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    Pokemon Crystal
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge (02 August, 2001)
    list price: $29.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Pokémon Crystal is to Pokémon Gold and Silver what Pokémon Yellow is toPokémon Red and Blue. It features severalminor upgrades from its predecessors, but in essence it's still the same game.The classic Pokémon formula of adventuring, collecting, and battling isat a series best with Crystal. This is one of the best and most addictiverole-playing games for the Game Boy Color.

    The most notable feature is theselectable female trainer who has her own set of animations and backgrounds.This is a great option for female Pokémon fans who were previously stuckplaying the game as a male character. There are also subtle improvements to thecell phone system, HM moves, and prebattle animations. Rival trainers' phonecalls are now more plentiful and pragmatic. HM moves, which are requiredthroughout the game, are available at the push of a button--you'll no longerhave to navigate menus to use these moves. Lastly, seeing a Pokémon's newanimation makes encountering new creatures more fun than before.

    If youhaven't played Gold or Silver yet, Crystal is definitelythe way to go. If you've played those previous games, Crystal has onlyenough new features to justify a purchase from Pokémon fanatics. Thisgame is compatible with the link cable, Game Boy printer, and PokémonPikachu 2. It's playable on Game Boy Color and Game Boy Advance only, and can beplayed on a television using Pokémon Stadium 2 and a Transfer Pak.--Raymond M. Padilla

    Pros:

    • New female trainer
    • Prebattle animations are cute
    • Lots of subtle improvements
    Cons:
    • Too similar to Gold and Silver
    • Mobile phone features not in the U.S. version
    ... Read more
    Reviews (254)

    5-0 out of 5 stars Crystal ?, You betcha!
    After the new gold and silver, Pokemon Crystal might be one of the greatest games Pokemon created. Unlike all of the revisions and new versions of Pokemon, You might want something better. What crystal allows you to do is that it is the only game to capture 90-95% of johto Pokemon wild.More things is that crystal was the first pokemon game that allows you to choose if you are a boy or a girl. You can make Pokemon hold items.You can also play in real time. After 150 Pokemon, you might think there is more. Well there is!! Crystal also includes 2 dirfferent types of Pokemon, steel and Dark. It was also the first to have these types. Bad things about crystal also means it seem to be a long game that might take forever! But can you handel 16 gym leaders through the game? However, the greatest thing Crystal can do is that you can get legendary Pokemon before the game. the badest thing for crystal is that you need to trade 27 out of 250 poke'mon.That's the number doubled of red blue or yellow!!

    In all, this is a great game for long trips inside a airplane or a car.

    5-0 out of 5 stars This is really Awesome!
    I like the crystal, gold, and silver line better than all the rest of the pokemon games. 1.) you have to get 16 badges, which include Jhoto, the new world and Kanto, the old world. Kanto is 4x harder too. 2) no more annoying legendary birds! 3.) eevee gets 2 new evolutions, Espeon (the best one) and Umbreon (the average one.) you can be a girl too!

    5-0 out of 5 stars My All Time Favorite
    For people who have started to read my reviews I am a all time gamer, and this is my all time favorite game. This game is LOADED with stuff to do, figure out puzzles, capture pokemon, win battles and more! Here are the good and bad in my opinion:
    Good
    -Loaded with stuff takes a while to play (a good thing)
    -So many pokemon to catch and raise
    -The battles bring out the true trainer in you
    -The pokemon now make noises and move when summoned
    -You can choose gender
    Bad
    -Sometimes you can get very stuck
    -Some of the puzzles need the game guide to figure out in my opinion
    -The graphics aren't as good nowdays
    Note that all the pokemon games are good and that I think this game appeals to all ages. ... Read more

    Asin: B00005LBHM
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Nintendo Game Boy Advance (Gameboy)    4. GBA    5. Strategy (Strategic)   


    Dragon Warrior Monsters 2: Cobi's Journey
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge (28 September, 2001)
    list price: $29.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Like its companion titleDragon Warrior: Monsters 2,Tara's Adventure, the plot of Dragon Warrior: Monsters 2, Cobi'sJourney takes you to the island of GreatLog, where, as a member of a familyof monster farmers, you complete a series of missions to keep the island fromsinking. Cobi looks for magical keys, explores a number of alternative worlds,performs reconnaissance for an impetuous king, and even joins the circus. Butcollecting and breeding monsters is the real meat of this game, and is the areawith the most intricate and addictive gameplay.

