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Warcraft 2 Battle Chest Average Customer Review: CD-ROM list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review WarCraft II isn't exactly the freshest real-time strategygame on the market, but that doesn't mean it's any less fun than it usedto be. For those of you who missed it the first time around, WarCraftII is set in a fantasy realm where knights hack at trolls withswords, deadly spells crisscross the battlefield, and powerfulfortresses dot the landscape. The game pits the evil orcs against thehumans, letting players choose whichever side they want in a series ofbattles over the world.With the WarCraft II: Battle Chest, players can experience themagic of the original game along with the added enhancements of theBeyond the Dark Portal expansion pack. Rounding out the BattleChest is a complete strategy guide that will walk beginners throughthe basics and provide more experienced players with advanced tactics sothey can master the game. That's good, because players will need all thehelp they can get challenging other WarCraft II fans online. It'spossible to challenge one to eight other players on the developer's freeBattle.net servers, while more solitary gamers can immerse themselves inone of the fun single-player campaigns or stand-alone missions.WarCraft II's finely balanced gameplay has lost none of itscharm, even if the graphics are aging. In most missions you start with asmall force and must gather enough resources to build a strong base ofoperations that can field a formidable army. We had the most fun withthe set-piece battles, where we had to shepherd a few beleaguered troopsacross an enemy-infested map to either link up with a larger force onthe other side or protect a hero on his way to some goal. Blizzard isfamous for delivering games with terrific production values, timelessgameplay, and lots of extras, and the WarCraft II: Battle Chest isan inexpensive reminder of why the company has such a terrificreputation. --T. Byrl Baker Pros:
Features Reviews (68)
Asin: B00003OPCY |
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Command & Conquer: Red Alert (Jewel Case) Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control. Command & Conquer: Red Alert gives you the opportunity to be more devious, cunning, and ruthless than ever before. Easy to play and highly addictive, Red Alert puts the fate of the world in your hands. ... Read more Reviews (21)
The previous reviewer who said that today's RTS games are too slow was correct. Red Alert really was about fast-paced battles, and the computer AI was one of the best and perhaps the most fun to play. One on one skirmishes against the computer, if played correctly, could be over in 10 minutes. The speed of the battles and the huge armies that you could create were amazing. The huge armies were only so much fun back then because they were actually hard to get. Now they are so easy. You build base defense, wait for your queues to finish, assign teams to numbers 1-0, and then move in to destroy player x. I play Red Alert 2 on the fastest speed setting and even then, the games always last twice and even three times as long as old Red Alert games. The acting and the stories in the movies was even better. The allied side had more character to it, unlike the RA 2 allies, who seem as deep as a sheet of paper. I especially missed the soviet side, which had more sense of story to it and Nadia's "Thanks... I made it myself," line. It was also nice to be in an actual briefing room with your other commanders as it gave a sense of urgency and made you actually fear for your life at times, not knowing what was going to happen in the movies. In short, the movies had more story to them, they were longer, and the characters were so much more memorable and at times believable. Superweapons were fun in the original RA, but now they seem corny in RA 2. As for unit tactics, you won't find them in this game but you'll find much more than that. You'll find battle tactics. Unit tactics, I think, were an effort to improve micromangement by making it more fun. And to some degree, it is, but it tires easily. That first big rush by the computer is something I miss a lot. The computer just keeps sending tank after tank after tank and you can never have good enough base defense. I also remember playing modem games allied with a friend of mine against the computer, and they were much more fun than any online games of Starcraft (which is separated into about 5 main categories: rush, normal game with limited resources, BGH with unlimited resources, role-playing game, and survive for x minutes while defending x structure) and much better than any game of C&C tiberian sun, red alert 2, etc. Build queues, making individual units have special functions, and other things such as formation and unit behaviors are really quite crappy in comparison to the gameplay in this game. I still appreciate that stuff but I liked the urgency and fast-paced battles in this game. I know it's not nostalgia either. The first RTS game I played was Warcraft II, and I played lots of modem games with that as well. I don't think a game developer has to do more than create a solid game for it to have an audience. The only other game I could place in this "holy category" would have to be half-life. Prior to buying half-life, I had played Quake, Quake II, Wolfenstein, Doom, Doom 2, Duke Nukem 3d, etc. These two games weren't the first, but they're definitely the most polished. If someone made a Red Alert with updated graphics, I'd buy it right away. That's probably the only thing that made me stop playing. Other games had better graphics... ... Read more Asin: B00005AG0T |
