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    Conker's Bad Fur Day
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge (08 March, 2001)
    list price: $59.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Conker's Bad Fur Day is for adults, the ESRB has rated thisgame Mature; it should not be bought for--or played by or around--children. That stated, the story of the game is the following: Conker's very good night turns into a very bad day. He has to deal with a crazy and abusive world, all while suffering through a massive hangover. Conker encounters abusive paint pots; jabbering dung beetles; trigger-happy, scar-faced Tediz; and a belligerent giant, with only a frying pan as a means of self-defense. He is resourceful, however, and makes the best of his situation. The game combines elements of 3-D exploration, combat, and puzzle solving. It features cinematic cutscenes, movie parodies, facial expressions, dozens of unhinged characters, and 1- to 4-player deathmatch games in a variety of styles. ... Read more

    Reviews (165)

    5-0 out of 5 stars where?!?!?!?!?!
    I live in whitby ontairo, canada i need a CBFD game tell me where i can buy one please (in canada) or you could give me a store in toronto aswell i just need to get my hands on CBFD!!!!! please help a guy out and tell me where to get one

    5-0 out of 5 stars Where can I get one
    I know you are probably going to say go check google you loser or something like that but i have and this is the best i got and i need some of you people who know where to get CBFD in a store in whitby ontario or at least in toronto, canada so i can get one aswell but you are probably thinking ahh this is just a waste of time but please just tell me what store still sells CBFD in the year of 2005 please spare my life and tell me where can i get one??????!!!!!!!!!

    5-0 out of 5 stars Where can I get one in the year of 2005
    I have rented this game out before and I loved it but a few years later I wanted to buy it but have no idea where I can get one by the way I need a store in canada ontario if you know of a store which still sells Nintendo64 games and one of them is Conker's Bad Fur Day please send me a e-mail telling me the name of a store in which has the characteristics above. (my e-mail is "doughnut_dollar@hotmail.com") ... Read more

    Asin: B00004U1R2
    Subjects:  1. Video Games    2. Nintendo 64 (Nintendo64)    3. N64    4. Action    5. Adventure   


    Banjo Tooie
    Average Customer Review: 5.0 out of 5 stars
    Game Cartridge

    US | Canada | United Kingdom | Germany | France
    Reviews (103)

    5-0 out of 5 stars Enjoyable
    I got this game two weeks after it came out. At first i was nostalgiac of the first game, i liked the first game more. But after I got over that, i noticed how fun this game was compared to the first game. Each level was harder and more complex than the first. And even though there are only 8 levels, compared to the 10 in the first, it took me longer to beat this one. The graphics, i have to admit, were very impressive for a sixty-four bit console. The game itself was very hard and challenging, but in a good way. This was the right way to make a sequal.

    4-0 out of 5 stars Feels different from Banjo-Kazooie
    Even though this is the direct sequel to the Rare 1998 classic Banjo-Kazooie, and features much of the same gameplay and similar characters, I think that it just feels like a different game. It seems almost as different from Banjo-Kazooie as Donkey Kong 64 or Conker's Bad Fur Day does. The game just emanates a completely different atmosphere. I guess it's a combination of very different music, different moves, and new characters. Kudos to Rareware on that. People usually like a game that play the same as another game but feels different. I mean, it's a different game, isn't it? Who likes a game that plays AND feels the same?

    Ah well. Banjo and Kazooie's final N64 adventure takes them to the world beyond the valley in which they live in. It's a large world, larger than the cavern that Gruntilda calls her lair. The levels really aren't that much larger than the mammoth world featured in Banjo-Kazooie or even Donkey Kong 64, but it's amazing how Rare has fresh ideas even after creating over a dozen massive levels for the two aforementioned games. Ah well. The difficulty level of Banjo-Tooie seems to be tougher. It's sometimes harder to figure out what the heck to do for certain Jiggies, and there are so much more stuff to find this time around. Not only are there jiggies, but there are also: Jinjos, Cheato pages, honeycombs, and everybody's favorite notes! The massive amount of extra moves can also get overwhelming. Boss fights, which were MIA in Banjo-Kazooie are now here, and in every stage. The extra modes of play are a nice change to the typical Banjo-Kazooie formula. I haven't had a chance to play as Kazooie without Banjo, but I did get to control Mumbo. It wasn't really as I had expected, but fun nonetheless. The 1st-person shooter mode was obviously a chance to cash in on the successes of GoldenEye and Perfect Dark, but they were actually well done. The 1st-person shooter level in Mayahem Temple freaked me out, but hey. It's all about atmosphere.

    Rare has always been good at having distinct "tastes" to their games. I suppose what helps them are their awesome musical staff. Although the music in Blast Corps got on the nerves of some people, it definitely added to the feel for it. The somewhat-like-variations of the Bond theme in GoldenEye gave that game a unique feel. So on and so forth. Banjo-Tooie had good music that adds to its different mood, but it just didn't feel as excellent as Rare's fantastic score for Banjo-Kazooie. Maybe that's a good thing. Having the Gobi's Desert tune stuck in your head for hours is not exactly a pleasant experience. As far as sound effects go, Banjo's deep utterance for every jump is JUST NOT RIGHT! Argh! I can't stand it. Oh well. It's a good game nonetheless.

    5-0 out of 5 stars Banjo-Tooie: Best+Most Fun Game Ever!!
    They started out in Banjo-Kazooie as "not well-known and REALLY strange main charaters", but in Banjo-Tooie, that bear and bird duo really caught on as enjoyable and fun guys to have in a video-game.
    Banjo, the "slightly out of it" honey bear and Kazooie, the cheeky breegull started out in their previous game having Grunty, the evil witch, as their enemy because she wants to steal Tooty, Banjo's sister, in order to get her beauty. But in Banjo-Tooie, she doesn't really want to steal anyone's beauty, she is MAD and WANTS revenge!!! Chasing through Grunty's lair learning "novice moves" from Bottles, the mole, was simply a "kindergarden" learning experience compared to the "high school" more "advanced moves" from Bottles' brother JamJars.
    In Banjo-Kazooie, the good shaman Mumbo-Jumbo, assisted the bear and bird by turning them into an alligator, a pumpkin, etc., ect. But now, Humba-Wumba steps in to take his place. Mumbo still helps you in B.T., only this time, YOU control him! Navigate Mumbo around looking for things to do and your also able to almost "evaporate" enemys with your Mumbo-staff!
    Earlier in this review I mentioned Bottles' brother JamJars. Drill-Sargent JamJars teaches the Banjo-Kazooie team different moves and abilities to help you defeat bosses, harmful lava, quick-sand, toxic waste, and anything else that might kill you. You also learn how to use special pads that let Banjo and Kazooie split up!
    With it's great grafix, great charater cast, long game-play time and plot [it took me about two or three days worth of gameplay to win], improved plot worlds and sub-worlds, better theme music [not that B.K.'s music was bad], I rate it "THE BEST GAME EVER MADE FOR THE N64 AND BEST GAME OF ALL [the second best game is and was B.K.]." I give Banjo-Tooie 5 GOLD STARS!!! :D Great job, Rare* and Nintendo*

    *[Both Nintendo and Rare are copy-writen names, and are NOT to
    copied unless you have direct permission from the company.] ... Read more

    Asin: B00004SWLT
    Sales Rank: 2535
    Subjects:  1. Video Games    2. Nintendo 64 (Nintendo64)    3. N64    4. Action    5. Adventure   


    Banjo Kazooie: Grunty''s Revenge
    Average Customer Review: 4.0 out of 5 stars
    Video Game (15 September, 2003)
    list price: $29.99 -- our price: $14.99
    (price subject to change: see help)
    US | Canada | United Kingdom | Germany | France

    Features

    • Over 20 fighting moves
    • Transform into a mouse, a tank and more
    • For 1 player
    • Crazy fighting/exploring game featuring Banjo-Kazooie
    • Six worlds with over 60 different trials
    Reviews (20)

    5-0 out of 5 stars A fun game
    This game is fun and has good graphics I recomend it for people who think a lot of games are to hard. This game might be toeasy for hard core gamers but kids will enjoy it. Once you figure it out it's kind of easy but I think it's my favorite game for GBA so far. Get it if you like BK games.

    5-0 out of 5 stars nice addition to the banjo-kazooie series
    Well I love the original two for the N64 and when I saw all these great reviews for the game when I first read them,I decided to buy it...

    and boy was it worth it!

    The graphics are beautiful,the music,voices,and sound effects are what you'd expect from a banjo-kazooie game(which are good)and the gameplay is wonderful! There's races you compete in,time trials and the works,just like in the other two for the 64. I highly recomend this game for you to add to your collection,and if you loved the other two banjo-kazooie games,you're more than likely going to love this one.