    Each monster has its own complex set of characteristics, and can be matched withany monster of the opposite gender to produce a new member of Cobi's monstermenagerie (don't worry: the actual breeding takes place offscreen). The resultsof monster breeding can be surprising, and allow for nearly endlessexperimentation. Of course, your responsibilities don't end with breeding: youmust also take your monsters out on missions to give them experience and keepthem sharp. Let your monsters languish for too long on the farm and they'll getlazy and disobedient.

    The monster breeding by itself wouldn't be much fun if it weren't for the game'simaginative settings and strong characters. Despite the Game Boy's modestgraphics and sound capabilities, the game evokes distinctive atmospheres andpersonalities through an inventive use of textures and dialogue boxes. Themultiple menus necessary for successful navigation of this world at first appeardauntingly complex, but the interface does a good job of leading you along untilyou get the hang of things.

    Dragon Warrior: Monsters 2, Cobi's Journey stresses creativity andconstructive behavior over conflict. While it's true that you can hardly takethree steps without your monsters getting into another fight, the violenceitself is not at all graphic, and outcomes rely as much on strategy andrelationships as on brute force. The world of the game is a gentle and whimsicalone where nothing too bad ever happens. Even if one of your monsters hasthe misfortune of getting killed, it follows you around in a cute little coffinuntil you can arrange for a resurrection.

    The one disappointment with Dragon Warrior: Monsters 2, Cobi's Journey isnot so much with the title itself as with its much-hyped interaction with itscompanion title, Dragon Warrior:Monsters 2, Tara's Adventure. Linking with another Game Boy Colorrunning either the same cartridge or its companion title enables, among otherthings, monster swapping and multiplayer adventuring, but the layouts, plots,characters, and dialogue are virtually identical in Tara's Adventure andCobi's Journey. The addition of a few extra monster types and spellshardly justifies the expense of a second game cartridge.

    But never mind. Dragon Warrior: Monsters 2, Cobi's Journey provides morethan enough fun missions, engaging characters, and imaginative settings to rateas a smashing success as a standalone. --David Stoesz

    Pros:

    • Minimal violence
    • Battery save feature lets you bookmark your progress without using passwords
    Cons:
    • Virtually identical to Dragon Warrior Monsters 2: Cobi's Journey
    • Missions can lead to aimless wandering
    ... Read more
    Reviews (19)

    5-0 out of 5 stars it's NOT a flaw...
    I just wanna say that the 'flaw' some reviewers mentioned IS NOT a flaw. The 'supposed to be fixed' flaw is..

    "Another flaw is that the bugs in the combat system were never fixed (if you assign a monster to attack another monster and the monster you want it to attack dies before yours has a chance to strike, the attack goes to waste. In other RPGs, when this happens, the attack is usually inflicted onto another target, but not here.)"

    What this means is that instead of just executing commands or button-smashing, you gotta assign appropriate command to your monsters; you gotta know your enemies. There is no such thing as 'wasted' attack/command because you should know how much attack and magic would take an enemy monster away, what specific spell/how many times will wipe them out, and etc.You are playing a role-playing game here; monsters simply follow what YOU ordered them to do...they don't simply decide on their own and decide to be 'effective' by cutting down the 'wasted' attack all of sudden.

    I know I'm being a 'jerk' here...and may be they are right..it was a bug, which was supposed to be fixed.However, being a Dragon Warrior Mosnters lover, I just had to get it out of the system.Any game has some kind of flaw.However, when a specific feature of a game, which is specifically designed for a specific reason, is being labeled as 'flaw/bug' then it's a different story.

    My apology for those who said it's a bug/flaw (not trying to criticize your review, simply stating my opinion), but you gotta say what you gotta say, right?

    Enjoy a 'flawless' game, at least before my 'biased' eyes.

