables to connect all your Game Boy Advance systems. Both variants are a blast, but thesingle-player adventure is what kept us coming back for more. If you missed it10 years ago when Super Mario World appeared on the Super Nintendo, don'tmake the same mistake twice. --T. Byrl Baker Pros:
Features Reviews (251)
Asin: B00005UK88 |
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Super Mario Advance Average Customer Review: Video Game (14 June, 2001) US | Canada | United Kingdom | Germany | France Editorial Review The world's favorite plumber makes his first appearance (alongwith playable characters Luigi, Peach, and Toad) on the Game BoyAdvance, and, for the most part, Mario's arrival is welcome indeed. Super Mario Advance is primarily a slightly tweaked port ofSuper Mario Bros. 2, the (still) very popular side scroller fromthe days of the Nintendo Entertainment System (NES). So expect plenty of running,jumping, and hurling of items at many a foe. The game's graphics and sound have been a given a nice overhaul fromthe original game, and are clear and bright enough to please old-schooland new fans alike. While Nintendo did a good job shrinking the visualsdown to handheld size, the tiny GBA screen can get very busy at times,making accidental death due to sometimes less-than-precise controlsfrustratingly frequent--at least in the beginning. Most gamers shouldovercome such mishaps with a little patience. Also included is the still fun, if forgettable, original MarioBros. game from many eons ago. Up to four players can engage in acoin-collecting battle mode or the classic mode. Super MarioAdvance isn't the game to show off the power of the GBA, but it isa long, fun title that will satisfy today's gamers with a taste fromthe best of Mario's past. --Mark Brooks Pros:
Features Reviews (252)
Asin: B00005B8FZ |
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Super Mario Advance 4: Super Mario Bros. 3 Average Customer Review: Video Game (21 October, 2003) list price: $34.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (149)
Asin: B00009WAUO |
$29.99 |
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Yoshi's Island: Super Mario Advance 3 Average Customer Review: Video Game (26 September, 2002) list price: $34.99 -- our price: $29.89 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Oh no! It looks like your granddad was right--things really were better in the old days. At least they were if you liked 2-D platform games, and Yoshis Island is indisputably one of the best ever made. Yoshis Island goes back in time to recount the touching story of the various Yoshis' attempts to unite Baby Mario with his parents. You dont actually control the Italian plumber-to-be but instead his dinosaur pal, who has the curious ability to eat his enemies and then immediately turn them into eggs, which he can then fling at more enemies. Since Yoshi isnt particularly fast and can float in midair for a few seconds after making a jump, the whole dynamics of the normal Mario gameplay have changed, but the same incredible attention to detail and endless imagination that mark all of Nintendos best efforts are still here in full effect. In fact theyre joined this time, after the rather plain-looking prequel, by some wonderful pastel-shaded graphics that were jaw-dropping when the game was originally released in 1995 and still manage to impress now. As with the other Super Mario Advance titles, this game also contains a four-player version of the original Mario Bros. arcade game, making it even more of a bargain than it already was. --David Jenkins, Amazon.co.uk ... Read more Features Reviews (109)
Asin: B00006FWTW |
$29.89 |
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Wario Land 4 Average Customer Review: Video Game (22 November, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Warioland 4 stars Wario, the same money-mad rascal seen in many other classic handheld games. This time he's heard tales of a golden pyramid--which is enough to send the big blowhard scurrying off to the nearest jungle. He finds the place, but before he can collect his treasure he'll have to undergo a brain- and body-bending series of challenges. Four guardians stand jealously over the four sections of the pyramid. Wario will either have to defeat each guardian or activate a switch and escape before time runs out. No longer invincible, Wario will have to replenish his health meter by gathering pieces of heart. While exploring the pyramid, Wario gets flat and heavy, and undergoes other transformations. Minigames provide more diversions on the way to the final showdown with the pyramid boss. ... Read more Reviews (65)
Asin: B00005MI42 |