    1-0 out of 5 stars THIS GAME SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    THIS IS BY FAR THE VERY WORST BANGO KAZOOIE GAME I HAVE EVER PLAYED IN MY LIFE. BECAUSE OF THIS GAME I AM NEVER BUYING ABSOLUTELY NONE OF BANGO KAZOOIE MERCHANDISE.PLEASE DON'T BUY THIS, I BEG OF YOU. YOU WILL BE WASTING YOUR MONEY. I WOULD GIVE IT NO STARS AT ALL BUT THE LOWEST I COULD DO IS ONE STAR. ... Read more

    Asin: B0000C88HW
    Sales Rank: 1787
    Subjects:  1. Action    2. Adventure    3. Fighting (Fight, Fights)    4. Video Games    5. Nintendo Game Boy Advance (Gameboy)    6. GBA   


    $14.99

    Banjo-Kazooie
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge (10 January, 2000)

    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Banjo-Kazooie mimics the look and feel of Mario 64, a truly innovative and visually stunning game that belongs in any Nintendo 64 collection. But don't brush off this 3-Daction-adventure as an uninspired clone. On the contrary, Banjo-Kazooie introduces more than enough originality to warrant a spot next to its famous mentor.

    The game introduces two of the most charming virtual heroes in recent years--the goofy, floppy honey bear, Banjo, and his faithful, feathered sidekick Kazooie. In the game's introduction, we discover that the sinister witch Gruntilda not only nabbed Banjo's sister Tooty, but stole her beauty as well. Naturally, it's up to the bear-bird team to retrieve Tooty and rid the world of one darned inconsiderate witch.

    In this beautifully-rendered and massive game world, players run, jump, swim, climb, and flip over obstacles, defeat all sorts of "baddies," and find and collect numerous items and clues that help the quest to progress. Playing as both Banjo and Kazooie, players hone their characters' actions, learning nearly two dozen special moves that help players expertly defeat foes and successfully tread through the nine worlds.

    Banjo-Kazooie is one of those games that can demand hours upon hours of perseverance, patience, and learning of skills to complete. But don't let that discourage you. This epic game is so much fun that reaching the end will be an afterthought. --Eric Twelker

    Pros:

    • Nicely-paced game world filled with well-designed challenges
    • Excellent character control with numerous special moves
    • Gorgeous graphics
    Cons:
    • Numerous--often complex--special moves may discourage some casual gamers
    ... Read more
    Reviews (105)

    5-0 out of 5 stars Nothing like it! Winter of 98 with my gal. Donkey Kong!
    I have never played anything like this since. Everything from SlyRacoon, to Ratchet and Clank, owe it to this.

    Wicked witch Gruntilda takes Banjo's sister to hey layer, miles away in a realistic 3D cartoon world.

    Banjo is a bear with Kazooie a bird in his backpack that can help him jump and fly and basically you learn to do lots of things with it. You solve puzzles via action and collect tolkens across lovely maps. Mumbo Jumbo transforms Banjo into some other creatures along the way. You can fly. It was amazing. A full adventure all the way to end. We played it for months and I have NEVER played anything like it again. The makers of Donkey Kong released it at the best time. It is now up to the future generations to make adventure concepts better than this one. This is one of the best N64 games ever.

    2-0 out of 5 stars Tight controls, but suffers from a severe case of vapid cute
    I strongly disliked this game at first.The cutesy characters, mind-numbing storyline, and abundance of throwaway dialogue was a little too much, and it otherwise seemed to be an awkward Mario 64 clone.

    Well, time has passed and I've given it another shot; played it more than halfway through, actually.I've changed my mind...initially, it's appeal was completely elusive.I get it now.The play mechanics are incredibly solid, Banjo is a joy to control, and some of the challenges are quite satisfying to complete.

    It's got a lot going for it, so it's a shame that the positive elements are trapped in such a...I've got to say it...stupid game.

    Harsh, I know, but really - the characters, worlds, dialogue and "plot" are dreadfully thin.I know, a platform game is about jumping, running, and figuring out little puzzles, but aesthetics count for something too.It's got to be wrapped up in an interesting package, and if you're over the age of 8, Banjo simply isn't.A rhyming witch?A bird that constantly tosses out insults like "crustacean butt"?There is absolutely no creativity outside of the programming - design and storyline seems very rushed, as well as stolen from a mish-mash of Disney movies.

    So while there are satisfying elements to it, Banjo-Kazooie can feel severely empty for anybody but the very young.A shame, because it's not impossible to make a simple platformer that everybody can wholly enjoy.

    5-0 out of 5 stars My favorite game of all time.
    Just buy this to say you own it. It may be a Mario rip-off, but it seems to excel past Mario. Yes it is hard enough for old gamers and nice enough for young gamers. The music is happy and bouncy. In a nice way for anyone.
    The past is that your sister is kidnapped by a witch who plans on stealing her beauty. You are to team up with a bird and perform many combos to survive.
    You must collect puzzle pieces and musical notes to progress in the game. This game is harder than anything. Which will have your kid brother giving you the controller and you an excuse to play.
    Control is ok. But I will have to overlook it concerning how systems were back then. Special moves are quite worth the wait in the game and you wonder what is going to happen next.
    The ONLY problem is that Banjo seems to be there just for looks. You will use Kazooie everywhere. To swim faster, walk faster, attack, EVERYTHING!
    This game is by far the best I've played and wish they will release a new one again (Other than the sequel I've played and own.). Hell, they can release the same two games again for other platforms! ... Read more

    Asin: B00000DMAQ
    Subjects:  1. Video Games    2. Action and Adventure    3. Exploration    4. Nintendo 64 (Nintendo64)    5. N64    6. Action    7. Adventure   


    Golden Eye 007
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge (01 November, 1999)
    list price: $39.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    GoldenEye 007 has been a huge success for Rareware, and it's easy to see why. More than a simple movie translation, this has earned its top-seller status on its own. Fans of Doom and Quake will recognize the first-person shooter perspective, but there the similarity ends. James Bond 007 has too much style to simply blast everything in sight and move to the next level. No, as 007, the player has a variety of different missions to perform, each with its own specific objectives. Each mission follows the film closely, and so James must use stealth and cunning as much as brute force. But if you see a Kalashnikov rifle lying around, by all means pick it up.

    Controls are easy to master, which is impressive considering the variety of actions the onscreen hero can perform. James can run and walk at variable speeds, duck, pivot, hide, attach mines to enemy helicopters, block doors from opening, and more. The optional auto-aim feature is especially nice. Of course, James Bond is proficient in a wide variety of weapons. You get to use them all, from the trusty Walther PPK (with silencer) to double sets of full-auto machine guns.

    The game's faithful tribute to the Bond legacy includes briefing dossiers on each mission, complete with wisecracks from Q and flirtatious comments from Moneypenny. And the 3-D representation of locations and characters from the movie is very impressive. The Rareware team spent time on the set with digital cameras, and it shows.

    One of the distinguishing features of the game is the outstanding artificial intelligence of the enemies. When attacked, squads will rush to hit the alarm. If they make it, reinforcements come running. Enemy soldiers respond to being shot or blown up with chilling realism. According to Rareware, there are over 30 different animation routines that come into play, depending on where the soldier is hit. For those who prefer the challenge of human opponents, there are six clever multiplayer modes where up to four players can shoot it out, as teams or solo agents.

    With excellent gameplay, intelligence, and style, GoldenEye 007 is a first-person shooter that'll keep you coming back for more. --Jeanne Uy

    Pros:

    • Built-in save capability for up to 4 players
    • Auto-aim feature helps novice players feel like a sharpshooter
    • Rich, complex game world filled with detail and variety
    • Great bonus missions
    Cons:
    • Sometimes cinematic scenes for fulfilling mission objectives are a bit anticlimactic
    ... Read more

    Features

    • Play as 007 himself in this first person shooter game
    • Complete missions based on the film
    • Use weapons, stealth and cunning to outwit the enemy soldiers
    • Features characters from the film including Q and Moneypenny
    • For 1-4 players
    Reviews (303)

    4-0 out of 5 stars DON`T DRAG ME BACK TO 1999 PLEASE
    I didn`t first play this in `97 when it fired onto shelves,it was the best game i ever played with 25+ levels i nevaer made it to the very last level,i`m stuck on the Cuban mission thats right after the "Jungle".When i 1st played this back when i was 6(You can considder that too young to play it then) and my brother traded 1080:SnowBoarding game for it in senior school and when we turned it on i was really proud i didn`t realise that he was only swapping for a couple of months i was sad when it left every time i went into a game shop i would surch for it but they never had it! when i was 8 i had made up with 2 guys who had N.64s and i traded my WWF WarZone for Mission Impossible But it was good but not as good as my thoughts on GoldenEye i soon gave up my interests on my N.64 because we had put it into the attic and i got a blue GameBoy:Color i still dreamed of getting 007 Goldeneye and complete it i then got a PS2 and none of the games matched Goldeneye,it was still on top even after 3 years until i played GTA:Vice City and Driver 2 but i still wanted 007 GoldenEye(I Know it sounds more storyish).But one day i came up with a idea to get 007 GE. my friend who still has his N64 had goldeneye i traded Turok:Rage Warz for it and now i have it but im still styck on "UnderGround facility" level,but i still have the determination 2 complete it my self.I can not play my n64 bcos my GameCube has took its place cos i only have place for 2 consoles.Goldeneye is worth 100/100 points for it fun factor as u know you play James Bond and is set on the Movie and you get a good number of guns and the gore is good you can set bombs and use your watch as a lasergun 2 cut down metal locks and also to kill a Russion Soldier you also get a magnet 2 steal jail keys of the russian guard and make your escape before they send out the "Firing Squad" to gun you down as your Death Penalty in the game you will meet the Russian Soviet Union Army as enemies,Natalya and 006 Travalyen(face) as allies,secret agent scientist(in a disguise) to give you a key and Ourimov and Travalyan Janus(This time the enemy) and Onnatopp as boss enemies.This game will go down as a video game classic along with GTA3/VC/SA,Driver,1,2,3 and others it will be a Legend.
    Bye(my review is loing)

    3-0 out of 5 stars Goldeneye 007
    Admittedly, Goldeneye 007 started it all. It may very well be the first FPS that was ever created.