    5-0 out of 5 stars Even Better Then Dragon Warrior Monsters 1!!!
    I never thought it was possible to make a game better then DWM 1.But somehow, they created a game with better graphics, faster walking, cooler guys, KEY WORLDS, and a whole new family of cool water based monsters.The key worlds make it way easier to train your monsters.The all new water family is super cool.There are all new "Best of their family" type monsters and cool new ???'s.It is also a lot easier to make Darkdrium(the "best ??? family monster").It only gets better.There are 2 parts of this game Cobi's(older brother) and Tara(younger sister).Tara's is better for making the ??? family monsters anf Cobi's is harder to beat.The game is just to good to put in one cartrige.To bad it isnt like those never ending Final Fantasy games and stops at #2.I would really suggest buying this game!!!

    5-0 out of 5 stars Yes, it is Worthy Sequel of Dragon Warrior Monster
    Dragon Warrior Monsters 2: Cobi's Journey is the sequel of Dragon Warrior Monsters for Gameboy Color. I spent 140 hours in total for the first game and that alone tells how much I was in love with the game. Trust me, I was dying to play the second one especially when I heard of its enhancements from the Dragon Warrior Monsters. So how do I feel about the game after spending about 70 hours to finish the second one?I'm very satisfied, not as much as the first one, however, very glad I did.

    The obvious change from the first one is that they created two games, just like Pokemon (which I thought it wasn't necessary at all/ and I'll give you my reason why later). So what you could do is exchange certain monsters between two games for those who want to collect everything.(personally I do not like the pokemon idea when I have no one else to trade with, especially when you are in your late 20s..) The reason I didn't like having two almost identical games plot is because you need both games in order to unlock the one special stage, which gives you the access to the ultimate stage at the end although it's not necessary to finish the game. And I do not see myself playing almost same game again in order to gain that access. If they have created both game with substantial difference, not just some exclusive monsters, but with different story lines and plot, then it would be attractive enough to play the second game to gain that last access.

    Ok, I do not want to give you the impression that this game isn't worth playing by giving you some of my complaint.However, this game excels great in plot from the Dragon Warrior Monsters. In Dragon Warrior Monsters, you are traveling through bunch of maze and encounter boss at the end, period.However, in the Dragon Warrior Monsters 2, which has to be the biggest enhancement from the first one, is composed of literal stories, just like Dragon Warrior games. THIS LITERALLY FELT LIKE PLAYING OLD DRAGON WARRIOR GAMES ALL OVER AGAIN WITH MY PRECIOUS MONSTERS ON THE SIDE (ok, I just sounded like Gollum from the Lord of the Rings..)Do you know how great this is???It's like having second Christmas for those who are thirsty for more Dragon Warrior games, seriously. They have also increased the categories of monsters substantially, which added numerous monsters to the original Dragon Warrior Monsters.

    You are probably thinking this game gotta be better than the first one, especially with its real story lines and more monsters, right? Well, it's not that simple, however. There's no argument that the second one is much better because of its real story lines. However, I believe the biggest difference, or sort to speak the deciding factor between two games, comes to be the combination of core of story line and the music. Although the second one has much better story line compare with the first one, where you just wander around in bunch of maze, second one does not quite provide that compelling reason for the player, or the main character in the game to pursue what he/she is pursuing ultimately.In the first game, Terry had to find his kidnapped sister, training his monsters vigorously, winning various tournaments to save his sister, ultimately gives you this THE reason for going through all that hardship. However, in the second game, Cobi goes through series of wonderful story lines in order to find this `plug', to prevent kingdom from being sunken, which was caused by this mischievous princess, whom I felt like spanking for his attitude problem.First one's story line was justified by the ending, ultimately saving Terry's sister, however, second one had very strong story content, yet weak ending with much less motivating force than the first one.
    This is just my opinion; I mean who really cares about the driving force of the character, right?Well, it meant a lot to me somehow and I could somehow feel for the Terry, who's child himself yet going through all the training and hardship to find his sister.I believe that I felt that way because of the music. First one had this series of incredible music, which definitely added not only to the atmosphere but combined with the story line and creates this incredible EXPERIENCE, which becomes very satisfying/rewarding at the end. However, the combination of the story and the music in the second one does not create same level of experience despite of its excellent story and music.

    The bottom line is you will buy and play this game no matter what if you've enjoyed the first one. And trust me, you will enjoy this one tremendously as well.I do not know what to tell you if you are new to the series...I would suggest that you would play the first one then move on to the second one. (and I guess you wouldn't be looking at the review in the first place if you haven't played the first one)

    You know what, I think I'll play the Dragon Warrior Monsters 2: Tara's Adventure to unlock the ultimate stage on the second thought; Writing this review convinced me that it's definitely worth playing, AGAIN.

