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Golden Eye 007 Average Customer Review: Game Cartridge (01 November, 1999) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review GoldenEye 007 has been a huge success for Rareware, and it's easy to see why. More than a simple movie translation, this has earned its top-seller status on its own. Fans of Doom and Quake will recognize the first-person shooter perspective, but there the similarity ends. James Bond 007 has too much style to simply blast everything in sight and move to the next level. No, as 007, the player has a variety of different missions to perform, each with its own specific objectives. Each mission follows the film closely, and so James must use stealth and cunning as much as brute force. But if you see a Kalashnikov rifle lying around, by all means pick it up. Controls are easy to master, which is impressive considering the variety of actions the onscreen hero can perform. James can run and walk at variable speeds, duck, pivot, hide, attach mines to enemy helicopters, block doors from opening, and more. The optional auto-aim feature is especially nice. Of course, James Bond is proficient in a wide variety of weapons. You get to use them all, from the trusty Walther PPK (with silencer) to double sets of full-auto machine guns. The game's faithful tribute to the Bond legacy includes briefing dossiers on each mission, complete with wisecracks from Q and flirtatious comments from Moneypenny. And the 3-D representation of locations and characters from the movie is very impressive. The Rareware team spent time on the set with digital cameras, and it shows. One of the distinguishing features of the game is the outstanding artificial intelligence of the enemies. When attacked, squads will rush to hit the alarm. If they make it, reinforcements come running. Enemy soldiers respond to being shot or blown up with chilling realism. According to Rareware, there are over 30 different animation routines that come into play, depending on where the soldier is hit. For those who prefer the challenge of human opponents, there are six clever multiplayer modes where up to four players can shoot it out, as teams or solo agents. With excellent gameplay, intelligence, and style, GoldenEye 007 is a first-person shooter that'll keep you coming back for more. --Jeanne Uy Pros:
Features Reviews (303)
Asin: B00000DMAT |
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Perfect Dark Average Customer Review: Game Cartridge list price: $59.99 US | Canada | United Kingdom | Germany | France Editorial Review A first-person shooter that mixes spy and sci-fi, PerfectDark is both a thoroughly engrossing one-player experience and ariotously fun multiplayer romp. Easily one of the best games of itsgenre on any video game console, this long-awaited follow-up toGoldenEye 007 is a must-have for Nintendo 64 owners--and a damngood reason to be one if you're not. The futuristic Perfect Dark casts players as Joanna Dark, asecret agent who becomes embroiled in a sinister conspiracy involvingaliens and an evil corporation. Gameplay is broken down into missions,each with objectives that must be unerringly completed beforeprogressing to the next mission. This is not your typical kill-anything-that-movesgame: putting a bullet in the wrong person, not keeping theright one alive, or perforating a seemingly unimportant inanimate objectcan often result in mission failure. While Perfect Dark's solo missions play out much like those inGoldenEye 007, the game's fantastic multiplayer options areanother matter entirely. Cooperative and counteroperative simultaneous-playmodes allow for another player to join in on a mission as,respectively, a teammate or the enemy. However, the real fun here is inthe highly customizable Combat Simulator, a one-to-four-playersimultaneous-play mode that features both free-for-alls and team-basedchallenges and can include up to eight Simulants, computer-controlledcombatants of varying behavior. Although Simulants make for decent adversaries or teammates, you'll wantto grab a friend--and an Expansion Pak, as only 35 percent of the gameis available without one--to fully enjoy Perfect Dark. --JoeHon Pros:
Reviews (395)
Asin: B00002STGL |
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Zelda II: Adventures of Link Average Customer Review: Video Game US | Canada | United Kingdom | Germany | France Features Reviews (24)
