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Pokemon Ruby Average Customer Review: Video Game (20 March, 2003) list price: $34.99 -- our price: $31.89 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Pokémon Ruby's updated graphics with weather effects, amazing sound, more than 200 Pokémon with over 100 new species--as well as its faithful adherence to the existing series of Pokémon games--makes for a welcome evolution in the series. First, the game has a lot in common with Pokémon games Silver, Gold, and Crystal. For example, players can choose to be a boy or a girl trainer, an internal clock sets events at certain times, and youre the game's handy-dandy Pokédex helps players keep track of the many stats. You're main goal is still to beat all the Gym Trainers and become the Pokémon Master. If you've played the old games, you will be right at home. But not all is the same. The most obvious change is in the battles themselves. Now that two Pokémon can fight on your side at the same time, you can tag-team them against an enemy by taking advantage of the strengths of your Pokémons while covering their weaknesses. For example, you can now have a water Pokémon watch your fire Pokémon's back.You can also attack more than one Pokémon at a time. A whole new element to the game focuses on how berries are used in battle. And if you collect enough berries, you can take them to a Berry Blender and make a PokéBlock, which is a little super-charged candy that raises your Pokémon's "Condition" attributes. You can then groom your Pokémon for regional contests and compete for ribbons like "Best of Show," which will unlock additional contests. There's even strategy in how to best use your berries: pick too many and the berry tree will disappear; plant berries, though, and a tree will grow. You can also build a Secret Base in special areas of the game, which you can decorate just like you can your room. And let us not forget that Pokémon Ruby has a kickin' multiplayer system, too. You can trade Pokémon, and link up to four players for incredible battles. The only downside is that you can't link up with the old Game Boy Color games. --Bryan Karsh Pros:
Features Reviews (283)
Asin: B000084313 |
$31.89 |
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Pokemon Sapphire Average Customer Review: Video Game (20 March, 2003) list price: $34.99 -- our price: $31.89 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Pokémon Sapphire's updated graphics with weather effects, amazing sound, more than 200 Pokémon with over 100 new species--as well as its faithful adherence to the existing series of Pokémon games--makes for a welcome evolution in the series. First, the game has a lot in common with Pokémon games Silver, Gold, and Crystal. For example, players can choose to be a boy or a girl trainer, an internal clock sets events at certain times, and the game's handy-dandy Pokédex helps players keep track of the many stats. You're main goal is still to beat all the Gym Trainers and become the Pokémon Master. If you've played the old games, you will be right at home. But not all is the same. The most obvious change is in the battles themselves. Now that two Pokémon can fight on your side at the same time, you can tag-team them against an enemy by taking advantage of the strengths of your Pokémons while covering their weaknesses. For example, you can now have a water Pokémon watch your fire Pokémon's back.You can also attack more than one Pokémon at a time. A whole new element to the game focuses on how berries are used in battle. And if you collect enough berries, you can take them to a Berry Blender and make a PokéBlock, which is a little super-charged candy that raises your Pokémon's "Condition" attributes. You can then groom your Pokémon for regional contests and compete for ribbons like "Best of Show," which will unlock additional contests. There's even strategy in how to best use your berries: pick too many and the berry tree will disappear; plant berries, though, and a tree will grow. You can also build a Secret Base in special areas of the game, which you can decorate just like you can your room. And let us not forget that Pokémon Sapphire has a kickin' multiplayer system, too. You can trade Pokémon, and link up to four players for incredible battles. The only downside is that you can't link up with the old Game Boy Color games. --Bryan Karsh Pros:
Features Reviews (253)
Asin: B000084314 |
$31.89 |
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Tom Clancy's Splinter Cell Average Customer Review: Video Game (29 April, 2003) list price: $29.99 US | Canada | United Kingdom | Germany | France Reviews (13)
Asin: B00008DHLM |
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Gekido Average Customer Review: Video Game (18 November, 2003) US | Canada | United Kingdom | Germany | France Reviews (1)
Asin: B0000CED4O |
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Mega Man and Bass Average Customer Review: Video Game (21 February, 2003) list price: $29.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (20)
Asin: B00007KQC3 |
$19.88 |
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Mega Man Zero 2 Average Customer Review: Video Game (17 October, 2003) list price: $29.99 US | Canada | United Kingdom | Germany | France Features Reviews (17)
The cyber-elf system is much better this time around.While it hasn't changed dramatically, the amount of energy crystals you need to feed some of the elves has been thankfully reduced and a few new, very useful elves have been added to the list, such as an elf that boosts your rating to A in case your performance slips up a bit. The game is just about as hard as the original (perhaps harder) though it's not as hard as it seems.The trick, like in most mega man games, is figuring out your opponents patterns and reacting quickly.Many of the boss characters are weak to attacks from one of the elemental chips too, so dodging and using charged attacks makes short work of most of the bosses.Once you're used to the controls and have a feel for the enemies, the game can get rather easy. All and all, a delicious action game that serves as a model for action titles on the GBA. ... Read more Asin: B00009WAV4 |
