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| Computer & Video Games - Systems - Game Boy - Top Ten Best RPGs From All Systems |
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Legend of Zelda: Ocarina of Time Average Customer Review: Game Cartridge list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review The Legend of Zelda: Ocarina of Time may be the greatest single-player video game ever created in any genre. It's that good. Those new to Nintendo's enormously popular Zelda series will be glad to know this game stands completely on its own. Our hero, Link, starts the game as a young boy living in a magical forest village populated by elf-like children. But there is evil lurking in the world. Strange monsters are appearing, and the land is changing. It's up to Link to discover why, defeat the monsters, and stop the evil at its source. The game world's ever-changing environment looks like a fairy tale come to life. Majestic waterfalls, towering castles, and magical forests are a feast for the eyes and ears. Rivers flow, rain falls, the sun and moon rise and set. There's even an erupting volcano! Exploring this world is half the fun of the game. Along the way, you learn musical tunes that you can play on the flute-like Ocarina, a magical device that helps you teleport, alter the weather, even control time itself. Character interaction is important to gather clues. The fairy princesses, singing frogs, and dragons you'll meet can be cute, humorous, or somewhat terrifying. Sprinkled liberally throughout the game are hundreds of secret treasures and enjoyable minigames (one of which, the fishing game, would almost be worth buying by itself). Game controls are easy to learn. There's even an elaborate fight training course built right into the game. Controlling the hero quickly becomes instinctive, and you can concentrate on saving the world. To win the game, you'll have to use not only Link's sword, but your mind as well. This game's challenging and inventive puzzles really make you think. In fact, to keep from getting stuck, it's worth spending a few bucks on an official player's guide. With The Legend of Zelda: Ocarina of Time, Nintendo has come up with an all-consuming adventure title that will provide days of engrossing gameplay. --Eric Fredrickson Pros:
Features Reviews (832)
Asin: B00000DMB3 |
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The Legend of Zelda: Majora's Mask Average Customer Review: Game Cartridge (26 October, 2000) list price: $59.99 US | Canada | United Kingdom | Germany | France Reviews (451)
Asin: B00004U1R1 |
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Gauntlet: Dark Legacy Average Customer Review: Video Game (08 March, 2002) US | Canada | United Kingdom | Germany | France Editorial Review Newly optimized for GameCube, Gauntlet: Dark Legacy is the all-new iteration of the 3-D time-honored hack-'n'-slash arcade classic Gauntlet. The game design allows players to work as a team as they venture through eight worlds. One to four players can select one of eight different characters. Using force of arms and exotic magical powers, players vanquish creatures, search for treasure, evade traps, and embark on quests. The game features special character-based power attacks, magic potions, stunning new power-ups, and combination moves. The game save system allows you to transfer evolving characters from your own machine to a friend's so you can take on the dungeon together. ... Read more Reviews (65)
Asin: B00005YVTY |
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Medal of Honor Frontline Average Customer Review: CD-ROM (03 June, 2002) list price: $49.99 -- our price: $14.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Medal of Honor: Frontline marks the debut of the Medal of Honor franchise on the PlayStation2. In Frontline, you go behind enemy lines as Lieutenant Jimmy Patterson. Your missions include the D-day assault on Omaha Beach, tracking your Nazi nemesis aboard a speeding armored train, the epic battle for control of the Nijmegen Bridge, a strategic choke point in the Allied drive into the heart of Nazi Germany, and a top-secret, high-risk mission to steal the Ho IX flying wing. The Ho IX is an experimental Nazi jetfighter so powerful it could turn the tide of World War II. There are 20 levels of gameplay spread across six major missions, all based on real World War II events and all adding up to one complete and uninterrupted story line. Fully realized and highly-detailed 3-D environments include six times the number of nonplayer character animations as in the original Medal of Honor. The game includes detailed German, British, and American troops, as well as Dutch civilians, all with full facial expressions and lip synch. More than 20 authentic WWII weapons include the Colt .45, Springfield sniper rifle, Panzerschreck rocket launcher, MG42 mounted machine gun, and the Browning automatic rifle. Enemy vehicles include panzer and tiger tanks, trucks, motorcycles with sidecars, and armored railway scout cars. There are also player-driven motorized railcars, trains, and mine carts. An improved enemy AI requires you to consistently vary your attack strategy as the situation dictates. Go it alone to accomplish your mission with the utmost stealth or work as part of a highly trained military unit to wreak havoc on the enemy. The game offers intense noncombat scenarios as well, such as a disguised, weaponless infiltration of an officer's pub brimming with Gestapo to make contact with a Dutch Resistance operative. Medal of Honor: Frontline includes more than 70 minutes of original orchestral music from composer Michael Giacchino, and the game as a whole features eight times more audio than the original Medal of Honor. ... Read more Reviews (465)