Having said that, you should definitely try it out. The game uses rpg-zelda-like adventuring, but zooms in for a 2D sidescroll view for combat sequences, and the result is a VERY engaging and creative game. The combat is more complex than most action games, lending a high degree of difficulty to the game. (fighting advanced opponents often involves sword-and-shield combat that required more thinking and reacting than simply"button-mashing.") The graphics are way better than they have any right to be for an 8-bit game and the music is quite good. (much better than Zelda I's music.) There are only 7 temples, but they are challenging and will take you quite a while to defeat. The last temple is a MONSTER and it's big secret has stumped *many* excellent gamers for years. The game builds nicely throughout and the gameplay never relents. There are very few opportunites for "metaplay" this game. (metagaming = "programmer-allowed cheating." as in: finding a way to defeat an enemy that the computer cannot possibly defend against.) The final battle is fast and ferocious and the identity of your oponnent will surprise you! (hint: he makes a cameo appearance in Zelda 64! Well, Now you HAVE to try the game, don't you?? :D) As a fellow game-developer myself, I have to commend Nintendo for their ingenious design of the last temple and in fact, the whole game. This game has rightly become a cult-classic in recent years and should be required material for any action-rpg game fan. Be warned though, if you are expecting a game like Zelda I or III, you will be surprised, though not necesarily dissapointed. Highly recommended. ... Read more Asin: B00004SVYE |
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Star Fox w/Rumble Pack Average Customer Review: Game Cartridge US | Canada | United Kingdom | Germany | France Reviews (16)
Asin: B00002STGU |
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Super Mario 3 Average Customer Review: Video Game US | Canada | United Kingdom | Germany | France Features Reviews (15)
Game play 10/10 Sound and graphics 2/10 now 9/10 then Story - nonexistant Replay Value 10/10 Overall 10/10 Asin: B00004SVV9 |
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Grand Theft Auto 3 Average Customer Review: CD-ROM (01 November, 2001) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review With Grand Theft Auto III, Rockstar proves that not alldevelopers are concerned with toning down the violence in their games. Thissequel is even more bloody, violent, and sadistic than its popular predecessors,offering up an enormous 3-D city in which nearly any criminal act is possible.Players are free to steal cars, beat up the local population for their money (orweapons), make time with prostitutes, or simply roam to their heart's content.Those seeking more structure can embark on dozens of plot-driven missions orsteal cars that let them play minigames. Nab a cop car and you can go onvigilante missions. Grab a cab and you can play a deadly version of CrazyTaxi. Take a fire truck and you can earn money putting out fires. The gamejust never gets boring. As in real life, there are consequences for your criminality. As your randomacts of mayhem mount up, the police start hounding you, eventually calling inSWAT trucks, the FBI, and even the army if you continue down the path ofdestruction. Shaking these pursuers is easily the most fun part of the game,especially when a bunch of friends are packed in the room to witness your narrowescapes. Grand Theft Auto III is fine-tuned to near perfection in every category.All the vehicles, from slick sports cars to lumbering dump trucks, handleexactly as you'd expect and smash apart realistically when abused. The threeislands in the game are rendered in terrific detail considering their size, andare packed with traffic, pedestrians, and hidden jumps. The audio is equallyamazing. Pedestrians talk, cops scream at you, and you can tune in ninedifferent radio stations whenever you are in a car. It all adds up to amonumental achievement: the rare console game for adults that manages to geteverything right. --T. Byrl Baker Pros:
Features Reviews (1256)
Asin: B00005O0I2 |
$19.88 |
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Final Fantasy X Average Customer Review: CD-ROM (21 December, 2001) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Each installment of the Final Fantasy series has featured strongstorytelling, characterization, and strategic combat, fun minigames, and hoursupon hours of captivating gameplay. The 10th title in the series is noexception. This is the first time a Final Fantasy game has appeared on thePlayStation2, and it takes full advantage of the increased technicalcapabilities. The story this time concerns Tidus, a blond-haired star of a sport calledBlitzball. While he is playing in a match, Tidus's city is attacked by an evilforce called Sin, and everything is destroyed save Tidus and his guardian