|
GOLSCO Games Online Store | UK | Germany |
| books | baby | camera | computers | dvd | games | electronics | garden | kitchen | magazines | music | phones | software | tools | toys | video |
| Help |
| Computer & Video Games - Systems - Game Boy Advance - Sports Games - Top GBA Games of All Kinds |
| 1-6 of 6 1 |
| Featured List | Simple List |
Go to bottom to see all images
Click image to enlarge
|
Super Mario World Average Customer Review: Video Game (14 February, 2002) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review Super Mario World for the Super Nintendo sits at or near the topof most "best video games" lists for a reason. At the time of its release, itwas a dramatic evolution of the side-scrolling Mario series of action-adventuregames, incorporating every gameplay element that worked in the older titleswhile adding a seemingly endless supply of new tricks. This new feature-completeversion of Super Mario World for the Game Boy Advance proves just howtimeless designer Shigeru Miyamoto's 1991 classic really is. In true Miyamoto fashion, the game starts with simple running and jumping andgradually gets more complex. Soon, you're swimming, flying, tossing fireballs,and riding one of several Yoshis--cute little dinosaurs--that appear throughoutthe game. The overall level design has yet to be exceeded in a 2-D platformer,with each colorful level packed with enough secrets to keep players busy forweeks. A lot of precision jumping is required, but the controls are so tightthat directing Mario (or even Luigi, who wasn't playable in the original)becomes as natural as breathing within a few minutes of playing. As if packing the entire original game onto the tiny cartridge wasn't enough,Nintendo also put two multiplayer versions of the original Mario Brothersin there, which are playable solo or with up to three other people usingGame Link cables to connect all your Game Boy Advance systems. Both variants are a blast, but thesingle-player adventure is what kept us coming back for more. If you missed it10 years ago when Super Mario World appeared on the Super Nintendo, don'tmake the same mistake twice. --T. Byrl Baker Pros:
Features Reviews (251)
Asin: B00005UK88 |
|
|
Rayman Average Customer Review: Video Game (08 June, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review Rayman Advance is perhaps the first must-play Game BoyAdvance game available. It's a full conversion of the PlayStationclassic brought to life in vivid detail with level-by-leveloptimizations; gorgeous graphics; large, detailed, well-animatedcharacters; and that patented Rayman gameplay Ubi Soft has beendelivering for years now. Those unfamiliar with the character and story should expect yet anothercute take on the 2-D side-scrolling adventure game, but Rayman easilystands alongside Mario in terms of brilliance. Rayman, a cute,big-nosed guy with pompadour bangs and an infectiously upbeat attitude, isthe Guardian of the World. Oddly, he has hands and feet but no arms orlegs to support them. That doesn't stop him from doing his thing,however. His powers include jumping, clinging to ledges, using his earsas a helicopter, and, most importantly, punching. A helpful fairy dolesout these powers to you as you complete tasks and progress in the game.Rayman's task, as usual, is to defeat enemies and free creatures(called Toons) caught in great iron boxes. Also, Rayman collects"tings," which he can use to barter with magicians as he rids hisbizarre little world of oppression from the likes of colorful bossesMoskito and big, bad Space Mama. The most striking features of Rayman Advance are its graphicsand gameplay. The design is extremely creative; there are tons ofthings to bounce on, ride, and grab, and plenty of other tricks to do.It's the sort of game that always has you doing something new, which isno mean feat considering it spans 60 levels. Rayman is a first-rate 2-Dplatform game for all ages. Hey, pardon the pun, but, well, everyoneloves Rayman. --Andrew S. Bub Pros:
Reviews (86)
Asin: B00005BIGE |
|
|
Tony Hawk's Pro Skater 3 Average Customer Review: Video Game (15 March, 2002) list price: $39.99 -- our price: $14.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Like Tony Hawk's Pro Skater 2, Tony Hawk 3 captures the look and feel of the big-console versions but transforms the concept into a third-person, mock 3-D game. This new incarnation keeps the original control scheme but brings in alternate career goals, new tricks (including the revert), and changing environments--they even include pedestrians--across seven global locations. Unlike the last game, however, this version allows players to link up for such multiplayer games as Trick Attack, Graffiti, HORSE, and Tag (one copy of the game per GBA unit and link cable is required). The roster of skaters features Tony Hawk, Elissa Steamer, Jamie Thomas, Rodney Mullen, Eric Koston, Chad Muska, Kareem Campbell, Steve Caballero, Andrew Reynolds, Rune Glifberg, Geoff Rowley, Bam Margera, and Bucky Lasek. ... Read more Features Reviews (35)
Gameplay: 5/5. There are 6 main levels of gameplay. Four are just goals, two are contests. There is one goal that confused me, in the suburbia level. WARNING: SPOILERS AHEAD! It Was the find the secretTape. To do this, I thought that you had to get on top of the thin man's house. But you have to grind the house northeast of it. To do this, go into the northwest pool. Jump out of the North side, then grind the long red rail eastward. Jump constantly, or you'll lose your balance. Keep doing that. After a few seconds, you'll be grinding ona shed. Jump off it, grind the fence, and you'll have the secret tape! This next one had a much simpler Solution. Get a score of 300,000 in the LA level. To do this, simply grind the four trees near the beginning. You'll have the score in no time! Well, anyway, the gameplay is by far the best in any GBA game! Replay Value: 5/5I've had this for almost a year, and I still play it nonstop! I'm not the least bit tired of it! Controls: 5/5 When I first got this game, the controls were VERY difficult to get used to. It'll take some practice. But once you have it down pat, You'll agree that they are very comfortable. Graphics: 2/5 Not much to say. They're horrible. I'll just leave it at that. Like I said before, BUY THIS GAME! Despite the horrendus(I hope I spelled that right)graphics, you'll be in for endless hours of fun! ... Read more Asin: B00005NOFM |
