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| Computer & Video Games - Brands - Diablo 2 - Ethan's 25 G.U.T.S Computer Games! |
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Command & Conquer: Renegade Average Customer Review: CD-ROM (27 February, 2002) list price: $14.99 US | Canada | United Kingdom | Germany | France Editorial Review Command & Conquer: Renegade is a fast-paced, 3-D action game set in the gripping Command & Conquer universe. For the first time, you can experience a Command & Conquer game up close and personal as you fight it out on the ground among the structures, vehicles, and weapons made famous in the original. You assume the role of Havoc, an elite GDI commando who fights and explores from a first- or third-person viewpoint. Battling through exotic indoor and outdoor environments, you're free to use both brute force and stealth in your mission objectives against the evil Brotherhood of Nod. No longer are you playing with just a top-down view of the battlefield. Now the action goes on around you and in full 3-D. Explore on, around, and inside all the popular structures and units from the original Command & Conquer. What's it like inside the ominous Hand of Nod? Now you'll know. Fast, lethal, and effective, Havoc is an elite force of one who gets the job done, whatever it takes. Put yourself in the driver's seat of nearly every popular vehicle from the Command & Conquer series. Use powerful vehicles to your tactical advantage in hostile territory. If you need more firepower or horsepower, hijacking a Nod Flame Tank might be the key to mission success.Create your own tactics. How you tackle the multiple objectives within each of the 11 diverse missions is up to you. Seek out the perfect sniping spot for a stealthy assault, or drive a 75-ton tank straight through the frontlines. Use the environment for a critical edge in combat. Remember, you are a renegade. You make the rules. And show your stuff in multiplayer mode. Engage in chaotic deathmatches or cooperative team-based modes, such as C&C mode. Call up a friend to help battle through a challenging single-player mission. Prove you're the best through Westwood Online's tournaments and ladders system. ... Read more Features Reviews (81)
Gameplay: Graphics: Sound: Overall:
Asin: B00005N7YM |
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Serious Sam: Second Encounter Average Customer Review: CD-ROM (07 February, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Sam Stone is back in an all-new adventure. Serious Sam: The Second Encounter features improved multiplayer, lush new South American locales, three new weapons, and seven new enemies, but the first-person shooter gameplay is exactly the same: madcap and intense. Once again, it's time to get serious. ... Read more Reviews (49)
Asin: B00005ULW9 |
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WarCraft III: Reign of Chaos Average Customer Review: CD-ROM (02 July, 2002) list price: $29.99 -- our price: $24.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (437)
Asin: B00005V9Q1 |
$24.99 |
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Neverwinter Nights Average Customer Review: CD-ROM (18 June, 2002) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Neverwinter Nights isn't simply another computer game. It's aDungeons & Dragons computer game, as well as all the tools you'll need to create your own Dungeons & Dragons adventures. Neverwinter Nights is an achievement. It accomplishes what computer role-playing games set out to do when Wizardry debuted in the late '70s: re-create the social, hands-on experience of tabletop gaming. Neverwinter Nights uses the Dungeons & Dragons 3rd Edition rules in (nearly) all their complex glory. It's the first game to attempt to fully support D&D 3E's customizable features, and more significantly, it's the first game designed to re-create the experience of playing tabletop D&D. You can play BioWare's extensive campaign alone or online with your friends, or you can use the included Aurora toolset to build your own adventure module and run it for your buddies with all the control you'd have if you were running a tabletop game. The powerful Dungeon Master client lets you put words in nonplayer characters' mouths, control monsters, alter the game world, and customize your adventure on the fly. If playing is your thing, you can join other people's games and play through encounters with other gamers around the world. Everything works as it should and the game is beautiful to behold. BioWare has used a limited 3-D engine to allow you to spin your viewpoint around your character and zoom in on the action. During combat, Mages unleash spectacular spells, Priests raise their symbols to drive undead hordes back, and Rogues tinker with locked chests, while Fighters dodge, parry, and strike ferociously at any attacking beasts. The sound is topnotch, with BioWare's typically high-quality voice acting and music from composer Jeremy Soule. But all isn't perfect. The game makes a great effort of implementing the full D&D 3rd Edition rules, but doesn't quite succeed. In NWN, Paladins lose their Detect Evil and Mount abilities. Druids can shape change into animals, but can't change back to human form at will. Darkvision has no noticeable in-game effect. Troublesome issues for hard-core D&D fans, but it's understandable that some changes would have to be made