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Super Ghouls'n Ghosts Average Customer Review: Video Game US | Canada | United Kingdom | Germany | France Editorial Review The release of Super Ghouls 'n' Ghosts marks the return of theSuper Nintendo Entertainment System (SNES) classic to the Game Boy Advance. Thegame features classic 2-D side-scrolling action and all of the gameplay elementsof the original. It also includes newly designed enemies and stages. The quest begins as a spell has been cast upon Arthur's kingdom and the evilemperor has snatched Arthur's fair maiden, Princess Prin Prin. Only Arthur canretrieve her from the creatures of the undead that haunt the land. The newArrange mode allows players to choose the next stage of the game at the end ofeach level. This adds more replay value to the game and allows those who haveplayed the original version to play new stages. The game also includes popularenemies from the original Ghosts 'n' Goblins and Super Ghosts 'n'Goblins. ... Read more Features Reviews (12)
The Pros: Cons: 1. You have to go through the game twice to beat it, and the item you must obtain in the second quest is very awkward and clumsy to use. However, you can get it on the first runthrough in "Arrange mode" 3. the difficulty CAN be annoying in several places, especially with those darn gargoyals. 4. No Sound test. The SNES Version had one, why not this? Overall, this game is not too bad. I only gave it three stars because of the whole second quest deal and the expectation that you be an expert to see any new stages. ... Read more Asin: B000066TS2 |
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Contra Advance: The Alien Wars Average Customer Review: Video Game (08 November, 2002) list price: $29.99 US | Canada | United Kingdom | Germany | France Reviews (9)
Asin: B00006LEMM |
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Mega Man Zero Average Customer Review: Video Game (13 September, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Fans of Mega Man side scrollers, rejoice--Mega Man Zero has finally come to the GBA. It may be the best Mega Man game designed on any platform, even though it doesn't exactly star Mega Man himself. Mega Man Zero has basic Mega Man gameplay, though there are some notable differences. Zero can run, jump, dash, shoot, and swing a sword like Mega Man, but now he can also slide down the sides of walls and jump from wall to wall like Jackie Chan. Despite the fancy new moves, be warned: This is probably the most difficult Mega Man game ever made. Zero can't duck, nor can he shoot above or below himself. This makes fighting the many, many enemies difficult--especially when they approach from various angles. While a side-scrolling action game, Mega Man Zero has definite role-playing game elements. For starters, Zero's skills improve over time. As Zero uses the sword, he will eventually be able to make double--and subsequently triple--attacks. Between missions, Zero can explore the resistance base, talk to people, and "download" various skills via the new Cyber Elf system. There are 70 Cyber Elves scattered throughout the game, and they're broadly lumped into three groups: Nurse Elves that heal, Hacker Elves that alter surroundings, and Animal Elves that boost Zero's abilities. Zero can even feed his Cyber Elves, and increase their power. In some ways, the graphics of this game surpass the Mega Man games for the PlayStation. There are some outstanding anime cutscenes, the levels are well designed, and the sprites are tight and amazingly detailed. For looks alone, you should buy this game. The sound isnt as stellar, but adds good ambience. --Bryan Karsh Pros:
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Reviews (42)
For those who don't know (and I certainly hope you do know this!), Zero was first introduced in the very first Mega Man X way back in 1993.He has since become one of the most beloved characters in video games and now he gets a game all to himself. Mega Man Zero takes place in the same world as Mega Man X only years into the future where X and Zero are reveered as legends.But years have passed and Zero seems out of comission.He's later found by Ciel, who makes him operational again.Now questions arise such as where X might be.Not only that but X is presumed to be evil and up to no good. Now Zero is going to find out. Mega Man Zero doesn't present any different gameplay for the Mega Man veteran.Its the same 2-D sidescrolling that Mega Man fans have grown up with.But this is NOT an easy game.Mega Man Zero is perhaps one of the hardest GBA games I've ever played... and I'm a Mega Man veteran.You select a level to go to just like past MM games.You battle through each level mauling through enemies until you get to the boss. The game is a little