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Command & Conquer: Theater of War Compilation Average Customer Review: CD-ROM (24 October, 2001) US | Canada | United Kingdom | Germany | France Editorial Review Four of the greatest computer games ever made have been gathered in this eight-CD set to create the ultimate gaming value. Never before has there been so much incredible gameplay in one package. With more than 15 million units sold, Command & Conquer is a household name. If you haven't experienced the C&C universe in its entirety, Theater of War is the perfect opportunity to see what you've been missing. This collection includes: Command & Conquer This game pretty much blew the real-time-strategy genre wide open. It introduces the global conflict between the terrorists of the Brotherhood of Nod and the humanistic GDI. Command & Conquer: Tiberian Sun Rejoin the battle between Nod and GDI. Experience intense futuristic warfare as you command vast armies and control high-tech weapons. Bonus: includes a dramatic performance by James Earl Jones. Command & Conquer: Red Alert Experience an alternate C&C universe. The Allies and Soviets wage war in this prequel to the Nod and GDI conflict. Command & Conquer: Red Alert 2 Return to the epic Red Alert universe in this modern update to the most popular C&C franchise. The Soviets are back with a vengeance, and this time they've dared to attack American soil. ... Read more Reviews (13)
Asin: B00005OUKK |
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Age of Empires: Gold Edition Average Customer Review: CD-ROM list price: $19.95 US | Canada | United Kingdom | Germany | France Editorial Review Microsoft Age of Empires is an epic, real-time strategy game spanning 10,000 years, where players are the guiding spirit in the evolution of a small Stone Age tribe. Starting with minimal resources, players are challenged to build their tribes into great civilizations. Choose from one of several ways to win the game: by conquering enemy civilizations, exploring the "known" world, or accumulating wealth to achieve economic victory. But don't stop there. Age of Empires: The Rise of Rome Expansion starts off where Age of Empires left off. Continue your gameplay with several new features, including four additional civilizations, several unique units, and three entirely new campaigns, showcasing the rise of Rome. ... Read more Features Reviews (52)
P.S. The code big mama dosen't work. ... Read more Asin: B00001LDCD |
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Age of Empires 2 Gold Average Customer Review: CD-ROM (30 August, 2001) list price: $29.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Age of Empires 2 Gold Edition unites the exciting game play ofboth Age of Empires 2: The Age of Kings and Age of Empires2: The Conquerors Expansion plus additional content for onecompelling gaming experience. Experience real-time evolution as youbuild your civilization into a flourishing empire, from the Dark Ageto the Imperial Age. Decide whether to conquer the world throughmilitary might, commerce and diplomacy, or intrigue andregicide. There are many paths to power but only one will reignsupreme.Age of Empires 2: The Age of Kings spans 1,000 years,from the fall of Rome through the Middle Ages. Players control thedestiny of one of 13 civilizations. The game keeps the epic scope ofAge of Empires' gameplay while evolving the combat and economicfeatures. Developed by Ensemble Studios, Age of Empires 2features the expertise of Bruce Shelley, co designer of Age ofEmpires and the hit strategy game Civilization.Age ofEmpires 2: The Conquerors Expansion adds five new civilizations,four new campaigns, 11 new units, 26 new technologies, real worldmaps, and much more. Experience the adventure of the SpanishConquistadors as they enter the exotic lands of the Aztecs, or relivethe destructive force of Attila's pillaging Huns. This add-on packfocuses on the armies and military thinking of a handful of history'sgreatest tacticians, including Attila the Hun, El Cid, andMontezuma. The new civilizations each have unique attributes,buildings, and technologies, such as Chinese Rocketry and PersianMahouts. You'll put hussar cavalry, kamikaze siege units, andhalberdier infantry into battle in four all-new campaigns.Play up toeight other conquerors via modem, Internet, or LAN. ... Read more Features Reviews (76)
Asin: B00005N9A7 |
$29.99 |
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Total Annihilation (Jewel Case) Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review In Total Annihilation, you are a commander who can build an entire complex war. You can manipulate matter at an atomic level--but so can your enemy. Find a way to conquer the enemy and end the threat to universal existence. Battle with realistic firing cannons and nukes on diverse terrain, including canyons and molten riverbeds. Total Annihilation challenges you to set a new standard for combat strategy. ... Read more Reviews (37)
Asin: B000059H0X |
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Total Annihilation: Kingdoms Average Customer Review: CD-ROM list price: $14.99 -- our price: $9.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review In these epic quests, four immortal sibling monarchs are locked in a massive campaign to rule the land of Darien. Build your legions of armies, hone your magic skills, and gather your resources to wage war on an epic field of battle. Full 3-D graphics, multiplaying capabilities, and an online gaming community add to the adventure. ... Read more Reviews (23)
Pros: Imaginetive creatures.Great maps.A large viriety of buildings and creatures.And basically everything. Cons: Takes alot of RAM.Internet play is hard to set up. Bottom line: I give it 9.5 out of 10, go get it!