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Mega Man Battle Network 2 Average Customer Review: Video Game (14 June, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Three months have passed since the Internet crime organizationWorld Three was defeated by Lan and his virus-busting pal, MegaMan.exe. Just as the world begins to feel safe, a new threat rears itsdigital head: an evil Internet syndicate called the Net-Mafia Gospel.Will Lan and Mega Man be up to this new challenge? The gameplay of Mega Man: Battle Network 2 is almost identicalto the first game--it'san isometric RPG with a kickin' battle system. You spend half the timein the "real world" as Lan, and the other half in the Internet as theantivirus program Mega Man.exe. Solving puzzles and getting power-ups(and, of course, fighting baddies) are the core of this game. The crowning glory of Mega Man: Battle Network 2 is its battlesystem. The arcade-style battles are still in real time, but there aresome significant changes since the first game. Mega Man doesn'tautomatically regain his health after a battle--he needs to findspecial chips to fully recover. Also, there are now four battle stylesfrom which Mega Man can choose (heat, aqua, wood, or electricity)depending on the type of chips he collects. These chip types affectMega Man's effectiveness against different enemies. The battle screenshave also changed; unique terrains now make battles more varied. Andnow there are more than 200 chips to collect! The plot in Mega Man: Battle Network was a little shallow, andseemed geared toward a younger crowd. While Battle Network 2 isalso rated E, it has a darker, fuller story--and with an enemy like theNet-Mafia Gospel (which has to be the coolest gang name I've everheard), the story becomes a compelling enhancement to the game. Mega Man: Battle Network 2 comes through with some refreshingrefinements to all the good features of the original game, making it amust-have for any Mega Man or RPG fan. --Bryan Karsh Pros:
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Reviews (61)
Asin: B0000657SO |
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Mega Man Zero Average Customer Review: Video Game (13 September, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Fans of Mega Man side scrollers, rejoice--Mega Man Zero has finally come to the GBA. It may be the best Mega Man game designed on any platform, even though it doesn't exactly star Mega Man himself. Mega Man Zero has basic Mega Man gameplay, though there are some notable differences. Zero can run, jump, dash, shoot, and swing a sword like Mega Man, but now he can also slide down the sides of walls and jump from wall to wall like Jackie Chan. Despite the fancy new moves, be warned: This is probably the most difficult Mega Man game ever made. Zero can't duck, nor can he shoot above or below himself. This makes fighting the many, many enemies difficult--especially when they approach from various angles. While a side-scrolling action game, Mega Man Zero has definite role-playing game elements. For starters, Zero's skills improve over time. As Zero uses the sword, he will eventually be able to make double--and subsequently triple--attacks. Between missions, Zero can explore the resistance base, talk to people, and "download" various skills via the new Cyber Elf system. There are 70 Cyber Elves scattered throughout the game, and they're broadly lumped into three groups: Nurse Elves that heal, Hacker Elves that alter surroundings, and Animal Elves that boost Zero's abilities. Zero can even feed his Cyber Elves, and increase their power. In some ways, the graphics of this game surpass the Mega Man games for the PlayStation. There are some outstanding anime cutscenes, the levels are well designed, and the sprites are tight and amazingly detailed. For looks alone, you should buy this game. The sound isnt as stellar, but adds good ambience. --Bryan Karsh Pros:
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Reviews (42)
For those who don't know (and I certainly hope you do know this!), Zero was first introduced in the very first Mega Man X way back in 1993.He has since become one of the most beloved characters in video games and now he gets a game all to himself. Mega Man Zero takes place in the same world as Mega Man X only years into the future where X and Zero are reveered as legends.But years have passed and Zero seems out of comission.He's later found by Ciel, who makes him operational again.Now questions arise such as where X might be.Not only that but X is presumed to be evil and up to no good. Now Zero is going to find out. Mega Man Zero doesn't present any different gameplay for the Mega Man veteran.Its the same 2-D sidescrolling that Mega Man fans have grown up with.But this is NOT an easy game.Mega Man Zero is perhaps one of the hardest GBA games I've ever played... and I'm a Mega Man veteran.You select a level to go to just like past MM games.You battle through each level mauling through enemies until you get to the boss. The game is a little different than other Mega Man games, however. For example, Zero ONLY gets a Z-Sabre and his arm cannon.He doesn't get abilities from bosses like Mega Man did.But his weapons do level up.For example his arm cannon (called a Z-Buster) begins with only firing one shot at a time.As his weapon levels up he'll be able to fire four shots and even charge up.He also gets different kinds of weapons such as the triple rod or a shield boomerang. Mega Man Zero also throws in a few other twist.The game now has "Cyber Elfs" which are given to you by defeating certain enemies or you have to find them.There are over 70 Cyber Elves in the game and they give Zero remarkable abilities.Some restore his health... others slow down enemies.The creators also made it so that once you use the Elf, it's gone.This teaches you to use strategy. That's not all the gameplay offers.The game also throws in some twist with the levels. Not everyone is "go for the goal".Some levels require you to beat it in a certain time, or reach certain objectives.You may also find a wounded ally and have to help him by taking him back to the beginning of a level once you beat the boss.So the game certainly isn't boring. Mega Man Zero also looks and sounds BRILLIANT!A GRAND looking game, no doubt.For the GBA these graphics are top notch and the music definitely reminds some of Mega Man X.The games looks smooth and just wait 'til you see the detail on the bosses.The game just looks incredible! The game does have its drawbacks however.The biggest problem is of course that its too hard for younger gamers.This game is NO cakewalk as it will take you the better half of the day to master it.The other problem is that its too short.The game can be completed in a day if you really work at it. My last gripe is the control scheme.It takes time to get used to the controls for this game considering a HUGE emphasis is put on the shoulder buttons.It takes a moment to get used to (especially if you're playing on your SP since those shoulder buttons are small). Mega Man Zero is an incredible game to behold.Any fan of the Mega Man X series should pick this up and give it a try, this is a GBA game to own! The Good The Bad Asin: B000066TS4 |