    There is nothing better than being Bond - brandishing the many weapons at his disposal (and this game has a sizeable arsenal), theQ Gadgets (who can say that they don't think the Watch Laser isn't cool?), and rubbing shoulders with the beautiful women that Bond attracts.

    Goldeneye is a great game and will undoubtedly live within the sacred halls of the videogame museum (where other awesome videogames like GTAIII, Super Mario Bros., and GTA: Vice City live) forever. However, it is a bit dated now.

    The graphics that seemed cutting-edge in 1995 now appear somewhat blurry. The character models - especially the faces - look blocky and unrealistic.

    The music hasn't changed in ten plus years- I still find myself humming the "Statue Park" mission music. The sound produced from firing your weapons also sound awesome today. But the sound effects - especially the grunts and cries of dying enemies - are repetitious and unrealistic. In my opinion, the lack of voice talent also handicaps Goldeneye.

    Multiplayer is still just as fun as it was ten years ago. The lack of suitable AI so that you can take on the "computer" by yourself makes multiplayer useless if you are playing Goldeneye alone. There are only a handful of multiplayer modes to choose from, and the combinations of weapons available are small. It would have been better had Rare allowed the player to at least customize which weapons they wanted to use within multiplayer.

    In case you think that I am someone who has taken it upon myself to review Goldeneye without playing it, Goldeneye was my favorite videogame for a very long time. However, better videogames that fix the problems associated with Goldeneye have been released. Perfect Dark takes everything that is fun and "cool" from Goldeneye and enhances it. Goldeneye was a good game for its time, but Perfect Dark has all but completely eclipsed it with better multiplayer, cooler weapons, and sharper graphics.

    5-0 out of 5 stars Probably a big help to the N64
    Yeah this is one of the classics that blew away everyone (N64 MAGAZINES got better because of it!!!) and bonded friends and family for years on end. There was no other game like it. Empire magazine started writing better games reviews because of it. This was a mental good multiplayer in 1997. We all played this side by side for years. I can't say I have played anything quite like it since. Golden Eye N64. Yeah, those where the days!!! I remember this left Playstation 1 owners in awe. ... Read more

    Asin: B00000DMAT
    Subjects:  1. Video Games    2. Action and Adventure    3. Military and Spies    4. Goldeneye    5. Nintendo 64 (Nintendo64)    6. N64    7. Action    8. Adventure   


    Perfect Dark
    Average Customer Review: 4.5 out of 5 stars
    Game Cartridge
    list price: $59.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    A first-person shooter that mixes spy and sci-fi, PerfectDark is both a thoroughly engrossing one-player experience and ariotously fun multiplayer romp. Easily one of the best games of itsgenre on any video game console, this long-awaited follow-up toGoldenEye 007 is a must-have for Nintendo 64 owners--and a damngood reason to be one if you're not.

    The futuristic Perfect Dark casts players as Joanna Dark, asecret agent who becomes embroiled in a sinister conspiracy involvingaliens and an evil corporation. Gameplay is broken down into missions,each with objectives that must be unerringly completed beforeprogressing to the next mission. This is not your typical kill-anything-that-movesgame: putting a bullet in the wrong person, not keeping theright one alive, or perforating a seemingly unimportant inanimate objectcan often result in mission failure.

    While Perfect Dark's solo missions play out much like those inGoldenEye 007, the game's fantastic multiplayer options areanother matter entirely. Cooperative and counteroperative simultaneous-playmodes allow for another player to join in on a mission as,respectively, a teammate or the enemy. However, the real fun here is inthe highly customizable Combat Simulator, a one-to-four-playersimultaneous-play mode that features both free-for-alls and team-basedchallenges and can include up to eight Simulants, computer-controlledcombatants of varying behavior.

    Although Simulants make for decent adversaries or teammates, you'll wantto grab a friend--and an Expansion Pak, as only 35 percent of the gameis available without one--to fully enjoy Perfect Dark. --JoeHon

    Pros:

    • One of the best first-person shooters on any video game console
    • Outstanding multiplayer game with huge replay value
    • Bevy of game options, cheats, and secret features
    • Excellent training mode with challenges all of its own
    Cons:
    • Graphics get ugly when playing with more than two players
    ... Read more
    Reviews (395)

    5-0 out of 5 stars Golden eye is a peace of shit

    Perfect dark toatly whoops golden eyes ass i mean the graphics are incredible the game its self is toatly awsome like combat simulator mode is way cool .. I highly recomand this game get it today at gamestop. Have fun

    5-0 out of 5 stars The best 64 killing game yet.


    This game is so fun i play it everyday .I always do the combat simulator mode and shoot one of the simulants in its penis and and it falls to its knees and crys AWWWOOO YOU B**** and i bust out laughing this game is fun get it today at blockbuster or gamestop for 5.99.

    Have fun.

    5-0 out of 5 stars Outstandingly perfect...Almost...
    With a game made by the same developers as Goldeneye 007 for N64, it is nearly impossible to go wrong. Perfect Dark does not disappoint. In fact, I am going to go out on a limb and say that Perfect Dark is better than Goldeneye, here is why...

    Graphics- 10/10 Goldeneye set the bar when it was released, and Perfect Dark surpasses it, beautifly. Although the graphics are very similar in nature, everything is much clearer and smooth looking. The guns look much more realistic, and the special effects are upgraded. It isn't a dramatic difference, but Goldeneye had graphics far ahead of its time to begin with, and this game still satisfies. In fact it does much more than satisfy.

    Sound/Music- 10/10 The music, also, is quite similar to Goldeneye. It has the same unique sound to it, and every track suits the level. The music in Perfect Dark has much more of a techno-esque sound, though. The music in Goldeneye set the mood quite well, and so does Perfect Darks, except now it is much more noticeable and louder. The sound effects are great (especially the reaper), and the guns sound realistic. There are some voice-over moments that are laughable, but that's about it.


    Controls- 10/10 The amazing control scheme that made Goldeneye so great has made a flawless return. You use the R button to aim and the control stick to move the cursor around, and it's easier since your screen doesn't always move with the cursor, a flaw that ruined every PS2 shooter for me. I absolutely despise the double control stick aiming scheme used in Halo and Killzone (The games weren't that wonderful to begin with, though, especially Halo, avoid that one at all costs). Anyway, no complaints here either. So far so perfect...

    Stroyline/Gameplay- 8/10 If I were to complain about anything, this would have to be it, but only on a minor level. The gameplay is flawless and retains that Goldeneye feeling...but the story...well I wish I could say the same. While definitely not a bad storyline, it isn't at all memorable. Basically, it is the generic " Aliens are attacking and we must destroy their base" ruitine. During the first half of the game the storyline is well- executed, but the horror begins later on. Basically you meet up with a cute little alien named Elvis later on,and discover some interesting things. The first half are spy missions similar to Goldeneye, just more featuristic. But later on, it turns into a Halo-deal, something I wasn't looking forward to. Actually, when I played this game when it first came out, I hated the solo missions, but loved the multiplayer. After playing through the game again, I can say that the solo missions are indeed very fun, but I never found myself getting attached to them or wanting to finish the game on the Perfect Agent difficulty setting. Overall, the solo missions aren't the masterpiece that was Goldeneye, but given the fact that the gameplay is the same as Goldeneye's, it still manages to be fun.

    Multiplayer- 100/10 The multiplayer is so good in this game that I decided to give it its own category. Unlike Goldeneye where you had to pick a weapon scheme, this game lets you custon design the weapons selection. Theres a whole array of Sims, too, and you can put up to 8 on at once. The nostalgia of this games multiplayer is just amazing and hard to fathom, very difficult. You can also choose from a whole plethora of Sim types, venge sim, turtle sim (They get a barrier for a long while, but they movem extremely slow, making for hilarious moments.) Difficulty settings for sims are Meat, Easy, Normal, hard, perfect, and dark. Dark sims basically can do maneuvers that humans cannot, kinda like robo-bots or something of that sort. Add 3 friends, yourself, and 8 Sims to the mix, including teams, colors, and a whole array or multiplayer schemes (king of the hill, license to kill etc) and you are setting yourself up for a indefinite blast. I can't even begin to explain how fun this is, you just have to experience it for yourself. I have played Killzone and other new-age shooters and can still say PD surpasses them to extraordinary lengths. Also, lest we forget the challenges. The challenges are extremely fun missions where you have to accomplish a certain deed, and if completed you unlock new stages, weapons, and sims for Multiplayer. You can also play the challenges with up to 3 other people, but the difficulty level goes sky high.

