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Golden Sun Average Customer Review: Video Game (15 November, 2001) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review Golden Sun is the first original role-playing game for the GameBoy Advance to appear in the U.S. And despite perhaps a too-familiar story line,Golden Sun's jaw-dropping graphics, deep magic system, and uniquemultiplayer arena mode truly show that the Game Boy Advance is capable of aserious RPG. Game developer Camelot (which also made the legendary Shining Force series forthe Sega Genesis, and, more recently,Mario Golf andMario Tennis for theNintendo 64) designed Golden Sun from the ground up to take advantage ofthe GBA's horsepower, and it shows. Sharp, vivid landscapes, detailed towns anddungeons, and awesome weather effects--it looks like a Super Nintendo game withsome extra zing squeezed onto a handheld system. Fans of Secret of Manaor Chrono Trigger will appreciate the feel of this game. But the game's greatest strength is its magic system. Your characters each havetheir own latent psychic abilities based on one of the four elements of alchemy(earth, water, wind, and fire). The characters will be called upon to use theirindividual forms of telepathy and telekinesis to solve various puzzles in thegame. Also, you can collect Djinn (elemental spirits) and link them to yourcharacters. Not only can these Djinn be summoned in battle, they can alsobolster or hinder your characters' latent psychic abilities, give them specialattacks, and even change your characters' class. This system is similar toFinal Fantasy VIII's guardian system, though far more intuitive and easyto master. Golden Sun employs a basic turn-based battle system, but it has amazingspell and fighting techniques that really take advantage of the GBA'stechnology. The game achieves a nice balance between flashy attacks and thebrevity of these same attacks--a lesson the makers of other RPGs should learn.Battles are beautifully and quickly fought, and don't overtax the gamer. The game also has an addictive arena mode in which players can fight monstersthey've already encountered in the game. Players can also link up with anotherGBA (this feature requires another Golden Sun cartridge) and fightagainst another party. While it's not true a multiplayer option, it adds a greatreplay value to the game. Golden Sun's weakest point, however, is its standard-issue story. Inessence: boy wakes up amidst disaster, meets stalwart friends, and rises to thechallenge to save the day (all while living up to the image of his dear departedfather). The story is a little stale, but the mechanics of the game transcendthis flaw and bring the gamer into a state of handheld nirvana. --BryanKarsh Pros:
Reviews (463)
Asin: B00005OARM |
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Star Fight Average Customer Review: Video Game (16 April, 2002) list price: $29.99 US | Canada | United Kingdom | Germany | France Editorial Review A mission of peace turns deadly as you learn the enemy has replaced your diplomats with clones under its control. Now you must escape from enemy territory and fight your way across the galaxy to warn your home world. In Star X, you'll soar across nine alien worlds and into the depths of space through 22 intense missions. Gamers can connect to other Game Boy Advance units for dogfighting against up to three other players (additional copies of the game required). ... Read more Reviews (6)
Asin: B00005YVTV |
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Tony Hawk 2 Average Customer Review: Video Game (14 June, 2001) list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review Tony Hawk's Pro Skater 2 doesn't look or play quite likeits other incarnations, but the amount of death-defying--or seriousinjury-defying--tricks you can pull off, and the wild level design,graphics, and responsive controls all work amazingly well for thehandheld. With an overhead isometric view and its use of only four buttons, Hawkvets will need to readjust their attacks. Still, we were amazed by howmany tricks have been crammed into this cartridge. For the most part,the visuals are clear and detailed and the skaters are incredibly wellanimated. Gameplay hasn't changed much. Initially, there are six levels available(more are unlocked as rewards). After picking a skater, you mustperform tricks and locate items to earn loot for buying new gear, whichwill enable you to improve your skater's stats and continue to the nextskate park. The game is sadly without some of the cooler features ofthe big consoles. For example, you cannot create parks or skaters, andmultiplay is sorely missed. The feeling of accomplishment one gets when perfectly landing a stuntis just as satisfying on the GBA as it is on the PS One and Dreamcastversions. Even folks who don't like skateboarding games will thinkTony Hawk's Pro Skater 2 is a great (and addictive) achievementfor the handheld platform. --Mark Brooks Pros:
Reviews (177)
Asin: B00005CFHN |