    Enjoy them. ... Read more

    Asin: B00005N9WS
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Action    4. Adventure    5. Fantasy   


    The Legend of Zelda: Oracle of Seasons
    Average Customer Review: 5.0 out of 5 stars
    Game Cartridge (17 May, 2001)
    list price: $34.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    One of two new Zelda games for the Game Boy Color, TheLegend of Zelda: Oracle of Seasons is the more action-focused titleof the duo. The Triforce has alerted Link to trouble in the land ofHolodrum, where the General of Darkness has kidnapped Din, the Oracleof Seasons. The villain hopes to transform Holodrum into a wasteland bychanging the order of seasons. It's up to you to help Link saveHolodrum by rescuing Din.

    The game features more combat and fewer puzzles than its sister, makingit better suited for younger gamers. Its mechanics and menus aresimilar to those found inLink'sAwakening, also for the Game Boy. This is classic overheadrole-playing at its best. The key item in this game is the rod ofseasons, which allows Link to change seasons at will. For example, animpassable lake becomes a quick stroll by using the rod to changeseasons from summer to winter.

    Although this game is extremely enjoyable on its own, you'll want touse it in conjunction with its sister title:Oracle of Ages.After you complete one game you'll be given a password that lets youbegin with all your items, statistics, and progress intact in theother. Certain characters will appear only by playing both games. Byusing a link cable, players can trade items. Game Boy Advance userswill find a store that's exclusive to them.

    While this is one of the best Game Boy titles ever, a truly sublimeexperience can be had playing it with its companion title. --RaymondM. Padilla

    Pros:

    • Hours of outstanding gameplay
    • Great as a standalone; outstanding in conjunction with its sistergame
    • Nice bonuses for Game Boy Advance owners
    Cons:
    • Lots of reused sound effects from previous Zelda games
    • Longtime gamers might find the story and level design contrived
    • Your thumbs will get sore from all the battles
    ... Read more
    Reviews (124)

    5-0 out of 5 stars A Truly Amazing Game
    I own both Zelda: Oracle of Seasons and Zelda Oracle Of Ages. Both of these games Are truly amazing. I found Seasons to be a bit more challenging than Ages. If you are a first time Zelda player I would reccommend getting Ages and if you like it then get Seasons. I am on the final boss of Ages and it only took me 5 days to get to that point. But take into consideration that once I get a new game (especially a Zelda game) I play it non stop. So if you are looking for a more complicated, battle packed Zelda game then this one is for you.

    4-0 out of 5 stars I'd rather save Nayru, Oracle of Ages
    I played Oracle of Ages first, and it was a better game, although both are worth playing.

    When they say that Oracle of Seasons is more focused on the combat, they're not kidding!There were very few puzzles and, in my opinion, a lot of meaningless sword-swinging.Most of the bosses need to be hit by the sword many times and then they are defeated.In Ages, you actually had to use the item that you just got.Up to the boss, Onox, it is really easy.Getting from level to level was a little hard for me, but that's because I always overlook the obvious.Other than that, it went so much faster than Ages.

    Unfortunately, I haven't been able to defeat Onox yet.I can't even get past the second stage!I don't understand how a sword can't cut through him but if you use hero's skill it can!He's a chunk of rock! So the boss is HARD!

    The Maku Tree isn't as loveable as in Ages.He just sleeps!Doesn't even hit on you...

    As in all Zelda games, it's much more enjoyable if you take it slow (although it's hard in this one) and talk to all of the people in it.They have funny things to say!One of my favorite parts is Subrosia with the Like-Likes!They're so cute!So instead of traveling through times, you change the seasons and go through portals to Subrosia.Dancing there is great!It's a little easier than the Goron dancing, though they are both difficult.

    About the seasons...it gives the game a lot more flexibility in how the levels can be arranged.Instead of having 2 ages, you get 4 seasons, each with different "hidden" parts.I really like how you can bounce on the flowers in the spring!And the people say different things at different times!It is fun!

    You get to see many of the same characters as in Ages, the important ones as well as the town folk.And there are some different items.I especially liked the Magnetic Gloves and Roc's Cape.The level design is pretty straightforward and the dungeons are rather easy.