different than other Mega Man games, however. For example, Zero ONLY gets a Z-Sabre and his arm cannon.He doesn't get abilities from bosses like Mega Man did.But his weapons do level up.For example his arm cannon (called a Z-Buster) begins with only firing one shot at a time.As his weapon levels up he'll be able to fire four shots and even charge up.He also gets different kinds of weapons such as the triple rod or a shield boomerang. Mega Man Zero also throws in a few other twist.The game now has "Cyber Elfs" which are given to you by defeating certain enemies or you have to find them.There are over 70 Cyber Elves in the game and they give Zero remarkable abilities.Some restore his health... others slow down enemies.The creators also made it so that once you use the Elf, it's gone.This teaches you to use strategy. That's not all the gameplay offers.The game also throws in some twist with the levels. Not everyone is "go for the goal".Some levels require you to beat it in a certain time, or reach certain objectives.You may also find a wounded ally and have to help him by taking him back to the beginning of a level once you beat the boss.So the game certainly isn't boring. Mega Man Zero also looks and sounds BRILLIANT!A GRAND looking game, no doubt.For the GBA these graphics are top notch and the music definitely reminds some of Mega Man X.The games looks smooth and just wait 'til you see the detail on the bosses.The game just looks incredible! The game does have its drawbacks however.The biggest problem is of course that its too hard for younger gamers.This game is NO cakewalk as it will take you the better half of the day to master it.The other problem is that its too short.The game can be completed in a day if you really work at it. My last gripe is the control scheme.It takes time to get used to the controls for this game considering a HUGE emphasis is put on the shoulder buttons.It takes a moment to get used to (especially if you're playing on your SP since those shoulder buttons are small). Mega Man Zero is an incredible game to behold.Any fan of the Mega Man X series should pick this up and give it a try, this is a GBA game to own! The Good The Bad Asin: B000066TS4 |
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Sonic Advance Average Customer Review: Video Game (07 February, 2002) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review Although the game will seem very familiar to Sonic fans, SonicAdvance is an entirely new creation that's been built from the ground up.The gameplay, graphics, and sound borrow from the classic Sonic games on theGenesis and are successfully translated to the Game Boy Advance. The game'ssingle-player modes are relatively short 2-D platform rounds--each run takes twoto three hours--but replay value is added through the game's various characters.Sonic, Tails, Knuckles, and Amy each have different abilities that make gettingthrough the game a unique experience. The real star here is the game's link capabilities. The Chao Garden allows youto raise your little critters and upload them to the GameCube via the link cable andSonic Adventure 2:Battle. Having one cartridge lets up to four GBA players compete in oneminigame. Gamers can play two additional minigames if each player owns acartridge. Although the single-player game is quite good, the link options givethe title tremendous value. The only notable problem stems from the series itself: There are still entirelytoo many cheap deaths resulting from the title's high-speed gameplay. You'llfind yourself zipping along a level only to be hit by an obstacle you had littlechance of seeing, let alone avoiding. Ultimately, the only way to get past thesehazards is to memorize where they are. This minor flaw doesn't detract from thegame's excellent value, though. Sonic Advance offers a very goodsingle-player game and some of the best link options of any GBA title.--Raymond M. Padilla Pros:
Reviews (158)
Asin: B00005MO5G |
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Sonic Advance 2 Average Customer Review: Video Game (18 March, 2003) list price: $32.99 -- our price: $29.89 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (69)
Asin: B00008DHNU |
$29.89 |
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Spyro: Season of Ice Average Customer Review: Video Game (23 November, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Features Reviews (97)
Asin: B00005NCCA |