in order to shoehorn a freeform tabletop RPG into a computer program. Other issues are not so easy to understand: the camera controls are simple and will not allow the user to lower to decrease the camera angle--you'll never get anything approaching a character's-eye view of the world. Moving to a new section within a building or going from an indoor to an outdoor area takes you out of the game and presents you with a (mercifully short) "Loading" screen. There is an artificial limitation on how many henchmen you can hire in the single-player game: you're limited to one hireling, and Baldur's Gate fans will miss the squabbling party from earlier games. More significant are the problems that arise from trying to re-create a social experience like D&D in a computer game. Multiplayer games with strangers are confusing and not as fun as they sound and, like the tabletop game, they're really only as fun as the players and especially the DM you're playing with. Multiplayer NWN is only worthwhile if you have a dedicated group and a DM that knows what he or she is doing. The last drawback is the documentation. The manual is large and detailed but it omits key help in module creation; you have to buy a separatestrategy guide if you want that information. But though slightly flawed, NWN has indisputably won the holy grail of RPG gaming: getting the Dungeons & Dragons experience into a personal computer. The included campaign is fascinating and the tools are powerful enough to ensure a steady stream of module content from devoted fans. Make no mistake, Neverwinter Nights is an achievement and will likely change the way CRPGs are played from now on. It's a game no RPG fan, no D&D fan, should miss. --Bob Andrews Pros:
Features Reviews (298)
Asin: B00004TSXC |
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Ultima Online: Lord Blackthorn's Revenge with Todd McFarlane Action Figure Average Customer Review: CD-ROM (13 February, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Ultima Online: Lord Blackthorn's Revenge is the most exciting addition yet to the ever popular Ultima Online massively multiplayer online role-playing game. For this version, the Ultima Online team partnered with legendary artist Todd McFarlane, creator of Spawn, to revolutionize the game with exotic, fantastical creatures. You will enter a world under siege, where evil forces have aligned their powers in an attempt to conquer and vanquish the virtuous. Lord Blackthorn returns, corrupted by his own evil ambitions, as a half-man and all-evil tyrant. Over 30 new monsters and creatures designed by McFarlane add a darker, edgier twist to the once familiar land of Britannia. A new land mass located in the center of Ilshenar is the setting for the beginning of this dark siege. Who will prevail in this legendarybattle of good versus evil? Will you come forth to protect and defend the "virtuous" of Britannia? And what frightening and evil foes will await you on your journey? ... Read more Reviews (19)
On top of the server issues, as we advanced in the game, we were forced to deal with an usually large number of "griefers". These are people whose sole mission in the game is to make your playing experience less enjoyable. They will intentionally lead hostile monsters to your location to get you killed, attack creatures you are trying to tame, or just interfere enough in your combat sequence to make it impossible for you to win. Despite the fact that the game has a supposed strict "no harassment" policy, don't expect any help. You will get the answer that they must witness the harassment in person, which is putting the cart before the horse as the moment a GM (game master) shows up to witness the event, the harassment stops. However, if someone uses a bad word (which is kept in a journal system) they will suspend the account. Despite the fact that it seems to me that physical in game harassment is far worse than someone swearing at me, there is nothing they are willing to do to enforce their own rules. Presuming you endure the server crashes and are willing to put up with the "griefers" you will very quickly max out your character and experience all the game has to offer. The last obstacle for most people is crossing into the land of Feluca (the game is divided into 3 worlds... in Trammel and Ilshenear you can only play PvM (player vs monster), but in Feluca, you can play PvP (player v player) to try and get some of the "power scrolls" which allow you to build your character a bit stronger. Unfortunately, once in Feluca you are forced to deal with a force much worse than griefers (PKers and Thieves). In-game quests and scenarios are poorly thought out and dull. There is very little offered in the way of in-game "events" that could produce a greater community feel. Scenarios don't seem to connect in any meaningful way, making in game stories impossible to enjoy. Ultimately, after a few months you find yourself wondering why you are still playing and paying a monthly fee for it. ...The nature of the game is such that there is no ending... no completion... no feeling of actual accomplishment. You always feel as if you are reaching for a goal, but are not sure what that goal is or why you are reaching for it. Overall, if you are a fan of D&D and/or RPG games, this game will not keep you entertained very long and will ultimately leave you feeling as if you wasted tons of time and money.
