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Max Payne (Mac) Average Customer Review: CD-ROM (09 April, 2003) list price: $29.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (1)
Asin: B00008QUXG |
$29.99 |
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X2: Wolverine's Revenge (Mac) Average Customer Review: CD-ROM (28 October, 2003) list price: $19.99 US | Canada | United Kingdom | Germany | France Features Reviews (1)
Asin: B0000A33W7 |
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Black & White Platinum Pack (Mac) Average Customer Review: CD-ROM (25 November, 2002) list price: $49.99 US | Canada | United Kingdom | Germany | France Reviews (2)
Asin: B00007M9M2 |
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Clive Barker's Undying (Mac) Average Customer Review: CD-ROM (12 June, 2002) list price: $14.99 US | Canada | United Kingdom | Germany | France Editorial Review After making a name for himself with horror classics such as TheDamnation Game novel, The Books of Blood short-story collection, andthe feature films Hellraiser and Candyman, Clive Barker has slowlymoved away from the horror genre toward more fantasy-centric work. Barker hasn'tcompletely forgotten about his first love, however, and Clive Barker'sUndying, a first-person action game from Electronic Arts and DreamWorksInteractive, beautifully captures the type of horrors that populated Barker'searliest works. And not only is this game genuinely frightening, it's also a lotof fun to play. Cast against the backdrop of Ireland in the year 1923, Undying followsPatrick Galloway, an investigator of the paranormal. Galloway has been summonedto Ireland by his old war buddy Jeremiah Covenant to put an end to the strangeoccurrences at the Covenant family estate. What Galloway finds is a house ofhorrors that is populated with Jeremiah's dead siblings (and other ghastlycreatures), all of whom want to snuff out Jeremiah so they can complete a spellcast when they were children. Graphically, Undying is first rate. The Unreal Tournament graphicsengine has been used to great effect and the result is amazing character modelsand environments. The haunted mansion is suitably dark, with wispy draperies andmacabre paintings. The estate's grounds are a mix of lush Irish countryside andcrumbling ruins, all set against vivid skies. Pretty pictures aside, the most impressive thing about Undying is itsatmosphere--this game is flat-out scary. Every element of the game, be it thegothic architecture, eerie story, great weather effects including rain andlightning, or amazing sound effects, perfectly complement each other. The resultis a gameplay experience that rivals the Resident Evil series in terms ofgenerating sheer terror in the player. The great atmosphere isn't Undying's only innovation--it also features avery cool two-handed attack system. Most action games saddle the player with anattack system where one hand controls all the weapons and the other hand doesnothing. In Undying, the left hand (and left mouse button) controls thestandard weapons, such as the pistol and shotgun, while the right hand (andright mouse button) casts spells. This is a great gameplay device and ensuresthe action stays at a frantic pace. Of all the spells in the game, the coolest is the Scrye spell. When cast, itlets the player see and hear past events--some of which are quitehorrific--andoccasionally it shows you how to progress beyond a certain level. This help cancome in the form of highlighting certain objects or unveiling a portal, butwhatever the method it is a very well-designed gameplay element. The only real complaints with Undying involve the long loading timesbetween levels and the system requirements, but even those aren't enough toderail this excellent--and terrifying--action game. --Kilmic Robbins Pros:
Reviews (11)
Potential negatives are linear gameplay---although this ensures a lower skilled player (like myself) doesn't get too frustrated because of their ineptudes. Unlike some reviewers, I enjoyed the variety of weapons in the game.The scyre is a particularly effective weapon. The game is scary.