    Multiplayer stages- 7/10 I wish Rare would have designed more Goldeneye-esque multiplayer stages. Most of the new stages are rather generic and not very innovative. There are a few great ones (sewers, ravine, and some others whose names I forget), but overall the stages have a rather dull and uninspired look. Don't fear, however, because the Goldeneye favorites are back. Facility (how called faculty or some other odd name) returns as basically a ported but slightly upgraded version of the goldeneye level. Another favorite, Complex is back, and the same can be said about Complex, basically a ported version. Temple also returns, although unfortunately I am not a fan of this multiplayer stage.

    Overall- 10/10 Solo missions asside, Perfect Dark is arguably the best first person shooter ever made. The multiplayer is worth it alone, and for a petty 4 or 5 bucks, you cannot pass this game up. ... Read more

    Asin: B00002STGL
    Subjects:  1. Video Games    2. Nintendo 64 (Nintendo64)    3. N64    4. Action    5. Adventure    6. Great Deals (Outlet store)   


    Perfect Dark [color only]
    Average Customer Review: 3.0 out of 5 stars
    Game Cartridge

    US | Canada | United Kingdom | Germany | France

    Editorial Review

    The adventures of Joanna Dark, Nintendo's favorite superspy, have madethe jump from the Nintendo 64 to the Game Boy Color. Unfortunately, despitehaving some occasionally interesting gameplay and okay visuals, this PerfectDark is a huge misfire that disappoints on many levels.

    Sneaking about and trying to take out the enemy is the secret agent's art andshould be fun in itself. Tragically, it becomes almost immediately apparent thatthe use of stealth here is less than an exact science. It's too hard to tellwhether or not the enemy can hear or see you. Combined with mushy controls andinaccurate targeting for the gunfights, what you have is a game that feelsunfinished and rushed. The action switches to a first-person view for targetpractice and for picking off enemies in sniper mode. These few-and-far-betweenmoments feel like they might've been "borrowed" from another game entirely.

    The sound effects, for the most part, consist of the usual gun blasts andmortally wounded soldiers screaming "Medic!" and other cries of agony. There isquite a bit of speech in the between-level mission briefings. Unfortunately, theGame Boy speaker is so pitifully lame that nearly every sound is garbled anddevastatingly warped. Even Joanna's death moan is a comical, high-pitchedchirp.

    Perfect Dark allows you to exchange data and unlocked maps with afriend's copy of the game via the Game Boy Color's infrared port. You can alsoengage in two-player deathmatches on special maps via the separately sold Game Link cable.The only problem is that while the maps are decently drawn and a human opponentis (hopefully) smarter than the Game Boy, the same control issues of solo playstill linger.

    One redeeming quality of Perfect Dark for the GBC is its compatibilitywith the N64 Perfect Darkvia Nintendo's Transfer Pak,which supplies easy access to guns and other cheats. --Mark Brooks

    Pros:

    • Access to weapons and other cheats of Perfect Dark for the N64 viathe Transfer Pak
    • It's in color
    Cons:
    • Mushy controls and inaccurate firing
    • Horrendous sound effects
    • Thoroughly forgettable and unremarkable
    ... Read more
    Reviews (23)

    3-0 out of 5 stars Pretty good nowhere near a classic like the N64 one though.
    This is a decent game but the Nintendo 64 version blows it completely out of the water.I mean I could really use a combat simulator to play when Im stuck in the main game but still there are some great action scenes.The graphics and sound are terrible though.I suggest you skip this one unless youre a die hard Perfect Dark fan.You should get Super Mario Deluxe instead at least that is more fun.

    4-0 out of 5 stars Its not the N64 game, but its still great.
    It should be obvious that it's impossible to convert a console game to a handheld system. Despite this, Rare tried their hardest to continue the adventures of Joanna Dark and in my opinion, they suceeded. Though far from Perfect, Perfect Dark provides a lot of fun for those who are dedicated enough to learn how the game works. There's a substantial amount of depth to this game, and the multiplayer functions are better than any I've seen for a Game Boy Color game. Plus, its ability to unlock cheats in the N64 version is an added bonus to buying this game. The only problem of this game is the slightly awkward hit detection and play control system. That and the game is almost entirely in a limited third person view. Despite this, it is still a brilliant game that should not be passed up.

    4-0 out of 5 stars Its not the N64 game, but its still great.
    It should be obvious that it's impossible to convert a console game to a handheld system. Despite this, Rare tried their hardest to continue the adventures of Joanna Dark and in my opinion, they suceeded. Though far from Perfect, Perfect Dark provides a lot of fun for those who are dedicated enough to learn how the game works. There's a substantial amount of depth to this game, and the multiplayer functions are better than any I've seen for a Game Boy Color game. Plus, its ability to unlock cheats in the N64 version is an added bonus to buying this game. The only problem of this game is the slightly awkward hit detection and play control system. That and the game is almost entirely in a limited third person view. Despite this, it is still a brilliant game that should not be passed up. ... Read more

    Asin: B00004T72D
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Action    4. Adventure    5. Military   


    Diddy Kong Racing
    Average Customer Review: 4.0 out of 5 stars
    Game Cartridge
    list price: $39.99
    US | Canada | United Kingdom | Germany | France
    Reviews (53)

    2-0 out of 5 stars Nintendo 64 - Diddy Kong Racing
    Like most others who might've already discovered,this Nintendo video game IS pretty much for kids.That doesn't mean that many adults cannot find SOME fun with it.The player(s)have a chance to race on many tracks,like a dinosaur valley,an ice track,a volcano island,etc.Have to admit the graphics are good.At least I thought so.Can also switch over to this game to kill,say maybe thirty minutes.

    5-0 out of 5 stars Diddy Kong Rocks!
    This game is lots of fun after you beat the entire game you get space boards. There are also some fun codes to have lots of fun on Multi player. If you want the code it's freeforall. This game really does stand the test of time. It is like a rookie form of Mariocart, but I think that it's a better game than Mariocart.

    4-0 out of 5 stars Diddy Kong Racing
    Diddy Kong Racing is the other major kart racer for the Nintendo 64. When it came out, most people were accusing Rare of copying the Mario Kart 64 formula. That may be true, but at least they made modification. For example, there is a major decrease in emphasis on items in Diddy Kong Racing. In Mario Kart 64, you need a good hold on the items to win. In Diddy Kong Racing, items are merely an afterthought. What are really important are the boosters strewn all around the levels. This creates a different racing feel that some people may like more than others. I personally feel that the karts are not as agile as they are in Mario Kart 64, and that decreases my enjoyment of the game. Ah well. The inclusion of two extra vehicle types adds a different feel to the gameplay. I didn't really like the plane, but hovercrafts rule! In a racing game, level design is just as important as the controls. The courses are nice, but a bit lacking in variety. Oh well. It was obviously a way to fit in with the five different sections in the single player mode. Gawd...the single player mode...the Silver Coin Challenges are no fair, I tell you!

    As the game is less focused on the items, the battle modes are a bit drawn-out and boring. However, Fire Mountain and Smokey Castle are brilliant. In Fire Mountain, your goal is to take eggs to your nest and make sure they hatch. The game becomes frantic with the addition of the ability to steal your opponents' eggs. In Smokey Castle, you must take 10 bananas (2 at a time) to your respectable treasure chest. It's not as awesome as Fire Mountain, but it's fun just the same. Graphics are actually decent for 1997. It may not be as visually stunning as what Rare would achieve in half a year with Banjo-Kazooie, but the game looks nice nonetheless. Most early Rare games have lousy backgrounds, but DKR's backgrounds are impressive. The music is terribly catchy, and the voice samples are cute. The Silver Coin Challenge is still unfair. ... Read more

    Asin: B00002STH0
    Sales Rank: 1495
    Subjects:  1. Video Games    2. Nintendo 64 (Nintendo64)    3. N64    4. Racing (Race, Races)    5. Flying (Fly)   


    Donkey Kong Country 2: Diddy's Kong Quest
    Average Customer Review: 4.5 out of 5 stars
    Video Game

    US | Canada | United Kingdom | Germany | France

    Features

    • Second installment of Donkey Kong Country 2
    • Single-player game pits you in battle against Kaptain K. Rool and his army of Kremlings, who have kidnapped Kong
    • Advanced Computer Modeling (ACM) graphics are specially optimized for Game Boy
    • It's up to Diddy Kong and Dixie Kong to rescue their kidnapped pal
    • Over 40 levels, each filled with special traps, hidden items, and dastardly Kremlings
    Reviews (20)

    5-0 out of 5 stars One of the bestplatformers for the SNES.
    If it weren't for that stupid kid's negative review, the overall score would be a perfect 5. Looks like he's afraid of the challange. He's also scared of the music. I hate kid's reviews...