Were talking about a game here that has over 200,000 people PAYING to play, ontop of buying it. It is by far the best game i have ever played, I've been playing now, for over 3 years and theres still so much i want to do, and i'm talking about playing, 8 hours a day, even now after three years. Theres are hundreds of character types you can choose from the sensiblem to the damn right werid and Unique - meet my Sleath Miner Thief Scout character. Bored with a character or a skill or want to try another, or even a whole new skill set, no need to delete your character, just mark your old skills as down and mark your new ones as up. With new stuff, skills, monsters being added all the time (5-6 Major updates a year, plus lots of minor) You never run out of things to do. The graphics are great, they do they job, they look a little outdated at first, but you will love them once you start playing, no clunkly 3D, but nicely drawn sprite and cell animation. Sure i play less for a while when Squaresoft or Blizzard release a new game, but after a few weeks, when i've finished the game i'm back upto 8 hours a day, or what time i can spare. The Day i lose interest in UO, i have no idea what i will do, it really is my rock, the game i keep coming back to. Just don't bother playing if you have to have a linear game or goal, there are no goals or paths in UO, other than Life.
Asin: B00005V8TU |
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Counter-Strike: Condition Zero Average Customer Review: CD-ROM (23 March, 2004) list price: $29.99 -- our price: $29.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review COUNTER-STRIKE is the #1 online action game in the world. After a one-year public Beta, Counter-Strike was commercially released in Fall 2000. It has gone on to sell over 1.5 million copies worldwide, been named Game of the Year by several gaming publications, and is the headliner at competitive gaming tournaments around the world.
Counter-Strike: Condition Zero introduces new game technologies including highly-detailed locations; atmospheric enhancements, such as snow and rain; and more dynamic special effects -- taking the #1 online action game into new territory. Also, play your favorite classic CS maps, now visually upgraded.
Counter-Strike: Condition Zero is a co-production by Valve and Turtle Rock Studios. In the collaborative spirit of CS, Valve and Turtle Rock have tapped the creative talents of mapmakers and technology designers in the CS community. And several of the tools and technologies created in the making of CS:CZ will be released to the MOD community after launch. ... Read more Features Reviews (191)
Asin: B00005Y0IW |
$29.99 |
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Unreal 2: The Awakening Average Customer Review: CD-ROM (04 February, 2003) list price: $19.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Unreal II: The Awakening returns to the fascinating futuristic setting of Unreal, first visited in 1998. Since then we've had to content ourselves with the excellent Unreal Tournament multiplayer combat series. For this first true sequel Epic Games hired Legend Entertainment, who made a name for themselves with the Unreal: Return to Na Pali expansion pack and the woefully underrated Wheel of Time game (based on the books by Robert Jordan). The result is fun and frantic, if a bit too short-lived. Unreal II's best feature is its lush graphics engine. It's state of the art. All the locations, which range from bizarre alien worlds to those based on the film Alien, exude dynamic realism. Human and alien characters are well-animated and rendered, but have a cartoonish exaggeration that clashes with the realism of the architecture. The designers were undoubtedly shooting for a comic-book look, which explains why the women look like blow-up dolls with bare midriffs and the men have hulking muscles. The monsters, too, ripple with strength and menace. This style will please some, but is less effective than the more realistic styles employed by similar titles--although at least the art direction is consistent throughout the game. Unreal cast you as a prisoner who--through both good and bad luck--was freed from confinement, but marooned on an alien world. He