Asin: B00001XDTK |
$9.99 |
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Dark Reign Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Reviews (1)
The two strongest features of Dark Reign are it'sunit-control interface and artificial intelligence, which have only beenrivalled by one other game - Age of Empires 2. On Easy level, the enemywill send squadrons of diverse units against your base. For instance, theAI might send tanks and ground troops, only to have them vaporised by yourturrets. It might then send air units against your base, which has noanti-air guns. The unit-control is even better than Dark Reign 2. You cancommand your units to scout the entire map (and unlike Dark Reign 2 theyreally WILL explore the entire map). You can even send them on harrassmentmissions, which I've found very useful in slowing down enemy AIproduction. The weakest feature of Dark Reign is it's storyline. Insteadof actually being a member of the warring armies, you're actually anobserver replaying historical battles. The only real excitement is at theend, when you utilise units and buildings from both sides to defeat bothopposing armies. The final mission is definitely NOT for thefainthearted. It's unfortunate that Dark Reign didn't get the kudos itdeserved. It's graphics may not have been of the same standard as TotalAnnihilation, but it's intense gameplay easily surpassed that of it'srival. ... Read more Asin: B00004T9BT |
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WarZone 2100 Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review Warzone 2100 is a real-time action and strategy game set on earth in the 21st century. Upon entering the postnuclear world of Warzone 2100, you establish your base. Here you conduct research, design and manufacture vehicles, build new structures, and prepare your plans of global conquest. Each campaign features a large campaign map and six or more sub-maps. As key objectives are reached on the campaign map, missions are activated on the sub-maps. These missions are varied and feature everything from hit-and-run attacks to holding territory. The combat is fast and frantic with amazing effects and a true 3-D world with rotatable and zoomable cameras. Weapons range from bullets and lasers to explosive weapons that blast large areas of the highly detailed 3-D battlefield. ... Read more Reviews (7)
Asin: B000021YUM |
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Fate of the Dragon Average Customer Review: CD-ROM (16 March, 2001) US | Canada | United Kingdom | Germany | France Editorial Review In the confusion following the collapse of the Eastern Han Dynasty in second-century China, rival warlords take control of their respective territories and set up their own kingdoms, splitting China into three parts. As one of these three warlords, you must build your own regime, develop new technologies, and create a mighty army in an attempt to control the Three Kingdoms and reunify China. Fate of the Dragon is a real-time strategy game based on the 14th-century historical Chinese novel entitled Romance of the Three Kingdoms. Known as one of the most famous and turbulent periods in Chinese history, the story has been passed down the generations throughout Asia through books, plays, puppetry, and storytellers. Now, Eidos Interactive brings the story of the Three Kingdoms to a worldwide audience with the release of Fate of the Dragon on the PC. ... Read more Reviews (16)
However, the game is so TEDIOUS !! The game does not start with a fast scout unit with good line of sight, and the fog of war is not designed well. So a player has to spend a lot of time scouting. Before a battle, a player has to build a supply wagon, and assign villagers to stock it up with food. And it takes FOREVER !! So, with so much meaningless micro-management required, there is little time to think about strategy. And without strategy, this game is definitely inferior to some of the better titles on the market.