Asin: B00005RD6Y |
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Majesty (Mac) Average Customer Review: CD-ROM (16 December, 2000) US | Canada | United Kingdom | Germany | France Editorial Review Both the fantasy and the real-time strategy genres are so worn out that it is nearly impossible to think of a way to freshen things up, but that's exactly what developer Cyberlore Studios did with Majesty. More of a simulation game than anything else, Majesty lets you tinker with your own kingdom. Its main elements are in building a city and populating it with heroes recruited to expand and protect your kingdom's borders. You don't control characters and events in Majesty so much as you influence them. Players used to more conventional strategy games like Starcraft will be a little perplexed when they click on a hero, order him to move somewhere, and watch as their commands are ignored. Characters in Majesty have unique agendas and personalities and operate on their own in accordance with those characteristics. If you want the avaricious Greedheart Thistlebottom to slay that large green beast that's approaching the village, you'll have to put a price on the monster's head. When the job is finished you can watch the hero squander his reward on warm beer, cheap women, and newer weapons. The entire game plays out like a fantasy soap opera, with you as the director and your minions as the actors (with a lot of room for improvisation). The game's graphics and sound effects aren't too spectacular, but frankly they don't need to be. Majesty's unique and addictive gameplay overcomes any multimedia gripes we can level at it. Our bet is that fans of games like SimCity--as well as open-minded strategy aficionados--will agree. --T. Byrl Baker Pros:
Reviews (20)
Basically, you should buy this game if you want to have fun with it for a week or so (it is cheaper then a dvd, so it pays in comparison). Don't expect very much long term intrest in it though.
Some hero's are greedy or ,will do any thing for treasure. You have choices elves, dwarves or, gmomes I like the
Asin: B000053UTO |
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Pro-Pinball: Fantastic Journey (Mac) Average Customer Review: CD-ROM (07 June, 2001) -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (3)
Asin: B00005EAY7 |
$29.99 |
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Baldur's Gate 2: Shadow Of Amn (Mac) Average Customer Review: CD-ROM (25 October, 2001) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review It's not easy being a child of a god. Your character quickly comes tothis conclusion after being imprisoned and tortured by a wizard with anunhealthy interest in your parentage. So begins Baldur's Gate II: Shadows ofAmn, an ambitious role-playing game based on the Advanced Dungeons &Dragons game. Shadows of Amn is not really a sequel to Baldur's Gate. Instead,Baldur's Gate was merely a prelude to Shadows of Amn. Shadows ofAmn develops the plot lines, characters, and events introduced in the firstgame into a mature, genuinely interesting fantasy tale. Players who thought theoriginal game shallow will be pleasantly surprised by Shadows of Amn'sbold story arcs. Major events are afoot, and the characters' choices have a realimpact on the Forgotten Realms. In the same way, Baldur's Gate served as a proving ground for the refinedgame mechanics evident in Shadows of Amn. The game's artificialintelligence has been vastly improved, and players have many more choices forNPC AI scripts and party communication. Keeping with Shadows of Amn's moremature theme, the party interaction even includes possible love interests foryour character. Those who played through the original Baldur's Gate can import theircharacter into Shadows of Amn, or can choose to create a new character.Character kits such as the Mageslayer and Swashbuckler add variety, and the gameeven includes the Monk, Sorcerer, Barbarian, and Half-Orc options from the newDungeons & Dragons 3rdEdition rules. Whether you import an old character or create a new one,you'll begin the game as a fairly advanced character--unlike most RPGs, youwon't have to spend hours slaying puny critters and instead are plunged into ahigh-stakes plot against powerful foes. A strong plot backed by strong technology makes Shadows of Amn stand outas one of the best RPGs we've ever played. Fans of AD&D will love the classicAD&D feel, and fans of the popular Forgotten Realms setting will delight in thepeople, places, and politics found in Shadows of Amn. --MichaelFehlauer Pros:
Reviews (18)
Asin: B00005AG2L |
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Stronghold (Mac) Average Customer Review: CD-ROM (09 April, 2003) US | Canada | United Kingdom | Germany | France Editorial Review Simply put, Stronghold is a castle simulator. Your job is to create the best castle you can, then defend it against the hostile approaching hordes. You build and govern authentic medieval castles and plan campaigns to repel attacks through a brilliant combination of simulation and real-time strategy game styles. To overthrow your adversaries you must create an impenetrable fortress from a massive selection of historical buildings, troops, and war machines. It's not all warfare; in order to succeed, you must keep your peasants happy and productive, plan for current needs and future expansion, and, of course, execute cunning castle design. ... Read more Reviews (11)