goes on to become a sort of messiah figure to the four-armed natives, while other, scarier, natives want to kill him. It ends with a cliffhanger that this game does nothing to resolve. Now, you play as a new character who works for the Terran Colonial Authority. You're a space marshal on the ship Atlantis. You and your buxom partner, who looks more like an exotic dancer than a police woman, have to solve problems in a game only tenuously connected with the original Unreal. Core gameplay and mission design are good, but uninspired. Legend has taken a conservative, almost minimalist approach. They've made a solid shooter that takes full advantage of Epic's state-of-the-art graphics engine, but did nothing to set the shooter apart from the crowd. One hopes that Unreal II: The Awakening awakens Epic to the fact that Unreal is a genuinely interesting franchise that deserves more. --Andrew S. Bub Pros:
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Features Reviews (138)
Asin: B00005Y4Q1 |
$19.99 |
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Return to Castle Wolfenstein Average Customer Review: CD-ROM (26 November, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review It's been nearly 10 years since Wolfenstein 3D foreverpopularized the first-person shooter, and at long last everyone's favorite Nazikiller, B.J. Blazkowicz, is back in Return to Castle Wolfenstein. Setduring World War II, Return to Castle Wolfenstein finds the Nazisdabbling in the black arts in an effort to create an army of supersoldiers.Naturally, Blazkowicz is the only thing standing in the Nazis' way, so he's setbehind enemy lines in an effort to end the madness. On the surface, the single-player game seems like pure gold--after all, everyoneloves killing Nazis. But the story jumps all over the place, the enemy AI isless than impressive, and most gamers will be able to finish the game in a mere10 to 15 hours. The single-player game falls short of the standards set bytitles such as Half-Life and No One Lives Forever. In fact, the best thing about Return to Castle Wolfenstein is itsteam-based multiplayer mode. Each multiplayer adventure features Axis vs. Allies, andboth sides offer four character classes: engineer (removes obstacles), medic(heals and revives teammates), lieutenant (calls in air strikes and replenishesammo), and soldier (only class able to use sniper rifles, flamethrowers, andother unusual weapons). The game includes only eight multiplayer maps, but theyare all perfectly designed, and in order to be successful teams have to worktogether. The result is a great gaming experience that fans ofCounter-Strike or the Day of Defeat mode for Half-Life will reallyappreciate. Graphically, Return to Castle Wolfenstein looks amazing. It uses thepowerful Quake III engine to great effect, and the character models,explosions, and lighting effects are all perfectly done. Alas, pretty graphicsand a great multiplayer game don't quite make up for an exceptionally averagesingle-player experience. --William Harms Pros:
Reviews (226)
Asin: B00004U55E |
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Medal of Honor: Allied Assault Average Customer Review: CD-ROM (23 January, 2002) list price: $19.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review EA has finally brought its Medal of Honor series (already wildly popularon the PlayStation) to the PC. Set during World War II, Medal of Honor:Allied Assault chronicles the fictional exploits of Lt. Mike Powell as hebattles his way from the shores of Africa to the shores of France to the heartof Nazi Germany. On the PSX, the Medal of Honor games were hailed asrevolutionary, and though Allied Assault never quite merits that level ofpraise, it's still a great game. At first glance, Allied Assault seems to have a lot in common with theWorld War II-themed Return to Castle Wolfenstein, but the similaritiesare strictly superficial. Allied Assault takes a more realistic approachto the action, both in the enemies that you face (there are no zombies ormutants) and in the mission structure. The game unfolds across six real-lifetheaters of war, and the 30 playable missions vary a lot in how they play out.Just like a character in a good army movie, you'll be