    Overall, it's a good game to play, but you should definitely try it's companion too.I can't use the codes to link them yet until I beat this one, so I'll try!

    Great music, as always!

    Get this game and Ages, so that you can further your Zelda gaming skills!

    5-0 out of 5 stars A must have.
    I am fairly new to games, and have only been playing them for about a year now. I heard a lot of good things about TLOZ series, and decided to give this game a try. Well, It sort of took a little while to grow on me, but I ended up loving this game. It is just good in every aspect. It can be very challenging, has a pretty good storyline, and is also quite lengthy. This is the first game I every played that took me longer than just 4-5 days to beat. In fact, I played it for at least a month before I beat it.

    In this game you play as Link, the hero of Hyrule who was sent to the land of Holodrum to rescue a goddess named Din, who has been captured by the dark lord Onox. Din is the oracle of Seasons, and Onox plans to use her to his advantage; casting the seasons of Holodrum into chaos. You have to find eight essences of nature, by traveling through eight dungeons. These dungeons are filled with all sorts of challenges, and will require some thought. I was never stuck too long in a dungeon. However, getting to the dungeons can be a problem. Your "guide," the Maku tree, will give you a vague hint as to where the next dungeons lies. However, he will give absolutely no inclination as to the three or four things you must do to get there, which could include finding a rusty bell in a strange place, and then giving it to a pirate.

    The dungeons themselves are great, although they all follow a certain pattern. Link must basically find his way through the dungeon, find a new item, fight a mini-boss, and then fight a big boss. Every single dungeon is designed that way, but its just a small thing. Don't worry, you'll be challenged by every single one.

    The graphics are pretty good for a GBC game. The view is from the top-down, and you can see every character clearly, right down to there facial expressions.

    The hardest part to this game is actually the bosses. It took me a week to beat the final boss of a game, and I never beat any boss in less than three tries. I have never played a game with such hard bosses.

    The oracle of seasons is a great game. I loved it, and I bet you will too. ... Read more

    Asin: B00005ATSM
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Nintendo Game Boy Advance (Gameboy)    4. GBA    5. Action    6. Adventure   


    Legend of Zelda: Oracle of Ages
    Average Customer Review: 5.0 out of 5 stars
    Game Cartridge (17 May, 2001)
    list price: $34.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    One of two new Zelda games for the Game Boy Color, TheLegend of Zelda: Oracle of Ages is geared towards the cerebralgamer, with its heavy focus on puzzle solving. The Triforce has alertedLink to trouble in the land of Labrynna, where the evil sorceress Veranhas possessed Nayru, the Oracle of Ages. Veran travels back in time,setting up events that lead to a world where evil dominates. It's up toyou to help Link stop Veran and set things straight.

    Game mechanics and menus are similar to those found inLink'sAwakening, also for the Game Boy. As in almost every Zeldagame, you have to traverse eight dungeons and find eight key items. Theharp of time is vital to your quest--it's required to manipulate eventsand stop Veran's rewriting of history.

    Although this game is extremely enjoyable on its own, you'll want touse it in conjunction with its sister title:Oracle ofSeasons. After you complete one game, you'll be given apassword that lets you begin with all your items, statistics, andprogress intact in the other. Certain characters will appear only byplaying both games. By using a link cable, players can trade items.Game Boy Advance users will find a store that's exclusive to them.

    While this is an excellent game, it might be too complicated foryounger gamers or those looking for mindless fun. --Raymond M.Padilla

    Pros:

    • Dozens of crafty puzzles
    • Great as a standalone; outstanding in conjunction with its sistergame
    • Nice bonuses for Game Boy Advance owners
    Cons:
    • Lots of reused sound effects from previous Zelda games
    • Longtime gamers might find the story and level design contrived
    • Be prepared for many puzzle-induced headaches
    ... Read more
    Reviews (103)

    5-0 out of 5 stars Best game ever
    This game is awesome beyond all of the zelda series.It has a excellent story line and is perfect,.