Asin: B0000645XI |
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Aliens Versus Predator 2 (Mac) Average Customer Review: CD-ROM (23 July, 2003) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review The Alien and the Predator are two of filmdom's most beloved and fearedcreations, and fans have been clamoring for a matchup between the two speciesfor years. Their dreams were teased by a brief shot of an alien skull in thePredator's trophy room in Predator 2, indulged by several uneven pairingsin comic books, and finally fulfilled in Rebellion's underrated Aliens vs.Predator video game. Fox Interactive, teamed this time with developerMonolith, delights these fans again with Aliens vs. Predator 2, andthe result is easily one of the most intense 3-D shooters ever released. Like in the first game, there are three distinct campaigns. One lets you play asthe Predator, another as an Alien, and a third as the overconfident humans theyprey upon. This time out the stories are much more detailed, even crossing overin interesting ways. The plot concerns some arrogant human scientists, a groupof heroic marines, a rogue Predator, and the faceless Alien horde found onLV-1201 (the planet from the first two Alien films). As a human, you play a fearless roughneck sent to check things out and performmissions. This generally involves rescuing fellow marines, recon work, restoringpower to various systems, and trying to stay alive against fast-moving killingmachines with acid for blood and nasty dispositions. You're armed with theincredible pulse rifle from the films, other weapons such as a knife and a smartgun (which automatically locks onto targets for you), a tension-inducing motiontracker, and a shoulder-mounted flashlight that casts eerie shadows. ThePredator is armed with his shoulder cannon, cloaking device, spear, and hisfamous wrist claws. The Alien campaign is the most interesting as it first casts you as thespiderlike face hugger. You've got to roam the corridors looking for a solitaryvictim. Once you implant a human, you play the small and snakelikechest-burster, seeking out rodents and other tiny prey so you can quickly molt andgrow into a full-fledged alien. Then all hell breaks loose as the humans becomeyour prey. You can claw, perform a head bite (which restores health), andexecute a fearsome pounce attack that literally explodes the target. Aliens canalso cling and climb on walls, which takes some getting used to, but the effectis exhilarating, as is the hunt. The graphics are evocative of the films and feature strobe lights, flashing redsand whites, ample darkness, abandoned barricades, sputtering ruined equipment,and horrific scenes of carnage. The music rises and falls with the drama anddraws heavily from the Alien films in particular. And the game is relentlesslycreepy, whether or not you are the hunter or hunted. The audio is equallyeffective, from screaming humans to screeching alien attackers to the familiarPredator purring chuckle. The game is also filled with often amusingconversations between guards, marines, and scientists. The three campaigns offer 21 missions, but the wide range of multiplayer gamemodes deserve special mention. The game has legs, no matter which species youprefer, and already a community has sprung up for challenges between gamers.Unfortunately, the Net code is a bit buggy: be sure to download the latestpatch. Monolith has created a much better game than the previous installment, mainly bypumping up the atmosphere, refining the controls, and making sure the threestories combine into a greater tale of horror and survival. Oh, and mostimportantly to some, the game lets you save whenever you want. Just rememberthis when playing the game--on the Internet, no one can hear you scream, butyour neighbors can. --Bob Andrews Pros:
Features Reviews (14)
Asin: B0000657TO |
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Alice (Mac) Average Customer Review: CD-ROM (20 July, 2001) list price: $9.99 US | Canada | United Kingdom | Germany | France Editorial Review American McGee is best known for his work on shooters like QuakeIII, but he split off from id Software recently and his first effort isAlice, a twisted romp through his own version of Lewis Carroll'sWonderland. The trick is that Alice, now older, is the lone survivor of ahousefire that kills her family. She's stuck in an asylum and must regain her ownsanity by returning to the madcap Wonderland she visited as a child. She's adarker person now, and, perhaps consequently, Wonderland is correspondinglydark. The Queen of Hearts cruelly rules the land, the White Rabbit is tattered, theCheshire Cat sports a pirate earring and a mangy, emaciated look, and the MadHatter is even madder than before. Alice, armed with her characteristicpoliteness, athletic ability, and a large knife, must venture through thisdarkWonderland righting wrongs while thwarting the Queen and her army ofplaying-card guards. The game itself uses an over-the-shoulder perspective and has Alice running,jumping, and swinging from ropes like a younger and primmer Lara Croft.Controlsare easy to use and aside from difficult jumping puzzles and an odd problemwhere Alice slides on surfaces, the game is easy to play. Wonderland here isdark, like a Tim Burton film, but still easily recognizable to fans of theclassic novel. If anything the game is woefully linear--there's only one pathand therefore no need to replay the game after you've finished it. The resultisa game that feels more constrained and conservative than its source materialshould have allowed, but the atmosphere makes for an exciting action-adventurenonetheless. Mature subject matter is strewn throughout, so always rememberthatthis isn't an E-ticket Disney ride. --Bob Andrews Pros:
Reviews (15)
Settings and objects perfectly capture the mood and tone of nightmarish delusion.The characters Alice meets as she proceeds to a final showdown with the Red Queen are very good -- the White Rabbit, the Cheshire Cat, the Mad Hatter, Tweedle Dum and Tweedle Dee, etc.I thought their visual representations were good and creepy, and I thought the voice work was excellent, particularly for Alice and the Cat.Cutscenes are seamless, and the game was very stable.Running on a G4 tower, I had no problems at all.It's easy to change the controls, and you can save any number of games at any time during play. The story cleverly parallels the literary work, and reading the books (as well as Alice's journal that comes with the game) will add to your enjoyment.There are too many nice touches to list:the music is haunting and gorgeous, the Saved Games screen is captivating, the Load Game graphic is beautiful and changes as you progress, etc.This is fine work by a talented team. Weapons are well-suited to the theme, if not always terribly exciting.Enemies are varied and interesting, and powerups are plentiful.My only complaint would be with the strict linearity of play.This is the most fun I've had with a new game for a long time. Caveat:Despite its association with a beloved work of children's literature, this is NOT a game for kids.Themes and visuals are graphic and disturbing.
However, it is not a child's game - it is very much a mature topic. Essentially (and I'm not giving away anything) Alice is grown up and her parents died in a terrible accident. This, coupled with her memories of wonderland, caused her psyche to break (It was sort of inevitable in my opinion), went insane, and apparently attempted suicide on several occasions. She was in what appears to have been a catatonic state for nearly ten years, while in her mind the battle between Alice and the dark and shattered wonderland rages. Bosses in the game represent facets of Alice?s condition, and as she victors over each, she grows closer to regaining her sanity. Runs great under Mac OS X.2.4, but keep the pixel depth down to a minimum, or else lower end machines will start to drag in gameplay. I played it on my 700 MHz G3 iBook at 640x480 with 32 bit color and textures and it ran wonderfully. I've also run is on my 500 MHz G4 cube at home at the same setting and it seemed to run great. I imagine more video memory would allow you to up the screen resolution, but I only have 32 meg V-ram on either machine. The quake engine is very stable, there are next to no problems with collision detection, and I only got a full unix kernal lockup once in the 60 hours I was playing it. ... Read more Asin: B00005LA91 |
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Hoyle Board Games 2003 Average Customer Review: CD-ROM (09 September, 2002) list price: $19.99 US | Canada | United Kingdom | Germany | France Reviews (14)
Asin: B00005V9WO |
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SET:The Computer Game Average Customer Review: CD-ROM -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review The object of the game is to identify sets of three cards. Each card is unique in its four features: number: 1,2, or 3; symbol: diamond, squiggle, or oval; shading: solid, striped, or open; and color: red, green, or purple. A set consists of three cards on which every feature is either the same on all of the cards, or different on all of the cards. ... Read more Reviews (4)
Asin: B00000IV94 |
$19.99 |
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Hoyle Solitare and Mahjong Tiles Average Customer Review: CD-ROM (22 April, 2000) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Solitaire and mahjong tiles are two classic card games now available on your computer with spectacular graphics, fun animation, and great sound effects. Play 30 variations of solitaire and mahjong tiles, featuring large numbers on the cards to make them easy to read. Play by yourself, or with a friend or family member on the same PC. ... Read more Features Reviews (8)
This game is tremendously varied.It will take months of steady play to go through every game once.The MaJong tiles even have an option where you can design your own layouts, if you ever get tired of the ones they have. And you can decide to play with someone elso, too!I'm glad I've got it (although it may take more of my time than it should!) ... Read more Asin: B00004RJXP |
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Hexen 2 (Mac) CD-ROM (21 May, 2002) -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Asin: B00005YTY6 |
$19.99 |
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