Auran.The adventure begins as the pair are somehow transported to another world. Fromhere on, it's standard Final Fantasy gameplay: fight battles, manage experiencepoints, learn new powers, and recruit a motley crew of nonplayer characters tojoin your quest. The graphics, however, take things to a new level. They are amazing not only fortheir realism, but also for their imaginative art design. The world these heroesinhabit is breathtakingly beautiful, flowing, and full of inventive surprises.You haven't lived until you've surfed cables high in the air, or ridden agraceful airship through the clouds. The stunning effects are on display whenyou use magic in combat, summon gigantic monsters, and use fire columns todevastate your foes. One new element is voice acting. The innovation yields predictably mixedresults: it's wonderful to hear spoken dialogue rather than read subtitles, butas with most games translated from Japanese, the acting is mediocre andsometimes unintentionally hilarious. Still, the game's new graphics engine and solid gameplay are sure to please fansof the series waiting to see what Square has in store for them. While FinalFantasy X doesn't offer much innovation, it also doesn't disappoint. Andfortunately, with Final Fantasy XI already in development, the title isstill a misnomer. --Andrew S. Bub Pros:
Features Reviews (1385)
Asin: B00005TNI6 |
$19.88 |
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Mortal Kombat Average Customer Review: Video Game US | Canada | United Kingdom | Germany | France Reviews (5)
PROS: CONS: OVERALL:
The graphics weren't as smooth as SNES but that could easily be overlooked because of the blood code and being able to get the real deal. And of course how do you go wrong with the original characters? Cage, Kano, Liu Kang, Scorpion, Sub-Zero, Raiden and Sonya plus the sorceror Shang Tsung and the mighty 4 armed Goro. Along with Test Your Might challenges, the Mirror Match (where you fight yourself) and two 2-on-1 matches, the original MK tested your ability for what it was. If you owned the SEGA, you needed MORTAL KOMBAT, there's really no excuse for you to not have this game. So really, pick up MK and also check out SUPER STREET FIGHTER II, the New Challengers, STREETS OF RAGE and even BALLZ. Just whatever you do, skip ETERNAL CHAMPIONS. ... Read more Asin: B000035XLL |
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Super Mario Average Customer Review: Video Game US | Canada | United Kingdom | Germany | France Features Reviews (9)
But if you're not an old-skool gamer or you're just so much more impressed with all the new stuff then you might as well skip this. Let me say that a game shouldn't be judged based on it's age, graphics and sound alone.This game taught me that the importance of a game was it's gameplay and that my friends is what this game is all about. First let me say this though, there was one moment in this game that made me realize that games are meant to be explored, and you know what that is? That invisible block in the first level! When I first found that invisible block I was in awe because it was in the middle of NO WHERE but just appeared.I actually let that one-up get away the first time. I'd never seen anything like it before in ANYTHING! Now I know that people complain, "Oh you can't save" and "You only get three lives and when you die you start from the beginning" and "There's a @#$%^&* time limit!" and of course everyone's favorite "These graphics suck" and second favorite "The game is too short".Well, as I said it isn't the age that counts.For it's time these graphics were some of the best the world had ever seen!Also, the ability to save your game wasn't in thought yet (Metroid was one of the first games to even use the "Password" system).You got three lives on just about EVERY game back then and as I said, saving hadn't been thought of.The lentgh? You certainly wouldn't think so now but Super Mario was one of the longest games in the world when it was released! For today's standards the difficulty has gone down (but I'd still say it's easier than the majority of XBOX, PS2 and GCN games) but not by much.The game can still be hard but it's easy to master. In fact this game started a series of Video Game challenges in which people did crazy things like go through the entire game without grabbing a single mushroom on one life WITHOUT warping! I remember doing that as well. For the ages this game is freakishly awesome.Even those born in my time would know this game pretty well and have fun with it (Some of us were like what...one? two? three? etc.?) Truly if you're an NES fanatic and an old-skool gamer this is one game you CANNOT be without!