    Graphics:10/10: A beautiful feast for the eyes. The graphics look better than the first!

    Music:10/10: Great music! From the pirate-y music in the first world, to the spooky tune of Gloomy Gulch.

    Sound:10/10: Just gotta love Diddy's monkey rap!

    Gameplay:10/10: This time, you got Diddy and Dixie. They can now team-up and find secrets! You can also look for coins and get things such as hints, lost levels, or making Cranky like you!:) There is also a quiz from Swanky! You can save at the Kong Kollege, but make sure you carry some banana coins!

    Overall, better than the first. Also, this game is going to be rereleased for the GBA later on! Buy it!

    5-0 out of 5 stars better than the first
    it works!just in case you can't get all 75 krem coins:in the first level,go inside the cabin.come out and jump over the 2 bananas.go over to the first set of barrels with the crocodile on it.jump and get the bunch of bananas.go back to the two bananas and jump over them again.go inside the cabin and this time get the balloon.go outside and jump over the two bananas.go back to the barrels and get the bunch of bananas again.go back and make sure to remember to jump over the two bananas.go inside and a krem coin will appear.you have won all 75.

    5-0 out of 5 stars This Game is Great
    This Game is great.The Graphics are Great.The Gameplay is even Better,Some of the sounds are the same from Donkey Kong Countrybut who cares,At a Price that it is now,This game is worth Buying. ... Read more

    Asin: B00002SVG2
    Sales Rank: 943
    Subjects:  1. Video Games    2. Super Nintendo (SNES)    3. Action    4. Adventure   


    Donkey Kong Country
    Average Customer Review: 4.5 out of 5 stars
    Video Game (12 June, 2003)
    list price: $34.99
    US | Canada | United Kingdom | Germany | France

    Features

    • The first Donkey Kong game on the Game Boy Advance is one of the best side-scrolling games of all time, updated with all-new features!
    • The groundbreaking side-scroller that introduced the world to Diddy and the rest of the Kong clan is in the palm of your hands! Switch between Diddy and Donkey Kong as you swing through the treetops, blast out of Barrel Cannons, and take wild mine cart rides!
    • Link up with a pal's Game Pak and play new mini-games like Funky's Fishing and Candy's Dance Studio.
    Reviews (75)

    3-0 out of 5 stars This game is not really difficult
    I found this game, ok... i guess. it wasnt really all that great. I mean, sure, at first it's fun but then I simply began to play for the pleasure of finding out what the next level was about. I was also playing the Super Mario Advance 4: Super Mario Bros. 3 and I played more often because it was more fun and then I beat the game. Once I beat the game I began to play Donkey Kong and it was SO easy. I beat it in a few days of 1 hour per day. If you want a game that is really difficult and will last quite a while, dont pick this game. It was extremely boring.

    5-0 out of 5 stars Still my favourite game ever
    Donkey Kong Country is the number one videogame of all time, as far as I'm concerned. I'm hardly what you'd call a videogame connoisseur, but my brother (who is) agrees that this game is a classic. The music is excellent, too!

    4-0 out of 5 stars DO NOT BUY THIS GAME IF YOU HAVE ANGER MANAGEMENT PROBLEMS
    This game is a lot of fun, the graphics are very nice, and the music is okay.Plus it has two new minigames which are pretty good.But some of the levels, especially the later ones, are very very very very very... (3 hours later) ...very very very very hard.I remember I was stuck, on one infamous occasion, on the level "Millstone Mayhem" (they like to alliterate) and it was so difficult that I went so far as to renounce all monkeys before clearing it.It's a lot easier for me now than it was, though.Oh, and after defeating Normal Mode and getting about ninety percent of it completed (I think), you can unlock Hero Mode, where you just play as Diddy Kong.I liked this because I got to play as one of my very favorite Kongs, but I also disliked it because there aren't any Save Barrels and Diddy has all the disadvantages.
    Overall, this game is a lot of fun, and it's pretty much worth buying, unless you get easily frustrated at harder levels.Then you might want to think about it. ... Read more

    Asin: B00008URUF
    Sales Rank: 2128
    Subjects:  1. Video Games    2. Nintendo Game Boy Advance (Gameboy)    3. GBA    4. Action    5. Adventure   


    Donkey Kong Country
    Average Customer Review: 5.0 out of 5 stars
    Video Game

    US | Canada | United Kingdom | Germany | France
    Reviews (32)

    5-0 out of 5 stars Classics are the best!
    This is one of the best games ever!!

    Graphics 13/10 OMG!!!!! The best I have seen on SNES!
    The resolution on the characters and the objects are high!
    Awesome graphics!

    Sound 10/10 Awesome sound effects! they are crystal clear!
    To find how good are the Sound effects, play the game!


    Gameplay 10/10 Awesome gameplay, the levels are professionally
    designed!

    Music 10/10 Aewsome music! the music is crystal clear!

    Overall: 10/10 Buy this game now, If you don't have it!!

    5-0 out of 5 stars Absolute classic
    DKC is quite simply one of the greatest games of all-time and, as others have mentioned, it still stands up today. A classic game never dies and just like any other media, classic computer games seem to age extremely well and remain as playable as they ever were when they originally came out. DKC has everything: Fantastic graphics, great music & sound effects and, above all else, totally addictive playability on a par with the Mario games.

    It's now over a decade since this game came out on the SNES and all I can still say is that Donkey Kong Country is worth buying a SNES for...even today!

    5-0 out of 5 stars BEST SUPENES GAME
    Man this was the best supernes game ive ever played
    so buy it... ... Read more

    Asin: B00002SVFZ
    Sales Rank: 1825
    Subjects:  1. Video Games    2. Super Nintendo (SNES)    3. Action    4. Adventure   


    Donkey Kong Country
    Average Customer Review: 4.0 out of 5 stars
    Video Game (25 November, 2000)
    list price: $29.99
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Trying to get Donkey Kong Country onto Game Boy must have beensomething like trying to force a gorilla into a banana suit. Yes, it must havebeen quite a hairy experience for the folks at Rare; but, somehow, some way,they pulled it off.

    The Game Boy version of DKC isn't as colorful as the Super Nintendoversion, and the sound quality takes a big hit, but the fun of the originalaction title remains.

    Players will spend hours bouncing and swinging through levels, and looking forbananas and hidden minigames that can be opened up by pounding the ground andthrowing TNT into walls. There's also a bit of fast-paced mine-car riding, andplayers can switch between Donkey and the scrawnier Diddy when they lumberthrough levels.

    One problem with the translation is quirky hit detection. In other words,players might think that they jumped on an enemy's head properly, but end updying anyway. This is a small price to pay for so much Nintendo goodness in aportable package. --Robb Guido

    Pros:

    • Near-perfect replica of the original Super Nintendo classic
    • Two bonus minigames--new to this version
    Cons:
    • Lesser-quality graphics and sound, compared to Super Nintendo version
    ... Read more
    Reviews (51)

    5-0 out of 5 stars GBC DK Country
    It's kinda easy, but great graphics for a Game Boy Color game! It has music that it's so good, if you don't play in months, you'll hear the sound of DK Country. Mainpoint: GET IT! Since none are here, go to the Computer & Video Games area of Amazon and get it there!

    2-0 out of 5 stars I regret it...
    I should have waited for the GBA version. Some musics are changed, controls are harder, graphics horribles and the gameplay is a little bit... gay. Too easy to die. I'll probably buy the GBA version if its price become lower.

    1-0 out of 5 stars sucks
    this is the worst donkey kong game ever i mean if i werent 10 id curse out who made the game but i wont ... Read more

    Asin: B00004S9A0
    Subjects:  1. Video Games    2. Nintendo Game Boy (Gameboy)    3. Action    4. Adventure    5. Fantasy    6. Classics (Classic)    7. Retro    8. Arcade   


    Donkey Kong Country 3: Dixie Kong's Double Trouble
    Average Customer Review: 4.5 out of 5 stars
    Video Game

    US | Canada | United Kingdom | Germany | France

    Features

    • Play as Dixie Kong or Kiddy Kong on a mission to rescue Diddy Kong and Donkey Kong
    • Introducing two new animal helpers: Ellie the Elephant and Parry the Parallel Bird
    • For 1 or 2 players
    • Side-scrolling action game
    • Run, jump, spin and hop through 48 levels plus tons of bonus levels
    Reviews (17)

    5-0 out of 5 stars it would be better If Nintendo Rerelease this Game for GBA!
    Since Nintendo already rereleased the Other DKC Games It would be better if nintendo Put this in a GBA Port. Plus I do have this game for the SNES along with the other ones but The Super NES is Getting old and I would prefer if Nintendo Rerelease this game for the GBA!