Asin: B00004ZBOB |
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StarCraft Battle Chest Average Customer Review: CD-ROM (24 October, 1999) list price: $19.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review The full versions of StarCraft and the acclaimed expansion pack Brood War, as well as complete strategy guides for each, make StarCraft: Battle Chest a treasure chest for real-time strategy fans. Instead of two similarly powered enemies facing off, the three distinct races in StarCraft have unique capabilities and strategies. Everyone still competes in the RTS genre's typical race for resources, but that's the only shared trait. Terrans can move their bulky mechanized bases as necessary, while the reptilian Zerg grow their colonies and warriors from mutating larvae. Meanwhile, the noble Protoss warp in equipment from their home world using psionic powers. Not only does game maker Blizzard juggle the races' playability and match it with superb art and sound effects, it also weaves together an engrossing three-act plot. Early on, as a Terran magistrate, you spend a breathtaking 30 minutes defending against a Zerg onslaught. As the story unfolds around you, you'll experience the Zerg's hive mentality and decipher the mysterious Protoss by the game's dramatic conclusion. Missions vary in scope and are effectively framed with dialogue, chapter screens, and in-mission exposition. Multiplayer games are also very well represented by Blizzard's own free Battle.net service. If you'd rather play over a local area network, StarCraft will generously "spawn" up to seven copies so your friends can join in. In keeping with StarCraft's groundbreaking design, Brood War presents you with three sides of a galactic conflict. Scheming humans, insidious Zerg, and proud Protoss collide again, with stunning new cinematics setting the stage. Old friends and foes and ominous new arrivals give the story a breakneck pace, while a handful of additions to each race's arsenal makes for tense battles. Brood War also features stellar new environments and ambient art, as well as more than 100 additional multiplayer maps. Some missions require a bit of finesse, breaking the resource-gathering routine while making good use of the new units. Humans now have Valkyrie missile frigates as well as medics who automatically try to heal your grunts. New for the Zerg air force is the acid-spewing Devourer; the new Lurker unit provides heavy-duty (under)ground support. Along with the Corsair fighter, the Protoss reenter the fray with Dark Templar, which can merge to form the devastating Dark Archon. Unfortunately, units old and new still suffer from weak artificial intelligence in path finding. Real-time strategy games don't get any more epic or any more satisfying. --Jack Gardiner ... Read more Features Reviews (218)
Asin: B00001IVRD |
$19.99 |
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Empire Earth Average Customer Review: CD-ROM (14 November, 2001) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Unlike Age of Empires, which takes on a single slice of history,Empire Earth offers you the whole darn pie! You'll start a civilization,directing your cavemen to gather resources such as food, wood, gold, iron, andstone. Eventually you'll advance through every era of history, all the way tothe far-flung future where giant robots armed with lasers dominate thebattlefield. Empire Earth is the first game from Stainless Steel Studios and Age ofEmpires co-creator Rick Goodman, and is everything that hard-core fans whoconquered the Age of Empires games could want. Stainless Steel Studiosmanaged to pack more sheer gameplay, units, options, and replayability intoEmpire Earth than any other real-time strategy game had before it. Bestof all, the game is very much based on the interface and gameplay concepts thatmade Age of Empires and its sequel so much fun, so players of the earliergames can jump right in. The core concept should be familiar to any real-time-strategy fan. EmpireEarth has your citizens (called peasants in Age of Empires) gatherresources so you can build various buildings and units. You have to gather wood,gold, stone, and food, as in the earlier game, but Empire Earth adds ironto the mix. Food is gathered from various colorful animals dotting the map, woodfrom forests, and the minerals from deposits scattered around. Gather enoughstuff and you can advance through the ages; there are 16 of them here, fromhumankind's prehistoric past all the way to the future some 200 years hence. Atthe beginning, you'll be fielding club warriors, and at the end, massive robottanks. In the middle you'll build archers, knights, infantry, tanks, etc. Alltold, the game features 20 buildings and some 200 units. One major innovation is the full 3-D graphics engine. The engine lets you rotateand zoom in anywhere, which yields some impressive visuals. More strikingly, thegame engine can showcase huge numbers of units in full conflict, and you willsee massive battles throughout the ages. The game offers full multiplayer,several historical scenarios, a campaign mode, and a random map generator thatcan be tweaked to play in any age against any number of opponents, which is agreat option. There are other key differences that set Empire Earth apart from thepack. You can build prophets, who can then summon mighty calamities on yourenemy. Think of them as divine spells. You can start a plague, call a rain offire, or summon a massive earthquake, for example. Artillery, aircraft, andnaval powers are also represented. You can staff your outposts with citizens tomake them grow into more efficient town centers, thus increasing your power overthe map and control of resources. This complexity is the game's greatest strength, but also its biggest weakness.This isn't a game for the timid, the new, or the slow. If you thought Age ofEmpires was complicated when compared to other real-time fare such asWarCraft, you haven't seen anything yet. This sophistication can be a badthing for new gamers, but Age of Empires players looking for a newchallenge are in for a treat. --Bob Andrews Pros:
Reviews (248)
Asin: B00005A3I5 |