sabotaging tanks,destroying submarines, and sending false communications. Nearly all yourmissions are very well designed, especially the mission where you land on OmahaBeach. The D-day mission has received a lot of attention, and for good reason--once thedoor on your Higgins boat drops, all hell breaks loose. The men in front of youdrop in a hail of bullets, a Higgins boat to your left is blown to bits, andmachine gun fire rakes the water everywhere. Getting from the boat to therelative safety of the shingles is a truly harrowing experience, although partsof it borrow a little too much from Saving Private Ryan. Since the game is set during WWII, you'll face a wide range of enemies,including tanks, machine gun nests, and even planes. The enemy AI is better thanin Wolfenstein--enemies will duck for cover, lay down suppressing fire,and throw back grenades--but too often it's obvious that enemy actions arescripted. At times you can actually tell when you've triggered the next wave ofenemy attacks: stay still and nothing happens; silently creep a foot forward andthey all come rushing out. This kind of heavy-handed scripting is a throwback tothe days of Doom, and more than a little bit of a disappointment. Graphically, Allied Assault looks quite sharp. It uses the QuakeIII graphics engine and the character models, vehicles, and textures arewell done, especially if you have a high-end video card. Unfortunately, thereare some glitches, such as clipping and collision detection problems. It's notuncommon to see enemies walking halfway through a door or a wall. Also, in a(successful) effort to get a "T" rating, there is absolutely no blood or gore.When you a shoot a Nazi infantryman with your captured MG-42 machine gun, hesimply falls down. The weakest part of Allied Assault is its multiplayer component. Thereare four game types, all of which are exceptionally average, and none of them isas compelling as Wolfenstein's multiplayer. Still, it is undeniably funto wage war in bombed-out French villages and other World War II battlefields.Allied Assault offers a fun single-player game and its D-day mission willgo down as a classic gaming experience. --William Harms Pros:
Features Reviews (425)
Asin: B00005N7YR |
$19.99 |
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Half-Life Platinum Collection Average Customer Review: CD-ROM (14 November, 2000) US | Canada | United Kingdom | Germany | France Editorial Review Half-Life: Platinum Collection contains all the great action that earned Half-Life Game of the Year honors from over 50 publications and had Imagine Media's PC Gamer magazine calling it the "Best PC Game Ever" (November 1999). This package contains the core Half-Life game as well as both Half-Life expansion packs and the two most popular Half-Life mods: Team Fortress Classic and Counter-Strike. In Half-Life, you play as Gordon Freeman, a research associate at the Black Mesa Federal Research Facility. An experiment blows up in your face, and suddenly aliens and a military death squad surround you. Half-Life: Opposing Force takes place during the events of Half-Life, but casts you as a lieutenant of one of the commando squads sent to kill Freeman. Half-Life: Blue Shift also takes place during the same time as Opposing Force and Half-Life, but this time you play through the Black Mesa disaster as a lowly security guard. Team Fortress Classic is an online action game featuring a wide array of WWII-themed character classes for a team warfare bonanza. Counter-Strike brings the action of Team Fortress Classic into the modern age: it's an online war of terrorists versus counterterrorists in modern team-based combat. All five award-winning programs are included in this one box. ... Read more Features Reviews (65)
The original Platinum Collections contain: The new version contains an expansion to the original called Blue Shift.In this expansion you play as a security guard in the Black Mesa compound (the same area as the original). It is just as fun as the original, but shorter. You can usually find the newer pack (it is grey, not platinum or silver, and says 5 games in one on the front) at any large chain retail stores such as Target, Wal-Mart,or K-Mart. Hope this review can be of some help.