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Mega Man Battle Network 3: Blue Version Average Customer Review: Video Game (27 June, 2003) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Megaman Battle Network 3 has a few significant improvements over the past two games in the series, but the overall concept is the same. Lan solves puzzles in the "real world," while Megaman.exe fights viruses and solves puzzles on the Net. The battle system is still the same, and that isn't a bad thing--it is still the best live action battle system for any RPG on a handheld. At this point in the story, it's been about a month since Lan and Megaman's encounter with the nefarious Net Mafia Gospel, and a new semester at school is about to start. When Lan and his classmates are invited to the seemingly innocent net battler Semi-Finals at ACDC Square, little do they know that a new, incredibly evil plan is about to be hatched! The most exciting addition to the game, hands down, is that you can now make your own Megaman with segments of code that you gather throughout the game. Watch out, though: Do it badly, and you can get a buggy program. In addition to programming your own Megaman, you can still change Megaman's battle styles (just like in Battle Network 2). The end result is the best character creation system on a handheld. In a homage to the Pokemon games, there is both a White and Blue version of Megaman Battle Network 3. The game is more or less the same, but there are unique cards, styles, and programs for each version--which makes trading and battling via link cable a real incentive. In short, Megaman Battle Network 3 is one of the best RPG's for the GBA, and is appropriate for all ages. Fans of traditional Megaman games will also like the live action battles. -Bryan Karsh Pros:
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Features Reviews (28)
Asin: B00009KO3B |
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Mega Man Battle Network 3: White Version Average Customer Review: Video Game (27 June, 2003) list price: $29.99 -- our price: $14.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Megaman Battle Network 3 has a few significant improvements over the past two games in the series, but the overall concept is the same. Lan solves puzzles in the "real world," while Megaman.exe fights viruses and solves puzzles on the Net. The battle system is still the same, and that isn't a bad thing--it is still the best live action battle system for any RPG on a handheld. At this point in the story, it's been about a month since Lan and Megaman's encounter with the nefarious Net Mafia Gospel, and a new semester at school is about to start. When Lan and his classmates are invited to the seemingly innocent net battler Semi-Finals at ACDC Square, little do they know that a new, incredibly evil plan is about to be hatched! The most exciting addition to the game, hands down, is that you can now make your own Megaman with segments of code that you gather throughout the game. Watch out, though: Do it badly, and you can get a buggy program. In addition to programming your own Megaman, you can still change Megaman's battle styles (just like in Battle Network 2). The end result is the best character creation system on a handheld. In a homage to the Pokemon games, there is both a White and Blue version of Megaman Battle Network 3. The game is more or less the same, but there are unique cards, styles, and programs for each version--which makes trading and battling via link cable a real incentive. In short, Megaman Battle Network 3 is one of the best RPG's for the GBA, and is appropriate for all ages. Fans of traditional Megaman games will also like the live action battles. -Bryan Karsh Pros:
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Features Reviews (18)
Asin: B00009KO3C |
$14.99 |
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D&D: Eye of the Beholder Average Customer Review: Video Game (01 November, 2002) US | Canada | United Kingdom | Germany | France Reviews (20)
Heres some advice for you people who plan on re-making old games: Give the game better graphics, different levels than the original, hidden levels and a player friendly interface. This game does not include any of these things! P.S. I only gave this game one star because Amazon wouldn't let me put zero stars! ... Read more Asin: B000067DPE |
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Sword of Mana Average Customer Review: Video Game (01 December, 2003) -- our price: $28.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (36)
Asin: B0000BX8M6 |
$28.95 |
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Final Fantasy Tactics Advance Average Customer Review: Video Game (11 September, 2003) -- our price: $34.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Features Reviews (171)
Asin: B00009WAUK |
$34.99 |
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Castlevania Harmony of Dissonance Average Customer Review: Video Game (20 September, 2002) US | Canada | United Kingdom | Germany | France Reviews (39)
Asin: B00006F2ZR |
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Castlevania: Aria of Sorrow Average Customer Review: Video Game (09 May, 2003) US | Canada | United Kingdom | Germany | France Reviews (51)
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