THE GOOD THE BAD OVERALL Asin: B00004SVV7 |
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Driver 2 Average Customer Review: CD-ROM (17 November, 2000) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review Fine-tuning the white-knuckled car chase formula of its predecessor,Driver 2 features more of the same high-speed, inner-city vehicularmayhem, and casts players once again as Tanner, a hard-boiled undercover copwho's posing as a badass getaway driver--this time, to stop an international mobwar. With computer-animated cinematic sequences doing the lion's share of thestorytelling, players must guide Tanner through more than 40 action-packedmissions in four different city settings, this time on foot--which primarilyallows Tanner to carjack other vehicles--as well as behind the wheel. While it can be of a lot of fun to play, Driver 2 is no joy ride. Themissions can be quite unforgiving and require many restarts to complete, and thecops are quite determined--even at the "Easy" setting. Also, the game's coarse,choppy 3-D graphics often get in the way of things, with slowdowns disruptingthe game's pace, and buildings and such popping up out of nowhere. --JoeHon Pros:
Reviews (99)
Asin: B00004ZCP0 |
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Syphon Filter CD-ROM (24 March, 2000) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review The measure of a good game, like a good movie or book, is the emotional and, sometimes,physical response it elicits. Syphon Filter will literally make your pulse race. As counterterroristspecial agent Gabe Logan, you must eliminate an evil terrorist determined to unleash a deadly virus in ournation's capital. Syphon Filter features the smoothest, slickest motion capture of any PlayStationgame. Gabe seems to come alive as he seamlessly connects acrobatics such as running, crouching, rolling,and hanging from pipes. As in a good action film, there's an impressive arsenal of firepower that rangesfrom stealthy night-vision sniper rifles to high-impact, short-range shotguns. But this game's landmark contribution is its targeting control, which enables Gabe to lock and hold on to atarget while freely moving in any direction, eliminating the hassle of adjusting the viewpoint to face hisenemies. There are plenty of surprises, but all the goals are evident, and your partner, Lian Xing, keepsthings rolling along with radio messages of changing mission objectives. Everything in this game playssmoothly: the story line fits, the action moves at a steady clip, it just works. --Jeff Young Pros:
Asin: B00000IODY |
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Lemmings, Oh No More Lemmings CD-ROM US | Canada | United Kingdom | Germany | France Features Asin: B00002STOQ |
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Mario Kart 64 Game Cartridge (01 November, 1999) US | Canada | United Kingdom | Germany | France Editorial Review Mario Kart 64, one of the first games released for the Nintendo 64platform, is an updated translation of the very popular Super Mario Kart for theSuper NES (SNES). And while the game clearly takes full advantage of the graphicspower and speed of the N64, a few components that made the original so compellinghave been left out of this release. Still, Nintendo's expertise at sucking players into the game world is strongly evident, andMario Kart 64 offers enough challenges to keep players (especially casualgamers) entertained. Placing a familiar Nintendo personality behind the wheel of asputtering kart powered by a 50, 100, or 150-cc engine, the game lets players racecomputerized opponents or up to four other players on a variety of well-designed tracks.Because karts lack the power and speed of race cars, drivers must focus on collectingpower-ups and nonlethal weapons rather than negotiating hairpin turns on two wheels.Grabbing and using on-track items is the heart of the game's fun: a strategically-placedbanana peel sends the unlucky victim into a spin, nailing an opponent with a turtle shelllaunches their vehicle skyward, and a rocket provides a quick boost to near-breakneckspeeds, if only for a moment. The multiplayer mode provides enormously chaotic fun for up to four players--flip it onat a party and watch the guests congregate around the screen. --Eric Twelker Pros:
Features Asin: B00000DMAX |
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Rad Racer Video Game US | Canada | United Kingdom | Germany | France Asin: B00004SVTL |
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Elevator Action Game Cartridge list price: $19.99 US | Canada | United Kingdom | Germany | France Asin: B000035XAJ |
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Soul Blade CD-ROM list price: $49.99 US | Canada | United Kingdom | Germany | France Features Asin: B00000I1BZ |