    4-0 out of 5 stars A step back, but not too far back
    While the graphics are beautiful and some of the gameplay new, there isn't much here that you haven't already seen.Some of the levels were quite innovative and fun, yet others were just more of what was in the second game in the series.While this game is great, the second is vastly superior in quality and originality, and I would recomend you play that first.

    5-0 out of 5 stars MAKE A GBA PORT OF THIS GAME!!!!
    THIS IS THE BEST SNES GAME!!!!!! If they make a port for GBA of this game, it will be the best GBA game EVER!!! Now, I know I'm complaining to the wrong people, but I DO HOPE that they make a GBA port. They should also make ALOT of Mini-Games. NOW, WHO AGREES?!!! ... Read more

    Asin: B00002STXG
    Sales Rank: 2784
    Subjects:  1. Video Games    2. Super Nintendo (SNES)    3. Action    4. Adventure   


    Grabbed By The Ghoulies
    Average Customer Review: 4.0 out of 5 stars
    Video Game (23 October, 2003)
    list price: $49.99 -- our price: $19.88
    (price subject to change: see help)
    US | Canada | United Kingdom | Germany | France

    Features

    • Over 100 household objects to inflict on monsters
    • Over 50 rooms and 100 levels
    • For 1 player
    • Wacky horror-style action game
    • Over 25 kinds of creeps to fight
    Reviews (13)

    4-0 out of 5 stars Dont Fear The Reaper
    Grabbed by the Ghoulies is a fun game I am 13 and i like this game i got it with my Xbox when i was 11 and i invited a bunch of friends over for an xbox party and we all had a blast with it!
    ok for my review grabbed by the goulies is fun at the begginning it had good music good sound and graphics but........ after youve broken your 90th chir over the head of a hunchback youl beg for something ANYTHING else to do and youll turn of the box then youll come back and for more. the game dosent really change just the rules so instead of taking out a room full of creeps youll have to do it in an certain order a time limmit or without getting hit etc but over all it is fun

    5-0 out of 5 stars Great Game for the Price
    I grabbed this game for my son because Toys R US was having a video game sale.It was the best purchase I could have ever made.My son is seven years old and he and his friends LOVE this game.I hear constant screaming and laughing as they proceed through the different rooms of the haunted house.For children who are too old for baby games and too young for teen games, this is for them!

    3-0 out of 5 stars Looks good.. but fairly repetitive
    Sometimes I can play a game for hours and not even notice if it's repetitive or not.Grabbed By The Ghoulies was one of those games that I just couldn't get into.It's a haunted mansion romp that looks and sounds really impressive, but it's ultimately marred by repetitive, overly simple punch-and-kick gameplay that's compounded by the game's lack of length.
    The gameplay in Grabbed by the Ghoulies is deliberately simple. The left stick moves Cooper, and the right stick controls Cooper's attacks.. fairly simple.While Grabbed by the Ghoulies may present itself quite well, the dull gameplay that hides behind the great graphics and sound really hurts the experience. The game's short length makes it perfect for rental, as most anyone should be able to blaze through the game and see many of its unlockable items within a day or two. ... Read more

    Asin: B0000C6FJ3
    Sales Rank: 2855
    Subjects:  1. Video Games    2. Xbox (x box)    3. Microsoft    4. Action    5. Adventure   


    $19.88

    Blast Corps
    Average Customer Review: 3.0 out of 5 stars
    Game Cartridge
    list price: $29.99
    US | Canada | United Kingdom | Germany | France
    Reviews (21)

    4-0 out of 5 stars A game that most people will enjoy
    Blast Corps is one of the most entertaining games you will ever play on any videogame system. In my opinion, this game is one of the best videogames of all time. This videogames reminds you of playing The Matrix, Independence Day, and Terminator Two Judgment Day; games filled with action, and will eventually make you feel like you are a superhero saving the whole universe. Blast Corps features dozens of mini game levels that start out simple but gradually becomes more difficult as the game progresses. I love this game because it is a game for all ages. The background story of the game is simple: A nuclear bomb carrier is on target to destroy the universe. B.C. will make you feel like the President who has to make important decision in regards to saving the universe. This game helps me set aside my personal problems from the real world, by visualizing myself in my own world, capable of doing whatever I please. In Blast Corps, I could be on the moon driving a pickup truck or riding a train from one place to another, making trips of saving the world. In this game, it is up to you to change the world. You have all the power. Just like you will receive medals as the troops do in the army when they are fighting for their country, it is more than that in this game in which you are fighting for your universe. In Blast Corps game play, you can drive around in ten selectable vehicles, and you can cruise around in four different additional vehicles. Here is the list of the first four different vehicles: two American racecars, a black van, and a police car. Here is the list of the next ten vehicles. Number one is the ram dozer: a moderate speed bulldozer that can easily destroy anything it touches by driving TNT crates into the objects you want to destroy. Number two is backlash, which is the most difficult vehicle to control in the game: a giant truck that slides sideways into buildings (hold down L or R on the control stick to slide the truck). The third vehicle, one of my favorites, is called sky fall: a quick buggy that falls off objects from the sky whether it's a building or a bridge. The fourth automobile has the name thunder fist: a tall silver robot with an explosive fist. The robot does somersault maneuvers, rolling flips, into buildings. The fifth is cyclone suit: a golden robot that does side flips into buildings. The sixth machine is the j-bomb, one of my other favorites. This robot is the color of a school bus which has two rocket missiles on its back. The j-bomb can fly as high as a bird and plane, then dives into buildings into the ground. That is cool. The seventh vehicle is Ballista: a fast yellow and black motor tricycle with missiles. The eight one is sideswipe: a long yellow wrecking machine that attacks things sideways. Number nine is a train: a very long and fast moving device that runs on tracks delivering all high quality items such as cars, trucks, etc. Note that the final vehicle is sort of an extra vehicle called the ship rocker, a useless rocket ship that you can't control. You have to watch as it explodes to outer space on its own to bonus levels.In order to be successful in each level, you have to do more than just destroy buildings. You have to often solve clues on the missions to go to the next level. Some clues that must be solved in this game, involves blocks that you must push into the ground holes, ships will have to be centered to form straight paths, you will have to operate cranes, and TNT explosives must go into blockades. There will be times when you have to evacuate out of your vehicles, and will need to walk around a bit on foot, even drive the ships, and express trains yourself. The good thing about this game is that you only have to drive the trains or ships either forward or backwards, bring them into position, and then drive your cars or trucks on the top of the surface of trains or ships to reach the other places.Controlling the vehicles maybe difficult to master at first, but once you have learned the skills of sliding into structures you will be fine. Each vehicle is designed differently to make the game that much more exciting. At the beginning of the game, you begin on easy levels but it isn't going to be like that all the way to the end. The game at the end is tougher, but don't get discourage because that will ruin the fun out of the game. After you have completed one level, you have to go smash some more buildings, drive through all the RDUs, the lights on the ground that comes on when you drive through them, and do some more errands to earn your medal and rank for your promotion. At times during the game they will give you a name or a rank when you do very well. Do you know the book, "Where's Waldo"? Well, there are six brilliant scientists, who are playing that game and you must find all six of them to continue the game.You must break all the records in the game to achieve gold medals and smash buildings within the time limit. When my parents first purchased this game for me, I had lain in the bed all night trying to finish the whole game in one night, which was impossible for me to do at that time. It took me years to get to the level that I am at now in this game and still to this day I am not able to finish the entire game yet. I must have 100 percent on every single level of this videogame; I only have a couple of 100s in a few levels of this game. Therefore, as you can see I still have a long way to go of completing Blast Corps.I have a few complaints about this game. It should have been a multi-player game instead of it being a single player game. The creators made one error when creating this game because after saving the world you then have to save the solar system meaning the universe. Well in the game, they had five out of nine planets in the solar system. I didn't understand that part of the game at all. They had Mercury, Venus, Earth, Mars, and Neptune, and included the moon as a planet. How pathetic is that.

    1-0 out of 5 stars Nauseating!
    I remember burrowing this from a friend because I ran out of N64 games to play so I burrowed this and some other games for a few days. I have to say it was fun at first, than it became frustrating, and than I felt like I was going to throw up because of the weird controls and this and that moving around in weird places which I didn't intended in doing. It was also because I was really young then and I really didn't know what the game was really about, which is puzzle solving sometimes.

    I advise not buying the game, instead tell your friend to buy it because its the best game ever and take it from him when he wants to throw it out. Of course you'll lose a friend, but well worth it! Game > Friendship. I'm just playing kids.