Asin: B00005V6BB |
$14.88 |
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Final Fantasy VII Average Customer Review: CD-ROM (27 March, 2000) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Long recognized as role-playing games par excellence, the FinalFantasy series gets a technological makeover in this installment (and seriesdebut on the PlayStation). Shedding the two-dimensional graphics and limitedsound capabilities of its predecessors, Final Fantasy VII features lush3-D graphics, beautifully animated "movie" sequences, and soundtrack-qualitymusic. Coupled with the game's intricate storyline, endearing characters, andimmense yet highly imaginative world, these new advancements make for a quite anengrossing experience. The story of Final Fantasy VII centers around a solider named CloudStrife, who joins forces with Avalanche, a group of resistance fighters, to takedown an evil mega-corporation known as Shinra. (The fate of the world hangs inthe balance, of course.) Truly epic in scope, this four-disc game requires aconsiderable amount of time to complete---this reviewer gladly gave up over 80hours of his life to finish it. But it's definitely a rewarding adventure thatevery PlayStation owner should consider undertaking, especially since it's nowone of the low-priced "Greatest Hits" titles. --Joe Hon Pros:
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Features Reviews (1073)
Asin: B00000JRSB |
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Star Fox Adventures Average Customer Review: Video Game (26 September, 2002) list price: $49.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Fox McCloud is back, but hes left the on-the-rails, shoot-'em-up larks of his previous two games behind--this all-new Star Fox adventure sees the super furry animal in a very Zeldaesque bid to save Dinosaur Planet. Although the control system is very similar to The Legend of Zelda's, Star Fox Adventures is no simple clone. Its your job as the mercenary mammal to find all the spellstones that will rejoin the splintered planet and defeat the evil General Scales. This entails much exploring of ancient temples and completing of subquests to help everything from Yorkshire-accented woolly mammoths to pterodactyls who've lost their babies. The game may lack the epic scale and endless invention of Zelda but it has plenty of new ideas of its own, including a fully interactive dinosaur sidekick, some cool shoot-'em-up sections in Foxs spaceship, and lots of ways to upgrade a magical staff--your weapon of choice when out of your ship. To add some icing to the cake, the graphics are absolutely amazing, particularly the superrealistic fur effects. --David Jenkins, Amazon.co.uk ... Read more Reviews (277)
Asin: B00006599U |
$19.99 |
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Luigi's Mansion Average Customer Review: Video Game (18 November, 2001) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (422)
Asin: B00005Q8LR |
$19.88 |
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Super Mario Sunshine Average Customer Review: Video Game (27 August, 2002) list price: $49.99 -- our price: $19.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Six years. Six long years weve had to wait for a new Mario game, and finally its here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is almost entirely as good as youd hope and expect. The premise of the game is that Marios tropical holiday is ruined when hes stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, theres a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms. The whole thing looks amazing, too, with the most realistic water ever seen in a video game, and a near-infinite draw distance. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peachs laundry a nightmare. After the sweet but rather short pleasures of Luigis Mansion and Pikmin, you need have no fear that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect--the same number of stars as in Super Mario 64--and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you'd expect from a Mario game, but it's certainly more than most of us mere mortals deserve. --David Jenkins ... Read more Features Reviews (557)
Asin: B000066JRN |
$19.95 |
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Tony Hawk's Pro Skater 4 Average Customer Review: CD-ROM (28 October, 2002) list price: $49.99 US | Canada | United Kingdom | Germany | France Features Reviews (89)