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Max Payne CD-ROM (12 December, 2001) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Max Payne's wife and baby daughter were slain by junkies hopped up on adangerous new synthetic drug. For three years, Max has worked undercover to findthe source of these drugs, and, just when he's almost got it figured out,somebody ices his superior and pins the murder on him. Now it's payback time asMax faces off against the Mob, the police, and much, much worse. MaxPayne has jumped from the computer screen to the PlayStation2 and there'sgoing to be hell to pay. Max Payne uses extremely realistic graphics to showcase a grittyfilm-noir-inspired New York City. Payne stalks subways, tenements, nightclubs,and even government installations as he takes his vengeance out on a horde ofgun-toting bad guys. Taking a page from the visual style of famed directorJohn Woo, as well as TheMatrix, Max Payne lets the player launch into a slow-motion modegenerally known as "bullet time," which makes dodging enemy fire and dishing outyour own return fire a breeze, all while leaping side to side. While this looksextremely cool to do, it also evens the odds and can only be used for limitedamounts of time, making it a strategic as well as aesthetic option. And speaking of aesthetics, the game is packed with exciting moments, weapons,and locations, even if the enemies get a little redundant after a while. Thelevel design ranges from inspired (a multilevel parking garage) to humdrum (awarehouse) and several levels actually take place in the twisted wonderland ofthe hero's warped psyche. The graphics are state of the art, though admittedlythe PlayStation2 doesn't have the power to render them as well as the Xbox orPC, but most people won't notice the difference. The introduction scenes consistof painted photos presented in graphic-novel style, which is a stylistic choicethat pays dividends, even though the writing is hilariously bad and the voiceacting is, if possible, even worse. Needless to say, all this is violent, disturbing, and not at all for the kids.Pay attention to the Mature rating; it's not there for decoration. --BobAndrews Pros:
Asin: B00005OLX1 |
$19.99 |
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Resident Evil 2 CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review Raccoon City has been overrun by the living dead, and you are one of only a dwindling handful of survivors. You must escape the doomed city or become part of a ghastly new food chain: one with you at the bottom. You play as either Leon Kennedy, a rookie cop who's having a really bad first day on the job, or Claire Redfield, sister of one of the stars of the original Resident Evil. Leon and Claire's meeting is depicted in a visually stunning, B-movie cutscene. They're quickly separated, but occasionally meet up throughout the game. Right after the gruesome intro, you're dumped into the thick of things and have to dash through the devastated city streets, fleeing from one horde of zombies after another. As you make your way to a supposed refuge--the city police station--you find evidence that the citizenry fought bravely against the undead menace--and lost. Smashed barricades, abandoned police cars, boarded-up stores, dismembered bodies, and hundreds of expended bullet shell casings are all-too-common sights. Once you reach the station, you discover the remains of a siege. The defenders' desperate final hours are recorded in a fragmented journal. Its pages detail a possible escape route through an underground passage. Did the cops make it out? The alarming number of zombies wearing tattered police uniforms may be a clue. Resident Evil 2 keeps the terrific puzzles and action of the original while vastly improving cinematic qualities such as dialogue, camera angles, cutscenes, atmosphere, and location design. An instant survival horror classic, Resident Evil 2 has it all. --John Cocking Pros:
Features Asin: B00000I1BJ |