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Rayman Average Customer Review: Video Game (08 June, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review Rayman Advance is perhaps the first must-play Game BoyAdvance game available. It's a full conversion of the PlayStationclassic brought to life in vivid detail with level-by-leveloptimizations; gorgeous graphics; large, detailed, well-animatedcharacters; and that patented Rayman gameplay Ubi Soft has beendelivering for years now. Those unfamiliar with the character and story should expect yet anothercute take on the 2-D side-scrolling adventure game, but Rayman easilystands alongside Mario in terms of brilliance. Rayman, a cute,big-nosed guy with pompadour bangs and an infectiously upbeat attitude, isthe Guardian of the World. Oddly, he has hands and feet but no arms orlegs to support them. That doesn't stop him from doing his thing,however. His powers include jumping, clinging to ledges, using his earsas a helicopter, and, most importantly, punching. A helpful fairy dolesout these powers to you as you complete tasks and progress in the game.Rayman's task, as usual, is to defeat enemies and free creatures(called Toons) caught in great iron boxes. Also, Rayman collects"tings," which he can use to barter with magicians as he rids hisbizarre little world of oppression from the likes of colorful bossesMoskito and big, bad Space Mama. The most striking features of Rayman Advance are its graphicsand gameplay. The design is extremely creative; there are tons ofthings to bounce on, ride, and grab, and plenty of other tricks to do.It's the sort of game that always has you doing something new, which isno mean feat considering it spans 60 levels. Rayman is a first-rate 2-Dplatform game for all ages. Hey, pardon the pun, but, well, everyoneloves Rayman. --Andrew S. Bub Pros:
Reviews (86)
Asin: B00005BIGE |
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Pitfall Average Customer Review: Video Game (11 June, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review Pitfall Harry is back! Well, sort of. Pitfall Harry has beenkidnapped, and this time his son is exploring and adventuring in hisstead. Pitfall is fondly remembered as one of the first realhits on the Atari 2600 game system way back in the early '80s. Harryreappeared in new adventures on the PC, PlayStation, Super Nintendo,and more. Pitfall: The Mayan Adventure is a direct port of thesegames, and you'll find it enhanced slightly, but mostly the same asprevious versions. Pitfall is a 2-D side-scrolling adventure in which Harry Jr. ison a mission in the South American jungle to recover artifacts, gold,treasure, his pop, and other goodies. There must have been an explosionin a major cache somewhere, because this stuff is sitting in trees, onthe ground, and in subterranean locations. Harry and Harry Jr. likelymugged Indiana Jones because they're wearing his outfit and his whip.They also find lots of snakes and go on a mine car ride in this game. But the lack of originality doesn't matter that much because thegameplay offers pretty good stuff overall. Harry Jr. must run and jumpover quicksand and the gaping maws of crocodiles, swing on vines, climbropes, and fight chattering skeletons and chittering monkey foes in hisquest. He's also got to solve a few puzzles along the way. While the graphics are enhanced in 32-bit finery for the Game BoyAdvance screen, the details and colors are muddy, making it hard toappreciate the lush environments. Seeing where you're going and whatyou're grabbing can be difficult, even with perfect lighting. Also, thegame suffers from repetition and a lack of inspiration. There's only somuch Harry Jr. can do, and you'll find him doing it a lot, over andover. Still, Pitfall: The Mayan Adventure is a worthwhile rompon the handheld even if it is outshined a bit by other, cleaner-lookinglaunch titles. --Andrew S. Bub Pros:
Reviews (31)
Asin: B00005BJ9C |
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Lady Sia Average Customer Review: Video Game (18 August, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review In Lady Sia, you are the brave warrior princess of the title. Your mission is to save your kingdom from the T'soas, powerful beastmen led by an evil ruler named Onimen. Play begins with Lady Sia trapped in a deep, dark dungeon. To help her escape, you'll have to journey through a maze of dungeons, and, along the way, battle the tigermen, pelicanmen, and waspmen. But these aren't the only foes out to stop you; you must also be on the lookout for the weaselwomen and the chameleonmen. To win the day, Lady Sia must move fast, jump well, and wield her sword with plenty of skill. To defeat the evil Onimen and the T'soas once and for all, you'll also have to overcome 21 monsters and play through 20 levels and a variety of realms. As you progress, you'll gain weapons and power-ups to uncover secret areas. ... Read more Reviews (19)
Asin: B00005MKZ3 |