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Europa Universalis Average Customer Review: CD-ROM (01 March, 2001) US | Canada | United Kingdom | Germany | France Editorial Review Europa Universalis is a historical strategy game that simulates all aspects of world history from 1492 to 1792. Each player takes on the role of one of the major nations of the era, controlling diplomacy, economy, warfare, exploration, and colonization. A number of unique features ensure historical accuracy, including period monarchs, military leaders, and technological gains. Involve yourself in colonization, exploration, trade and infrastructure, war, religion, and diplomacy against other players or your computer. Ninety different nations are potentially player-controlled, while the powerful AI controls nonplayer nations. Choose from nine scenarios, including a Grand Campaign game that encompasses 300 years. There are more than 500 different historical missions and a dynamic system that generates countless exciting missions. More than 200 historical events potentially affect the outcome of your actions. A map covering the entire globe encompasses 800-plus named provinces, 550-plus named sea zones, and 100-plus named rivers. The real-time game can be set to pause at any time or any given event to give players time to plan ahead, thereby creating a semi-real-time environment. Up to eight can play over LAN or the Internet. ... Read more Features Reviews (43)
In EU's Grand Campaign, the biggest scenario from about a dozen you can choose from, you are in control of a number of European nations at the beginning of the 1400s.It is your job to lead the nation to a glorious future through exploration, diplomacy, trade, research, and good old-fashioned conquest.Your empire begins small, anywhere from a half dozen territories as Austria to twenty plus as France.In EU, not all nations are created equally.Some have very distinct advantages at the beginning of the game.However, even if you begin with a small nation, you don't have to conquer as many territories or make as much money as you would if you were a larger nation to win.The game uses a point system.You achieve victory points by completing missions, such as defending territories, discovering parts of the world, or conquering certain enemies.You have two hundred years to score as many points as you can to win. EU is a very involved historical simulation.While you steer the fate of a nation and the world around you develops differently every time, there are many historical events that come up at more or less the same time that affect the entire European continent and add a historical flavor to the game. The game is a good mix of diplomacy, combat, discovery and exploration.You can discover much of the world, though it is disappointing that many portions of it remain unexplorable, like much of Asia as well as central Africa and central South America.Combat is not very involved.You tell your armies where to go, and if there is an enemy army there, battle rages on and both sides take casualties until one side retreats or is destroyed.However, in order for your army to perform optimally, you need to think about things like the terrain of the territory, the composition of your army (infantry, cavalry, and artillery), the quality of your leader, etc.The system is fairly simple but effective. Overall, EU is a great strategy game.It is a combination of a real time and a turn based game.The days run by at intervals that you can set to however fast or slow a speed you like.It is historically based, has fairly intelligent AI, and most importantly is good fun.On the down side, the manual is more of an explanation of why the game plays the way it does rather than an explanation of how to play, but the controls are fairly easy to figure out, so this is not a big deal.
In EU's Grand Campaign, the biggest scenario from about a dozen you can choose from, you are in control of a number of European nations at the beginning of the 1400s.It is your job to lead the nation to a glorious future through exploration, diplomacy, trade, research, and good old-fashioned conquest.Your empire begins small, anywhere from a half dozen territories as Austria to twenty plus as France.In EU, not all nations are created equally.Some have very distinct advantages at the beginning of the game.However, even if you begin with a small nation, you don't have to conquer as many territories or make as much money as you would if you were a larger nation to win.The game uses a point system.You achieve victory points by completing missions, such as defending territories, discovering parts of the world, or conquering certain enemies.You have two hundred years to score as many points as you can to win. EU is a very involved historical simulation.While you steer the fate of a nation and the world around you develops differently every time, there are many historical events that come up at more or less the same time that affect the entire European continent and add a historical flavor to the game. The game is a good mix of diplomacy, combat, discovery and exploration.You can discover much of the world, though it is disappointing that many portions of it remain unexplorable, like much of Asia as well as central Africa and central South America.Combat is not very involved.You tell your armies where to go, and if there is an enemy army there, battle rages on and both sides take casualties until one side retreats or is destroyed.However, in order for your army to perform optimally, you need to think about things like the terrain of the territory, the composition of your army (infantry, cavalry, and artillery), the quality of your leader, etc.The system is fairly simple but effective. Overall, EU is a great strategy game.It is a combination of a real time and a turn based game.The days run by at intervals that you can set to however fast or slow a speed you like.It is historically based, has fairly intelligent AI, and most importantly is good fun.On the down side, the manual is more of an explanation of why the game plays the way it does rather than an explanation of how to play, but the controls are fairly easy to figure out, so this is not a big deal. ... Read more Asin: B00005A9VM |
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