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Warcraft 2 Battle Chest CD-ROM list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review WarCraft II isn't exactly the freshest real-time strategygame on the market, but that doesn't mean it's any less fun than it usedto be. For those of you who missed it the first time around, WarCraftII is set in a fantasy realm where knights hack at trolls withswords, deadly spells crisscross the battlefield, and powerfulfortresses dot the landscape. The game pits the evil orcs against thehumans, letting players choose whichever side they want in a series ofbattles over the world.With the WarCraft II: Battle Chest, players can experience themagic of the original game along with the added enhancements of theBeyond the Dark Portal expansion pack. Rounding out the BattleChest is a complete strategy guide that will walk beginners throughthe basics and provide more experienced players with advanced tactics sothey can master the game. That's good, because players will need all thehelp they can get challenging other WarCraft II fans online. It'spossible to challenge one to eight other players on the developer's freeBattle.net servers, while more solitary gamers can immerse themselves inone of the fun single-player campaigns or stand-alone missions.WarCraft II's finely balanced gameplay has lost none of itscharm, even if the graphics are aging. In most missions you start with asmall force and must gather enough resources to build a strong base ofoperations that can field a formidable army. We had the most fun withthe set-piece battles, where we had to shepherd a few beleaguered troopsacross an enemy-infested map to either link up with a larger force onthe other side or protect a hero on his way to some goal. Blizzard isfamous for delivering games with terrific production values, timelessgameplay, and lots of extras, and the WarCraft II: Battle Chest isan inexpensive reminder of why the company has such a terrificreputation. --T. Byrl Baker Pros:
Features Asin: B00003OPCY |
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Civilization 3 CD-ROM (31 October, 2001) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Sid Meier's name is synonymous with outstanding games, particularlyturn-based strategy games. From the original Civilization toColonization to Alpha Centauri, Meier has been behind some of thebest games ever made. Now we can add Civilization III to the list. Thethird installment in Meier's signature series offers all the outstandinggameplay featured in the first two games while including new features andrefinements that keep the series fresh and engaging. Civilization III offers 16 playable civilizations, and each has its ownstrengths and bonuses. The game begins in the year 4000 B.C., when yourcivilization is nothing more than a primitive tribe, and each turn progressesthe game forward in time. You manage growth, military production, citydevelopment, diplomacy, and scientific research as your civilization grows froma single village to several towns to a continent-spanning metropolitan sprawl.The fun is in deciding whether to research writing or the wheel, whether tobuild a musketeer to take out an encroaching enemy pikeman or direct your cityto work on the culturally significant Sistine Chapel. There are five ways to winthe game, ranging from wiping out the other civilizations with military power todefeating them through cultural dominance, which is one of several new victoryconditions. Fans of Meier's other turn-based games will find the same addictive gameplaypresent in Civilization III. Building off the gameplay are several newadditions, specifically the new cultural rating and the new resource managementoptions. Every turn, each civilization earns culture points based upon how manywonders and other culturally significant structures are built within its cities.The higher the culture rating, the faster your civilization's borders grow. Ifyour border extends to an enemy city, it's possible to capture that city withoutshedding any blood; the city's citizens will be attracted by your culture andwillingly rebel. The other big change is that you must collect raw materials in order to buildcertain units. For example, oil and rubber are required to build modern units,and if those resources aren't within your territory, you'll need to negotiatewith other civilizations for them. And because the game's negotiation process isvery deep and involved, you may find yourself cut off from key raw materials ifyou're at odds with other civilizations, which, in turn, will weaken youmilitarily. The AI powering rival civilizations is quite good, and is capable of negotiatingcomplex arrangements with both your civilization and other civilizations. Thesenegotiations run from simple trade agreements to complex mutual protectionpacts, and it's not uncommon to find an enemy civilization taking steps toisolate you from the rest of the world. There are a few minor issues with the game, most notably with unit imbalancesand the tedious endgame, which can drag on forever. These are minor problems,however, and don't detract from the overall experience. Fans of Sid Meier'sother games, or anyone looking for a fun and challenging gaming experience, oweit to themselves to pick up Civilization III. --P. Meyer Pros:
Features Asin: B00005JC8D |
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