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Castlevania: Circle of the Moon Average Customer Review: Video Game (08 June, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review One of the best side-scrolling game franchises makes a successful debuton the Game Boy Advance in Castlevania: Circle of the Moon. This timearound you follow the adventures of Nathan Graves as he attempts to stop therecently resurrected Dracula. In the fine tradition of Castlevania vampirehunters, Graves carries a whip as his primary weapon, and will soon discover thetraditional secondary weapons of holy water, dagger, boomerang, time freeze, andmore. New to the series is the dual set-up system (DSS), which allows you to use20 cards (randomly found) for up to 80 power-ups. The game plays like a side-scrolling classic without seeming too dated. Playerstraipse around a nonlinear dungeon, defeat monsters, and unlock new parts of thedungeon, often through the use of new abilities. It's similar to the excellentCastlevania: Symphony of the Night for the PlayStation, with the obviousaural limitations of a cartridge-based handheld system. Unfortunately, the game's dark graphics are difficult to see on the Game BoyAdvance's fickle screen. Long sessions require consistent overhead lighting, sothis isn't the ideal game for travel. The animations are also lacking, makingcharacter movement appear jerky. Despite these graphics shortcomings, thisside-scrolling wonder makes a fine addition to your GBA library. --Raymond M.Padilla Pros:
Reviews (164)
Asin: B00005BJ9G |
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Metroid Fusion Average Customer Review: Video Game (21 November, 2002) list price: $34.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Metroid Fusion is a side-scrolling action game that's more in line with the series' NES origin than its GameCube contemporary, the first-person action game Metroid Prime. In this one, players take the bounty hunter Samus on an extermination mission through a research facility to kill X parasites--nasty creatures that absorb and assimilate the powers of their host. After she survived an X attack through the use of a vaccine made with X parasite DNA, she can now absorb the parasites to regain health and obtain special powers, like the morph ball, space jump, and wave beam. The problem is that the parasites are quickly making their way through the research lab's many dangerous projects and subsuming their abilities. As a special bonus to GameCube owners, Metroid Prime and Metroid Fusion can each unlock special features in the other game via the Nintendo GameCube Game Boy Advance cable. For example, by completing Metroid Fusion, you can unlock the original NES version of Metroid in Metroid Prime. By completing Metroid Prime, you can unlock Samus's fusion suit for use in Metroid Prime. ... Read more Features Reviews (147)
Asin: B00006M3R6 |
$19.88 |
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Metroid: Zero Mission Average Customer Review: Video Game (09 February, 2004) -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (96)
Asin: B00012BSJ4 |
$29.99 |
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LEGO Island II Average Customer Review: Video Game (03 October, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review With all the blame that video games get for contributing to society'sills, it's comforting to know that parents have a paragon of good citizenshiplessons in LEGO Island 2: The Brickster's Revenge. This adventure game,which is aimed squarely at the younger set, bolsters reading and problem-solvingskills while teaching the benefits of being involved with and rebuilding acommunity. The malcontent Brickster has escaped the confines of the last game (playersneedn't have played the first installment to play this one), and has taken thisisland town apart brick by brick. To add to the confusion, he's unleashed anassortment of crazy--though mostly harmless--robots to get in the player's way.The game's protagonist is a pizza delivery boy named Pepper, and for some reasonit's his job to find the scattered pages necessary to rebuild the town'sfeatures. He finds these pages by interacting with the townsfolk and followingtheir cues on which tasks to perform and in what order. The diversionary tasksare made up of quick, fun minigames--including an early takeoff on Whack-a-Mole. It's tough to compete with the more action-oriented games for this platform, butLEGO Island 2 does a good job. One problem we found is that the game isjust too easy for older kids, while the amount of dialogue one must read fromthe game's various characters might intimidate younger kids. Of course, parentscan share the game with their kids and help them through the tough parts.--Porter B. Hall Pros:
Reviews (7)
Asin: B00005N9WR |