    5-0 out of 5 stars Brains, Brains and More Brains ++ NUCLEAR ACTION!
    This is one of the smartest and most demanding games you will ever play. It is tetris, but with little men that get into special vehicles that you operate to move objects around a city path to allow a runaway nuclear bomb on a truck a clear path. It is not as easy as it seems, is very addictive and some of the best fun I ever had playing any game. There was nothing quite like. I played this for thinking and Turok for shooting. I remember this impressed quite a few brain friends I had. They loved it. It is quite a thrill also. Tense when you get near the end and the nuclear lorry is right on your tail. Amazing concept. Thanks for these memories and happy times. ... Read more

    Asin: B00002STEX
    Sales Rank: 4079
    Subjects:  1. Video Games    2. Nintendo 64 (Nintendo64)    3. N64    4. Action    5. Adventure   


    Star Fox Adventures
    Average Customer Review: 4.0 out of 5 stars
    Video Game (26 September, 2002)
    list price: $49.99 -- our price: $19.99
    (price subject to change: see help)
    US | Canada | United Kingdom | Germany | France

    Editorial Review

    Fox McCloud is back, but he’s left the on-the-rails, shoot-'em-up larks of his previous two games behind--this all-new Star Fox adventure sees the super furry animal in a very Zeldaesque bid to save Dinosaur Planet.

    Although the control system is very similar to The Legend of Zelda's, Star Fox Adventures is no simple clone. It’s your job as the mercenary mammal to find all the spellstones that will rejoin the splintered planet and defeat the evil General Scales. This entails much exploring of ancient temples and completing of subquests to help everything from Yorkshire-accented woolly mammoths to pterodactyls who've lost their babies.

    The game may lack the epic scale and endless invention of Zelda but it has plenty of new ideas of its own, including a fully interactive dinosaur sidekick, some cool shoot-'em-up sections in Fox’s spaceship, and lots of ways to upgrade a magical staff--your weapon of choice when out of your ship. To add some icing to the cake, the graphics are absolutely amazing, particularly the superrealistic fur effects. --David Jenkins, Amazon.co.uk ... Read more

    Reviews (277)

    5-0 out of 5 stars 4 and 1/2 stars
    Starfox Adventures is a great game, though not without its faults. Dinosaur Planet is being taken over by the evil General Scales. It's up to the Starfox Team to get him out of there!! So the great Fox McCloud sets off to accomplish just that. Along the way, you will interact with interesting characters and the plot takes a few twists and turns. Gameplay consists of finding items-do this, pull that, kill him, etc, etc. Some of the puzzles can get pretty arduous, however, so I reccomend buying the strategy guide. The game goes above and beyond in terms of length, clocking in at about 30 hours for the average gamer. To top it all off, Rare went above and beyond and made the graphics B-E-A-Utiful!!Buy!!

    1-0 out of 5 stars Starfox SUCKS!
    Starfox 64 was great. But now they have gone to this "Use your crappy magic staff" formula. And guess what? It was a BAD idea! What happened to getting in your ship and blasting the hell out of everything in sight!?!? You use magic powers in some dino-land, with crappy magic going on! Fox uses blaster rifles, and the arwing! Not magic staffs and ancient dinosaurs! This is a very very very boring game! Fox, whats up with the magic staffs??? THis is like taking away Arnold Swartzenegger's AK-47 and giving him a lollipop! DO NO BUY.

    4-0 out of 5 stars A Different Kind Of Fox
    It always becomes as a surprise about just how much Nintendo puts out there for so many of their delightful video games. Yet, with all of those characters to choose from, some of those remain as cult classics. In 1997, Nintendo hit the nail on the head with the revolutionary Star Fox 64. The game was not just groundbreaking in the game, but also for the player it was groundbreaking because you could feel what the game is like. Nintendo has tried it again with a different kind of Star Fox. This one seems more as if Fox has joined the cast of The Legend Of Zelda, rather than made it as a game of his own. No matter for Fox and Company, because they still have made it a great game to undergo.

    Star Fox Adventures for the Nintendo Gamecube, is a different kind of Star Fox game. The idea of the game is to restore the Dinosaur Planet, Sauria from fatal destruction from the villainous General Scales, and the even more foolish, Andross. The game places Fox, trying to do whatever it takes to save Krystal, a young war fighter from General Scales, with the help of Tricky, and a mighty staff that can do just about anything. The graphics and the sound on the gameplay are just amazing, and gorgeous with every beautiful detail. The storyline also hits a home run as well, with each nook and cranny told beautifully. The control does function quite well as well. It is very simple to operate, and the gameplay is very well put in itself.

    While some may feel that Star Fox Adventures isn't worth the challenge as it is with Star Fox 64, or the recently released Star Fox Assault for the Nintendo Gamecube, the game is really a well worth one for anybody who wants a challenge for the Gamecube. I suggest this as a add-on for anybody who is into the feel of Fox McCloud.

    Graphics: A-

    Sound: B+

    Control: B 1/2+

    Fun & Enjoyment: B

    Overall: B 1/2+ ... Read more

    Asin: B00006599U
    Subjects:  1. Video Games    2. Gamecube (Game Cube, Game-cube)    3. Action    4. Adventure   


    $19.99

    Donkey Kong 64
    Average Customer Review: 4.0 out of 5 stars
    Game Cartridge (23 November, 1999)
    list price: $59.99
    US | Canada | United Kingdom | Germany | France

    Features

    • Play with Donkey Kong and four side kick friends
    • Mini-bonus games in Adventure mode
    • for 1 to 4 player5
    • 3-D action adventure game starring classic arcade characters
    • Search for more than 200 gold bananas
    Reviews (296)

    2-0 out of 5 stars Sad for being Donkey Kong
    I thought this game was going to be fun. I gave it 2 stars because the graphics where ok but it is hard to know where you are going. This game is confusing. Maybe it is for 12 year olds because my little sister could play it better than me. MARIO RULES!

    5-0 out of 5 stars Desperately Seeking Sequel!
    This game has been tied with Super Smash Bros. Melee as my favorite video game EVER.I loved the graphics, even if they were a bit on the rudimentary side, but they weren't the worst graphics in the world.(Super Smash Bros. for N64 carries that title.) Here are the pros and cons:

    PROS:
    The voice acting is funny.
    The music is great (even the DK rap, and I HATE rap, but this one grew on me).
    Three new Kongs: Tiny, Lanky, and Chunky!
    The bosses are fairly easy (except for Boss number 3.
    I HATE HIM SO MUCH!!!!)
    One of the new items is a "Crystal Coconut", which possibly pays homage to the TV show (which I think is GREAT).
    It's fun just to explore the levels even after you've beaten them.

    CONS:
    You have to beat Donkey Kong Arcade twice in order to progress (and it gets harder the second time.ARRRGGGGHHHH!!!!)
    The third boss is SO VERY HARD.It took me several months to defeat the guy, but fortunately I could get progress in the game anyway.Yippee!

    This game is most definitely worth the cost, but you might want to find it at GameStop or someplace like that.I got it for seven bucks and it worked like it was new! ^_^

    4-0 out of 5 stars This is...one helluva game!
    What can I say? This game is HUGE, but it's fun. I was initially adamant at trying it out because I had been disappointed with Banjo-Kazooie the year before, but as soon as I got into it, I was hooked. This game is not for the weak of heart. It is about twice the size of Banjo-Kazooie. There are twice as many Golden Bananas as B-K had Jiggies. There are more than 3 times the amount of bananas (for Banana Medals) than B-K had Musical Notes. When you play a level in Donkey Kong 64 and then go back and try a level in Banjo-Kazooie, it feels terribly restricted. Yet the gameplay is still essentially the same. You move around the levels (you control five characters this time) and perform a variety of tasks, after which you are awarded a Golden Banana for your efforts. And then you lather, rinse, and repeat. Boss battles play an even larger part of a role than in B-K, where the only boss battle seemed to have been at the end of the game. Everybody have the same general moves, but they all must earn them independently from Cranky, Candy, or Funky with their specific coins.

    And then there are the tedious aspects that everybody remembers in Donkey Kong 64. With five playable characters, Rare seemed to want them to work as a team, but sometimes that may be a bit of a bother. No, it is actually more of a big bother. Let's suppose there is a switch that Donkey must open. We can assume that the things behind that door are for Donkey Kong, but nope. Rare just made a Donkey out of us. It's for Diddy and Tiny! And then there are times when you are walking along collecting green bananas for Chunky but all of a sudden, the bananas change to blue! So then your only choice is to find a Switch Barrel and change to Lanky. It gets a bit tedious. And then there are the backtracking. You have to unlock certain characters in the beginning, and they are not all in the first level. So you must then go back and get their respective Golden Bananas in previous levels. Meh. All of this constant switching really takes away the fun out of the game, especially if you're playing it through for the fourth time. It's still worth it to play through the entire game at least once, although certain frustrating moments would make it acceptable to avoid the 101%.