    5-0 out of 5 stars Legend of Zelda:Oracle of Ages.......
    One thing I absolutely despise about alot of Gameboy games, anymore, is how you have to buy them in twos just to be able to finish them. Such is the case with Legend of Zelda:Oracle of Ages & Oracle Seasons.Originally planned as a trilogy, this two-part adventure is exceptionally good which is why I highly recommend that you add them to your collection.
    It all begins in Oracle of Ages. Veran(The Sorceress of Shadows) kidnaps Nayru(The Oracle of Ages). Because Link feels directly responsible for her kidnapping(as you find out while playing the game), he sets out to find her and save her. With the Harp of Ages, he travels between the past and present meeting familiar faces (some of which you'll recognize from Ocarina of Time)in his effort to make things right. That's when the storyline deepens and the fun truly begins. Rest assured, though, he's not alone in this one. Along the way, he enlists the help of Moosh, Dimitri, and Ricky.
    Out of two games, in my opinion- this is the harder game of the two...but the most rewarding. I think Capcom did an outstanding job with their first effort in the Zelda series and I hope Nintendo continue to let them develop future installments for the Gameboy and the Gameboy Advance.
    Again, I highly recommend you add these games to your collection. They're awesome.

    4-0 out of 5 stars The series just get better with every new game!!!!
    I like Ages because it has lots of puzzles. I love puzzles better than fighting, so I chose this game as a favorite beacuse the storyline is really clear and has great sounds and graphics. I'm not saying Seasons is bad, though. The best part in when you link up, because you really get more out of your games. I would recommend Ages to anyone that loves puzzles. ... Read more

    Asin: B00005ATSN
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Nintendo Game Boy Advance (Gameboy)    4. GBA    5. Action    6. Adventure   


    Dragon Warrior Monsters 2: Tara's Adventure
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge (28 September, 2001)
    list price: $29.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Dragon Warrior: Monsters 2, Tara's Adventure takes you to theisland of GreatLog, where, playing as Tara--a member of a family of monsterfarmers--you complete a series of missions to keep the island from sinking. Taralooks for magical keys, explores a number of alternative worlds, performsreconnaissance for an impetuous king, and even joins the circus. But collectingand breeding monsters is the real meat of this game, and is the area with themost intricate and addictive gameplay.

    Each monster has its own complex set of characteristics, and can be matched withany monster of the opposite gender to produce a new member of Tara's monstermenagerie (don't worry: the actual breeding takes place offscreen). The resultsof monster breeding can be surprising, and allow for nearly endlessexperimentation. Of course, your responsibilities don't end with breeding: youmust also take your monsters out on missions to give them experience and keepthem sharp. Let your monsters languish for too long on the farm and they'll getlazy and disobedient.

    The monster breeding by itself wouldn't be much fun if it weren't for the game'simaginative settings and strong characters. Despite the Game Boy's modestgraphics and sound capabilities, the game evokes distinctive atmospheres andpersonalities through an inventive use of textures and dialogue boxes. Themultiple menus necessary for successful navigation of this world at first appeardauntingly complex, but the interface does a good job of leading you along untilyou get the hang of things.

    Dragon Warrior: Monsters 2, Tara's Adventure stresses creativity andconstructive behavior over conflict. While it's true that you can hardly takethree steps without your monsters getting into another fight, the violenceitself is not at all graphic, and outcomes rely as much on strategy andrelationships as on brute force. The world of the game is a gentle and whimsicalone where nothing too bad ever happens. Even if one of your monsters hasthe misfortune of getting killed, it follows you around in a cute little coffinuntil you can arrange for a resurrection.

    The one disappointment with Dragon Warrior: Monsters 2, Tara's Adventureis not so much with the title itself as with its much-hyped interaction with itscompanion title, Dragon Warrior:Monsters 2, Cobi's Journey. Linking with another Game Boy Color runningeither the same cartridge or its companion title enables, among other things,monster swapping and multiplayer adventuring, but the layouts, plots,characters, and dialogue are virtually identical in Tara's Adventures andCobi's Journey. The addition of a few extra monster types and spellshardly justifies the expense of a second game cartridge.

    But never mind. Dragon Warrior: Monsters 2, Tara's Adventure providesmore than enough fun missions, engaging characters, and imaginative settings torate as a smashing success as a standalone. --David Stoesz

    Pros:

    • Minimal violence
    • Battery save feature lets you bookmark your progress without using passwords
    Cons:
    • Virtually identical to Dragon Warrior: Monsters 2, Cobi's Journey
    • Missions can lead to aimless wandering
    ... Read more
    Reviews (8)

    4-0 out of 5 stars Opinions, Opinions.
    This game is a pretty good one for those who are into the whole monsters collecting, training, and battling scenario. Highly recommended. Also, check out this title: Revelations:The Demon Slayer for the same reasons as of the above.