Alright, here's what you need to do. Look up "Half-Life: Platinum Collection" and put it in your shopping basket. Check out. Here's what you get. Half-Life: The original and although somewhat dated graphically, it is still a cracking good FPS. The game is just fun to play from soup to nuts and loaded with atmosphere. The levels are more innovative than anything before or since. Half-Life: Opposing Force This game got a 93% courtesy of PC Gamer and that is absolutely remarkable considering this is basically just a Half-Life mod, although a bloody creative one! You'll love the boot-camp sequence and hey, R. Lee Ermey is in it! What more do you need? And you also get... Counter-Strike: Still the most popular online FPS. and... Team Fortress: Classic WHAT MORE DO YOU NEED? Dude, buy the package. ... Read more Asin: B00004ZBO5 |
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Half-Life:Adrenaline Pack Average Customer Review: CD-ROM (19 December, 1999) US | Canada | United Kingdom | Germany | France Editorial Review With Half-Life, 1998's Game of the Year; Team Fortress Classic, the incredibly popular multiplayer-only game; and Opposing Force, the most impressive expansion pack we've ever seen, Half-Life: Adrenaline Pack is a complete collection sure to alter any gamer's body chemistry. Half-Life quietly debuted in late 1998, and the gaming community was forever changed. Instantly soaring to bestseller status, the groundbreaking title eventually earned over 50 Game of the Year awards. The combination of an intriguing, well-paced plot, smooth graphics, cunning enemy AI (artificial intelligence), brilliant level design, and revolutionary in-game scripted events make Half-Life an unforgettable gaming experience. You play as Gordon Freeman, a mild-mannered scientist assigned to handle hazardous materials in the government-funded Black Mesa Research Facility. Something goes wrong--horribly wrong--with one of the more exotic experiments, and Gordon must try to escape. Along the way, he has to try to rescue his fellow scientists, master the use of conventional and not-so-conventional weapons, avoid or kill bizarre alien monstrosities, and learn the true nature of the research at Black Mesa. Team Fortress Classic is a multiplayer-only action game that uses the Half-Life game engine and interface. Ease of use and pulse-pounding game play have made TFC one of the most popular action games on the Net. Finding and connecting to games is a quick and painless process; once connected, any gamer will quickly feel at home. Players choose a character class from such World War II movie favorites as Scout, Pyro, Soldier, Engineer, Medic, Spy, Sniper, or Heavy Weapons Guy. The class determines your health, armor, speed, available weapons, and special ability. Special abilities range from the Medic's ability to heal comrades and poison foes to the Spy's ability to assume the guise of any other class. It's the teamwork that makes TFC so much fun. Each player is a member of a team and must work with the other team members to accomplish the goals, of capturing the flag, base defense, or planning to kill the enemy VIP. An effective team includes a good mix of character classes and a leader of the team's efforts. The person in charge might assign a sniper to cover a large expanse of open ground or tell a team to take out an enemy bunker. The maps included with TFC emphasize team-based play, and the surprisingly productive Half-Life/TFC player community constantly produces new maps and modifications. Opposing Force returns the player to the Black Mesa facility, but tells the tale from the perspective of Col. Adrian Shephard, one of the soldiers sent to clean up the scientists and their reality-altering mess. Just as in Half-Life, things quickly go badly for Colonel Shephard and his men. Ambushed by aliens, scattered and confused, Adrian must fight his way through the ruins of the facility in an attempt to reach a helicopter extraction point. Gameplay is similar to that of Half-Life: Adrian must collect weapons; get over, around, or through collapsed passages; fight aliens; and contend with the mysterious--and murderous--Black Ops agents. All three games in Half-Life: Adrenaline Pack could easily stand alone on their own merits; being able to get them all in one package is a real treat. Half-Life will draw you in, Team Fortress Classic will keep you in multiplayer heaven for months, and Opposing Force will remind you just what makes the Half-Life game world so good. --Mike Fehlauer ... Read more Reviews (21)
Any way.Half Life has a great story.You are Gordon Freeman, a scientist for the Black Mesa research facility.Then.It all goes wrong.Aliens are everywhere. If thats not enough, there are government grunt troopers coming in also.You think they are here to save you.They are not. Now for Opposing Force.You are the grunt.You have crash landed at the black mesa facility after you chopper was shot down by an unknown .....craft.What the hell is going on?You must find your way past alien life forms so you can get out of this hell hole.At the same time your mission is to find Gordon Freeman. There are so many mods for this game its unbeleivable.This game is a MUST BUY.If you don't own it, well......I dont know what to say.Multiplayer rocks, single player rocks, everything rocks.