$14.99 |
|
Advance Wars Average Customer Review: Video Game (13 September, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review You don't have to be MacArthur to recognize that Advance Wars isone of the best strategy war games for any console. The game pits four fictionalcity-states in a battle for territory. Your job as commanding officer is todefeat the enemies in turn-based combat over land, air, and sea. AdvanceWars has a stiff learning curve, but its interactive tutorials can turn thegreenest GI into agreat leader of pixelated men. AW also offers manymultiplayer options, including the ability to play against a friend by passingthe GBA back and forth. To extend the possibilities, you can also create newbattlefields and trade them with others. Despite cutesy visuals, this is a verydeep game that is also accessible. For GBA generals looking to flex theirtactical muscles or anyone looking for a simply great GBA game, look no further.--Mark Brooks Pros:
Reviews (230)
Asin: B00005MDZZ |
|
|
Mario Kart Advance Average Customer Review: Video Game (30 August, 2001) list price: $34.99 -- our price: $29.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Nintendo's winning streak of rehashing and enhancing classic SuperNintendo games for the tiny GBA screen continues with this surprisinglyaddictive arcade racer. For those new to the Mario Kart game series, Nintendomascots (Mario, Donkey Kong, Luigi, etc.) race go-carts along fantastic tracksthat feature various offensive and defensive power-ups (banana peels andmushroom boosts, to name two). Accumulate enough points and you'll win circuittrophies. Each mascot has a ride that handles and accelerates differently, yetthe controls for each racer feel very tight and precise. The highly detailed,cartoony locales of Mario Kart Super Circuit show visuals that are bothvery sharp and fluidly animated. Though not nearly as fast, Mario Kart SuperCircuit looks better and can be more intense than the vaunted F-Zerolaunch title. If you perform well enough and collect enough coins in atournament, you can unlock a plethora of bonus tracks--some of which are fromolder console Mario Kart titles. The fun multiplayer options includehead-to-head racing and a balloon battle mode, in which you blast other racerswith power-ups in a huge arena until there's only one driver left. --MarkBrooks Pros:
Features Reviews (257)
Asin: B00005MDZY |
$29.88 |
|
Golden Sun Average Customer Review: Video Game (15 November, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Golden Sun is the first original role-playing game for the GameBoy Advance to appear in the U.S. And despite perhaps a too-familiar story line,Golden Sun's jaw-dropping graphics, deep magic system, and uniquemultiplayer arena mode truly show that the Game Boy Advance is capable of aserious RPG. Game developer Camelot (which also made the legendary Shining Force series forthe Sega Genesis, and, more recently,Mario Golf andMario Tennis for theNintendo 64) designed Golden Sun from the ground up to take advantage ofthe GBA's horsepower, and it shows. Sharp, vivid landscapes, detailed towns anddungeons, and awesome weather effects--it looks like a Super Nintendo game withsome extra zing squeezed onto a handheld system. Fans of Secret of Manaor Chrono Trigger will appreciate the feel of this game. But the game's greatest strength is its magic system. Your characters each havetheir own latent psychic abilities based on one of the four elements of alchemy(earth, water, wind, and fire). The characters will be called upon to use theirindividual forms of telepathy and telekinesis to solve various puzzles in thegame. Also, you can collect Djinn (elemental spirits) and link them to yourcharacters. Not only can these Djinn be summoned in battle, they can alsobolster or hinder your characters' latent psychic abilities, give them specialattacks, and even change your characters' class. This system is similar toFinal Fantasy VIII's guardian system, though far more intuitive and easyto master. Golden Sun employs a basic turn-based battle system, but it has amazingspell and fighting techniques that really take advantage of the GBA'stechnology. The game achieves a nice balance between flashy attacks and thebrevity of these same attacks--a lesson the makers of other RPGs should learn.Battles are beautifully and quickly fought, and don't overtax the gamer. The game also has an addictive arena mode in which players can fight monstersthey've already encountered in the game. Players can also link up with anotherGBA (this feature requires another Golden Sun cartridge) and fightagainst another party. While it's not true a multiplayer option, it adds a greatreplay value to the game. Golden Sun's weakest point, however, is its standard-issue story. Inessence: boy wakes up amidst disaster, meets stalwart friends, and rises to thechallenge to save the day (all while living up to the image of his dear departedfather). The story is a little stale, but the mechanics of the game transcendthis flaw and bring the gamer into a state of handheld nirvana. --BryanKarsh Pros:
Reviews (463)
Asin: B00005OARM |
|
| 1-6 of 6 1 |
| Computer & Video Games - Systems - Game Boy Advance - Sports Games - Top GBA Games of All Kinds (images) |
| Images - 1-6 of 6 1 |
|
| Images - 1-6 of 6 1 |