    4-0 out of 5 stars Two very different game for one price
    Any game that involves collecting monsters is going to draw comparisons to the all-holy Pokemon. It's unavoidable. So let's dismiss the assumption that Enix's Dragon Warrior Monsters 2 is a Pokemon clone. It is not. If anything, it's a merging of Pokemon and Monster Rancher. If you want to collect every monster imaginable, you're gonna need to put some of your fave beasts out to stud and breed whole new species. Dragon Warrior Monsters 2 is actually two games in one. The first half of the game is a very classical Japanese RPG. The kingdom's in trouble and it's up to you, the unsuspecting hero, to save the day. The second half is all about finding new monsters, building them up, breeding them, and repeating the process to infinity with the hopes of finding every last species. There are two separate games you can buy, Dragon Warrior Monsters 2: Cobi's Journey or Dragon Warrior Monsters 2: Tara's Adventure. Both titles are nearly identical. The same quest, the same results. But each title has unique monsters and magic keys. To reach all of the many lands of Dragon Warrior Monsters 2, you'll have to breed monsters and swap keys with a buddy playing the other game. Cobi and Tara are friendly siblings whose family has just opened a monster ranch on the tiny island of GreatLog. Their peaceful lives are soon disrupted when the irresponsible Prince Kameha and his monster sidekick, Warubou, accidentally destroy the GreatLog's navel plug (yes, you read that right). As often happens when an island's navel plug is destroyed, GreatLog begins to sink. Warubou acts as a temporary plug, but it is up to you as either Cobi or Tara to journey to five different worlds in search of a replacement plug. From here the RPG is pretty standard. Travel around fighting random monsters and talking to various people in the town. All this leads you to a Boss encounter where you finally retrieve the potential plug replacement. You can only take three monsters with you on each journey, the rest are left at your father's ranch. Choose wisely. Enix has done a nice job balancing this game. Monsters become increasingly difficult to defeat as you progress through the game, but never so much that it gets frustrating. Random monster encounters are never so common that they become annoying. On average, you'll hit one encounter on each screen. Battles aren't yours to fight, but are left for your monsters. The wilder a monster is, the less likely they are to follow orders in combat. Give them love (and boatloads of food) and they will become more obedient. Each monster is capable of learning skills that are of great help come combat time. All of the bosses are tough, but none are impossible to beat. The bulk of the game comes after the RPG is finished. Once the credits roll, you're free to search for magic keys that will unlock a myriad of worlds to explore, monsters to nab, and items to find. Breeding is the key to finishing both the RPG and finding all of the available monsters. Each monster will be either male or female. Choose a mom and a dad who are both 10th level or above and take them to Professor Monster at the Starry Shrine. Now it's time to dim the lights, put on some soothing Barry White, and let nature take its course. Apparently, Enix isn't too hot on parental values because before your newborn can hatch, mom and dad split, never to be seen again. And I mean never. Left behind is their powerful and unique offspring. With the link cable you can hook up with friends and battle your monsters, swap keys and monsters, or even breed two monsters together. The monsters that come from breeding with your buddy's crew are some of the best you can get. Breeding new creatures, exploring the many new worlds of Dragon Warrior Monsters 2, and dealing some smack-down to your friends adds a lot of depth to an already solid RPG. Dragon Warrior Monsters 2 is a step up from the original thanks to more monsters and the need to link up with a friend in order to truly finish the game. The RPG takes anywhere from 8-12 hours, but it's the monster ranching that makes the game a winner. It would have been nice if Cobi and Tara had two separate RPG's, but like the Stones said, you can't always get what you want. If you like Monster Rancher, this is the game for you. No, it's not as good or as addictive as Pokemon, but it is a great game nonetheless.

    5-0 out of 5 stars Dragan Warrior Monsters 2
    This is a great game with many monsters and secrets and FUN! It is the better version of Pokemon. ... Read more

    Asin: B00005N9WT
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Action    4. Adventure    5. Fantasy   


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