In this game you get to play as one of the following: Tony Hawk, Steve Caballero, Kareem Campbell, Rune Glifburg, Eric Koston, Bucky Lasek, Bam Margera, Rodney Mullen, Chad Muska,Andrew Reynolds, Geoff Rowley, Elissa Steamer, and they even brought back Bob Burnquist! You can also play as a custom player. (My personal favorite is Rodney Mullen) Unlike the first 3 THPS games, in this one you don't have a time limit to do the objectives! Instead, you just skate up to people and press circle around them and they will ask you to do something. If you don't complete the objective you just press start and choose "Retry Last Goal" and you can try it again, saving time and not having to restart the level. I really like the levels in this game. they are challenging and fun. I love the music in this game too, in fact, one of the songs is by my favorite band! There's not much they could do to make it better. It's got great replay value, because you'll want to beat the game with each player! And you could just go for a free ride if you dont feel like doing objectives. I think this is the best THPS game so far. 10/10 ... Read more Asin: B00006IJJE |
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Dragon Warrior Monsters 2: Cobi's Journey Average Customer Review: Game Cartridge (28 September, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Like its companion titleDragon Warrior: Monsters 2,Tara's Adventure, the plot of Dragon Warrior: Monsters 2, Cobi'sJourney takes you to the island of GreatLog, where, as a member of a familyof monster farmers, you complete a series of missions to keep the island fromsinking. Cobi looks for magical keys, explores a number of alternative worlds,performs reconnaissance for an impetuous king, and even joins the circus. Butcollecting and breeding monsters is the real meat of this game, and is the areawith the most intricate and addictive gameplay. Each monster has its own complex set of characteristics, and can be matched withany monster of the opposite gender to produce a new member of Cobi's monstermenagerie (don't worry: the actual breeding takes place offscreen). The resultsof monster breeding can be surprising, and allow for nearly endlessexperimentation. Of course, your responsibilities don't end with breeding: youmust also take your monsters out on missions to give them experience and keepthem sharp. Let your monsters languish for too long on the farm and they'll getlazy and disobedient. The monster breeding by itself wouldn't be much fun if it weren't for the game'simaginative settings and strong characters. Despite the Game Boy's modestgraphics and sound capabilities, the game evokes distinctive atmospheres andpersonalities through an inventive use of textures and dialogue boxes. Themultiple menus necessary for successful navigation of this world at first appeardauntingly complex, but the interface does a good job of leading you along untilyou get the hang of things. Dragon Warrior: Monsters 2, Cobi's Journey stresses creativity andconstructive behavior over conflict. While it's true that you can hardly takethree steps without your monsters getting into another fight, the violenceitself is not at all graphic, and outcomes rely as much on strategy andrelationships as on brute force. The world of the game is a gentle and whimsicalone where nothing too bad ever happens. Even if one of your monsters hasthe misfortune of getting killed, it follows you around in a cute little coffinuntil you can arrange for a resurrection. The one disappointment with Dragon Warrior: Monsters 2, Cobi's Journey isnot so much with the title itself as with its much-hyped interaction with itscompanion title, Dragon Warrior:Monsters 2, Tara's Adventure. Linking with another Game Boy Colorrunning either the same cartridge or its companion title enables, among otherthings, monster swapping and multiplayer adventuring, but the layouts, plots,characters, and dialogue are virtually identical in Tara's Adventure andCobi's Journey. The addition of a few extra monster types and spellshardly justifies the expense of a second game cartridge. But never mind. Dragon Warrior: Monsters 2, Cobi's Journey provides morethan enough fun missions, engaging characters, and imaginative settings to rateas a smashing success as a standalone. --David Stoesz Pros:
Reviews (19)
"Another flaw is that the bugs in the combat system were never fixed (if you assign a monster to attack another monster and the monster you want it to attack dies before yours has a chance to strike, the attack goes to waste. In other RPGs, when this happens, the attack is usually inflicted onto another target, but not here.)" What this means is that instead of just executing commands or button-smashing, you gotta assign appropriate command to your monsters; you gotta know your enemies. There is no such thing as 'wasted' attack/command because you should know how much attack and magic would take an enemy monster away, what specific spell/how many times will wipe them out, and etc.You are playing a role-playing game here; monsters simply follow what YOU ordered them to do...they don't simply decide on their own and decide to be 'effective' by cutting down the 'wasted' attack all of sudden. I know I'm being a 'jerk' here...and may be they are right..it was a bug, which was supposed to be fixed.However, being a Dragon Warrior Mosnters lover, I just had to get it out of the system.Any game has some kind of flaw.However, when a specific feature of a game, which is specifically designed for a specific reason, is being labeled as 'flaw/bug' then it's a different story. My apology for those who said it's a bug/flaw (not trying to criticize your review, simply stating my opinion), but you gotta say what you gotta say, right? Enjoy a 'flawless' game, at least before my 'biased' eyes.