    But Donkey Kong 64 is still an amazing game. Even if you hate the repetition, you can't overlook the technological wonders Rare has instilled. The game had been one of the most stunning five years ago, as Rare was already setting themselves up as one of the experts in graphical achievements. Although each Kong look rather bland now, the game's visuals are certainly pleasing on the eyes. However, the same can't be said about the game's camera. The camera can often go crazy at times, especially during swimming moments or on Diddy's Jet Barrels. Those are times when I go on a cursing frenzy. There are other equally frustrating times. I suppose the camera had always been the death of 3D platform/adventure games. The game's music is terrific. Although people have a love/hate relationship with the infamous D.K. Rap, the rest of the game's soundtrack are lovely. Songs like the Main Menu music and Frantic Factory are catchy, while Fungi Forest can actually send a chill down your spine. And then there's the humor. Actually, some of the game's humor seems to be kind of forced, but then again, the same can be said about the humor in Banjo-Kazooie. Other parts are genuinely funny. However, as spectacular as the game is, the game's tedium and spotty camera keeps it from becoming a classic. It's too bad. Nintendo had such high hopes for this game. ... Read more

    Asin: B00002STEZ
    Sales Rank: 1625
    Subjects:  1. Video Games    2. Action and Adventure    3. Nintendo 64 (Nintendo64)    4. N64    5. Action    6. Adventure    7. Classics (Classic)    8. Retro   


    Killer Instinct
    Average Customer Review: 4.5 out of 5 stars
    Video Game
    list price: $74.99
    US | Canada | United Kingdom | Germany | France

    Features

    • Eight different fighters
    • Special combinations and attacks
    • Practice, arcade, and two-player modes
    Reviews (15)

    5-0 out of 5 stars Sigh...Need To Bump This Back Up
    It's official, Der Kommisar is an idiot. The reviewer before me tore apart his pitiful argument piece by piece before shoving it into his bladder. It was rather amusing.

    Anybody who does not hail Killer Instinct to be the holy grail of video games should just give up and go back to the basics of how to jump with Super Mario.

    15 Reviews and 4 and a half stars is unacceptable. Any respectable gamer who was around in the mid Nineties should know just how exactly revolutionary and important this game was to the genre of versus fighters. KI players, I know you're out there. Show your appreciation.

    5-0 out of 5 stars Rebuttal
    The following will be some counters used against some points made by previous reviewers who either are obviously uninformed or unfortunately hopelessly ignorant.

    Originality:
    The main concern regarding Killer Instinct is apparently that it is unoriginal. One reviewer suggested that it has a six button fighting scheme ripped off from Street Fighter. First of all, KI and SF are apples and oranges. When Super Street Fighter II Turbo came out in 1994, it introduced a system where the character would execute a combination of combos by building a separate energy bar and then releasing it at will. The combo system in KI is not only completely different, but it innovated the industry by bringing fighters altogether to a new level. Never before has a fighting game possess combos as high as 50 hits. The arcade version even allows infinite juggling! No other game has anything distantly similar to KI's exceptional combo system of openers, autoseconds, linkers and endings. No other game has the patented "combo breaker" that allows players to end their opponent's assault right in the middle of their combo. Thus, the argument that KI ripped off SF's fighting style is quite absurd. You're better off comparing SF to Fatal Fury or King of Fighters in the SNK Company. Or better yet, you might even find more similarities between SF and Marvel because KI is in a completely different league.

    If anything, KI is more similar to Mortal Kombat in its game design. Even so, MK has utterly nothing on KI when it solely comes down to gameplay. KI not only has the uniqueness of MK's special moves for each character, it also has a much superior combo system and overall a better flow in the game. Although it is somewhat true that the "no mercy" finishers in KI are in the same vein as the "Fatalities" of MK, KI was still able to innovate this further by the creation of the Ultimate Combo, allowing players to perform finishers in the middle of a combo. MK also wished it came up with the genius of the Ultra Combo, hands down the greatest feature ever made for a video game.

    Weak Controls:
    How exactly does Killer Instinct possess "weak controls"? It combines the style of controls for special moves in traditional Street Fighter (such as the basic D,DF,F+P) with the ones introduced by Mortal Kombat (such as F,F+P). Therefore, how can it possibly do any wrong? For characters such as Cinder, KI's controls allow you to use both styles! A lot of the more complex combos are very difficult to perform, but that's the deal with any game. Practice makes perfect.

    Life Bars:
    The life bars do not regenerate between rounds in Killer Instinct because the game happens to be cumulative. Do not approach a fight with an expectation of two rounds but rather one. Comebacks may be tough, but it is definitely not impossible. I've seen situations where players are in the "last breath" stage where the announcer says "danger", randomly push the pad and buttons rapidly, escape and win. Why? Because you do over twice your normal damage in the "last breath" stage! There are always opportunities to make comebacks but this is more issues concerning the gamer, than the actual game.

    Balance:
    Contrary to some false accusations, Killer Instinct is actually perfectly balanced. Just because some characters are easier to learn than others does not make them superior. This is actually part of what makes the game so appealing, the learning process of each character's advantages and disadvantages. Whether it's Cinder's air priority, Orchid's ground edge or Thunder's chipping technique, it all eventually evens out. Spinal, the hardest character to learn is unstoppable if a player can master his specialities. Riptor's amazingly fast transition between moves makes him a dominant force as well as Sabrewulf's ability to manually power up through his howl. Even Eyedol, KI's best character has lag time, just like everyone else. If the computer takes advantage of an initial mistake, combo break him. Again, this is concerning more of the game's strategy than game design.

    Honestly, there are no flaws in this game. If so, they are so trival and miniscule, it's not even worth mentionning. Killer Instinct is undeniably a video game classic, period.

    5-0 out of 5 stars No other fighter comes close.
    First of all, I mean no other fighting game matches this one in replay value, due to insane combos (of which there are many different variations), great "No Mercy" (finishing) moves and a great cast of characters. I was a fan from the moment I played it for the first time, and 10 years later it is still without a doubt my favorite game of all-time. Do not be mistaken though, I am not saying all of the other fighters out there are bad(Street Fighter, Mortal Kombat are also 5 star fighters), but when Killer Instinct hit the arcades there was nothing like it, at least in my opinion. The graphics were beautiful, the combos were amazing and it seemed like an all around original game.

    Other reviewers might have you believe this game rips off the others, but nothing could be further from the truth. Sure, they all share similarities, but Killer Instinct was the first to develop this complex combo system, consisting of linkers, auto-doubles and enders, not to mention the ULTRA combo. To me the ULTRA is the greatest concept of all-time as far as fighting games are concerned. It is a move performed at the end of a combo that adds many more hits to give a great-looking combo to finish off your opponent. There are also combo breakers to stop your opponent from performing a combo on you. So by now you should be able to understand that this game takes a LOT of practice to get good at. Learning the combo theory, mastering each character's moves and getting comfortable with each character's style is hard work, but with enough practice will be rewarding once you know your stuff. There are 8 great characters to choose from, each with their own background level, and depending on the location you can knock your opponent off of buildings. It has pretty decent music to boot, giving a great game experience--in my opinion one of the best games you could own for the Super NES. So if you are a fan of fighting games or own a Super NES, try this one out. You can find it for very cheap these days, so it is definately worth picking up if you see it around. You will either hate this game and never want to play it again, or you will be hooked instantly and develop an addiction to the style this game presents. ... Read more

    Asin: B00002STYR
    Sales Rank: 4547
    Subjects:  1. Video Games    2. Super Nintendo (SNES)    3. Fighting (Fights, Fight)   


    Killer Instinct Gold
    Average Customer Review: 4.0 out of 5 stars
    Game Cartridge
    list price: $69.99
    US | Canada | United Kingdom | Germany | France
    Reviews (18)

    5-0 out of 5 stars Fight on!
    Lately I've been grabbing old N64 games to play on residence - my brother and sister wanted the Gamecube at home, so I began hunting through video game stores for any N64 gems worth filling out my collection with. I'd avoided KI Gold on its initial release because it got mixed reviews and was horribly expensive (remember those first gen N64 games? Exactly.), but since I owned every other Rareware game, I decided to grab it. After grinding the controllers to a bloody pulp in all-out tournaments with my roommates, I'm left wondering why Rare never followed with a KI3.

    The fighting engine in KI Gold is completely insane. It's ridiculously fast, brutal, and fully animated. KI really puts other N64 fighters (particularly the Mortal Kombat series) to shame. The engine has some pre-programmed combos and also allows you to invent your own. I'll admit it's not as deep as Street Fighter - mindless button mashing can create some intense crowd-pleasing combos whereas Street Fighter is more skill-based - but you'll need all the help you can to survive. There are a slew of one-hit finishing moves that can instantly deplete your second energy bar, and the AI isn't shy about pulling these on you every chance it gets. What's also interesting is that while the fighting is strictly 2D, the arenas are full 3D, and certain moves such as throws will change your character positions in that space.

    The graphics are excellent - it's a little odd at first seeing 2D sprites on a 3D arenea, but you get accustomed to it. The soundtrack would've been worth releasing another CD for (like they did with the first game), and the controls are sharp. If you're like me and still go for a little retro gaming, Killer Instinct Gold is probably the best fighter you can get for the N64.

    5-0 out of 5 stars Best arcade fighting series
    This is a fast paced fighting game that is fun. Playing the 2 player mode is fun to see who is better at it. I think a bit more characters would have been better.

    2-0 out of 5 stars Does nothing to improve the series...
    In the nineties, fighting games became extremely popular due to the success