Asin: B00003O9KY |
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Max Payne Average Customer Review: CD-ROM (26 July, 2001) US | Canada | United Kingdom | Germany | France Editorial Review Max Payne, the New York police detective, has had a bad time of itrecently, and it's time for payback. Three years ago, junkies high on amysterious new narcotic called Valkyr slaughtered his wife and child. Thetragedy drives him on a prolonged path of vengeance. It turns him from adetective looking for easy work to a deep undercover vice cop infiltrating theMob to a hardened vigilante. Max Payne is a film-noir-inspired gameabout revenge that is unflinching in every way possible. It's dark and moody,extremely twisted, and turns PC action gaming on its ear by featuringstate-of-the-art graphics, audio, and cinematic action. Aside from its inspired use of photorealistic graphics and unique graphic novel(comic book) panels to further the plot, the game also features something calledBullet Time: a slow-motion toggle, usable for a limited time, that re-createsthe awe-inspiring diving maneuvers made popular by director John Woo and, ofcourse, The Matrix. At the touch of a button, Max can go into slow motionand leap forwards or back, and side to side, while pumping generous amounts oflead into his enemy's bodies. This toggle isn't just eye candy, it's a strategicdevice that evens the sometimes staggering odds the game throws at you. Theaction is made even more visceral by the interactive environments (glassshatters, plaster puffs into dust, and wood splinters) and generous amounts ofblood. The game carries a Mature label, and this should be taken very seriously. Thegame doesn't pull a single punch, whether in flashbacks showing Max's reactionto his gunned-down spouse, or even, somewhat tastelessly, flashbacks thatinclude his slain infant daughter. And he mows down a virtual army of hackneyedJoe Pesci-style Italian mobsters or ski-mask-wearing terrorists with extremeprejudice. The plot is predictable, the script is humorously bad (intentionallyso?), but the action will definitely make a shooter fan drool. Max Payneis the übershooter, and as such, it should be kept out of the hands ofkids. But mature action fans will love it. --Andrew S. Bub Pros:
Features Reviews (343)
Asin: B00002SUOV |
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Gunman Chronicles Average Customer Review: CD-ROM (22 November, 2000) list price: $49.95 US | Canada | United Kingdom | Germany | France Editorial Review Gunman Chronicles is quite an achievement when you consider itwas a grass-roots add-on created by a talented group of Half-Life fans.Unfortunately, we aren't used to paying for such user-created mods, and thisgame just doesn't have the legs or production values to warrant a full retailrelease. The game's "Wild West in deep space" tone is established in the openingcinematic, which shows a rescue mission on a hostile planet gone awry. Fiveyears later you must return to the scene of the disaster and use your skillsasthe last of the vaunted Gunmen to save the galaxy from aliens, mutants, andmaybe even your brothers-in-arms. The graphics aren't bad, and the character models look terrific, but theirquality is offset by the game's mediocre audio. The gameplay rarely risesaboveaverage. There are numerous scripted events that sometimes add to the game'stension but more often seem gratuitous. Events meant to surprise--like anenemypopping out of the darkness behind you--are usually more annoying than scary,especially when they result in a cheap hit. Your foes aren't smart at all andrely on blind rushes as their chief tactic. It is a lot of fun managing yourarsenal, however, as each weapon offers many customization options. Seesomething particularly scary up ahead? Duck behind some cover and tweak yourshotgun so it shoots eight shells at once instead of two. It adds a littlemoredepth to an otherwise derivative game, and Half-Life fans looking forsomething similar to that title's decidedly better single-player action shouldcertainly give Gunman Chronicles a go. --T. Byrl Baker Pros:
Features Reviews (36)
Asin: B00004ZBO4 |
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Diablo Battle Chest Average Customer Review: CD-ROM list price: $39.99 -- our price: $39.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review The Diablo Battle Chest is the complete Diablo saga in one box. Itincludes Diablo, Diablo II (the fastest-selling PC game of alltime), the Diablo II: Lord of Destruction expansion pack, and theofficial Diablo II strategy guide from BradyGames. The combined retailvalue of everything in the Diablo Battle Chest is more than $70. The Diablo Battle Chest makes the perfect gift for someone new to the action-RPGphenomenon, or for the hard-core Diablo fan that wants the complete series inone big collectible box. ... Read more Reviews (115)
Asin: B00005N6K3 |
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