The obvious change from the first one is that they created two games, just like Pokemon (which I thought it wasn't necessary at all/ and I'll give you my reason why later). So what you could do is exchange certain monsters between two games for those who want to collect everything.(personally I do not like the pokemon idea when I have no one else to trade with, especially when you are in your late 20s..) The reason I didn't like having two almost identical games plot is because you need both games in order to unlock the one special stage, which gives you the access to the ultimate stage at the end although it's not necessary to finish the game. And I do not see myself playing almost same game again in order to gain that access. If they have created both game with substantial difference, not just some exclusive monsters, but with different story lines and plot, then it would be attractive enough to play the second game to gain that last access. Ok, I do not want to give you the impression that this game isn't worth playing by giving you some of my complaint.However, this game excels great in plot from the Dragon Warrior Monsters. In Dragon Warrior Monsters, you are traveling through bunch of maze and encounter boss at the end, period.However, in the Dragon Warrior Monsters 2, which has to be the biggest enhancement from the first one, is composed of literal stories, just like Dragon Warrior games. THIS LITERALLY FELT LIKE PLAYING OLD DRAGON WARRIOR GAMES ALL OVER AGAIN WITH MY PRECIOUS MONSTERS ON THE SIDE (ok, I just sounded like Gollum from the Lord of the Rings..)Do you know how great this is???It's like having second Christmas for those who are thirsty for more Dragon Warrior games, seriously. They have also increased the categories of monsters substantially, which added numerous monsters to the original Dragon Warrior Monsters. You are probably thinking this game gotta be better than the first one, especially with its real story lines and more monsters, right? Well, it's not that simple, however. There's no argument that the second one is much better because of its real story lines. However, I believe the biggest difference, or sort to speak the deciding factor between two games, comes to be the combination of core of story line and the music. Although the second one has much better story line compare with the first one, where you just wander around in bunch of maze, second one does not quite provide that compelling reason for the player, or the main character in the game to pursue what he/she is pursuing ultimately.In the first game, Terry had to find his kidnapped sister, training his monsters vigorously, winning various tournaments to save his sister, ultimately gives you this THE reason for going through all that hardship. However, in the second game, Cobi goes through series of wonderful story lines in order to find this `plug', to prevent kingdom from being sunken, which was caused by this mischievous princess, whom I felt like spanking for his attitude problem.First one's story line was justified by the ending, ultimately saving Terry's sister, however, second one had very strong story content, yet weak ending with much less motivating force than the first one. The bottom line is you will buy and play this game no matter what if you've enjoyed the first one. And trust me, you will enjoy this one tremendously as well.I do not know what to tell you if you are new to the series...I would suggest that you would play the first one then move on to the second one. (and I guess you wouldn't be looking at the review in the first place if you haven't played the first one) You know what, I think I'll play the Dragon Warrior Monsters 2: Tara's Adventure to unlock the ultimate stage on the second thought; Writing this review convinced me that it's definitely worth playing, AGAIN. Enjoy them. ... Read more Asin: B00005N9WS |
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