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Super Mario World Average Customer Review: Video Game (14 February, 2002) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review Super Mario World for the Super Nintendo sits at or near the topof most "best video games" lists for a reason. At the time of its release, itwas a dramatic evolution of the side-scrolling Mario series of action-adventuregames, incorporating every gameplay element that worked in the older titleswhile adding a seemingly endless supply of new tricks. This new feature-completeversion of Super Mario World for the Game Boy Advance proves just howtimeless designer Shigeru Miyamoto's 1991 classic really is. In true Miyamoto fashion, the game starts with simple running and jumping andgradually gets more complex. Soon, you're swimming, flying, tossing fireballs,and riding one of several Yoshis--cute little dinosaurs--that appear throughoutthe game. The overall level design has yet to be exceeded in a 2-D platformer,with each colorful level packed with enough secrets to keep players busy forweeks. A lot of precision jumping is required, but the controls are so tightthat directing Mario (or even Luigi, who wasn't playable in the original)becomes as natural as breathing within a few minutes of playing. As if packing the entire original game onto the tiny cartridge wasn't enough,Nintendo also put two multiplayer versions of the original Mario Brothersin there, which are playable solo or with up to three other people usingGame Link cables to connect all your Game Boy Advance systems. Both variants are a blast, but thesingle-player adventure is what kept us coming back for more. If you missed it10 years ago when Super Mario World appeared on the Super Nintendo, don'tmake the same mistake twice. --T. Byrl Baker Pros:
Features Reviews (251)
Asin: B00005UK88 |
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Pokemon - Red Average Customer Review: Game Cartridge (13 August, 1999) list price: $27.99 US | Canada | United Kingdom | Germany | France Editorial Review Welcome to the world of Pokémon, one filled with wild Pokémon and the people who attempt to tame them. You are Ash Ketchum, a boy on a quest to become the best Pokémon trainer in the world. Professor Oak, the leading authority on Pokémon, has given you your choice of three tame Pokémon in exchange for your helping him catalog and document every Pokémon in the world. But to catalog a Pokémon, you have to capture it, by first beating it up with one of your trained Pokémon, and then hitting it with an empty Poké Ball. As your tame Pokémon gain experience in battle, their abilities improve and they earn access to new attacks. Sometimes they even evolve into more advanced Pokémon. Aside from capturing wild Pokémon and evolving your own, you can catalog new Pokémon--the only way to gather some Pokémon--by trading with another Pokémon player using either a link cable or the Game Boy Color's infrared system. Pokémon gained through trades learn and evolve faster, and trading is the only way to capture all 151 Pokémon, since each Pokémon game (Pokémon Red, Pokémon Blue, andPokémon Yellow) has certain Pokémon missing. So if you own Red and want to have a complete set of Pokémon, you must find a friendly Blue or Yellow owner and arrange a trade. Pokémon Red is packed with interesting characters, an ingenious story hook, intriguing strategy, and of course plenty of cute Pokemon, and it's easy to see how it started the Pokémania that is sweeping the world. --Michael Fehlauer Pros:
Features Reviews (133)
Asin: B00000IYEQ |
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Pokemon Silver Average Customer Review: Game Cartridge (12 October, 2000) list price: $34.99 US | Canada | United Kingdom | Germany | France Editorial Review Featuring a new adventure that's filled with numerous enhancements andinnovations, this long-awaited sequel to Pokémon Red, Blue,and Yellow greatly improves upon the series' winning formula, and makesfor an even more insanely addictive and wholly absorbing gaming experience. Like Pokémon Gold--which essentially is the same story, with minorgameplay variations--Pokémon Silver casts players in the familiarrole of a young Pokémon Trainer who's out to collect as many differentkinds of Pokémon as possible. As in previous games, gameplay consistsmostly of exploration (completing various quests in the process) andPokémon battles, which employ a unique battle system that's like acomplex twist on rock-paper-scissors. But, despite the similarities, it's quite apparent that PokémonSilver is a whole new ball game from the start. The game is played out inreal time, with the current time and day of the week (recorded by an internalclock) having a direct impact on gameplay elements, such as what Pokémonyou'll find in the wild, and when certain events occur and characters appear. While there are too many new and improved features in PokémonSilver to list here, among the highlights are 100 new Pokémon(including two new types), new evolution processes (including breeding), and amore streamlined game interface that has better-organized menus and buttonshortcuts. Although it's easier to progress in Pokémon Silver than in theprevious games, the sheer amount of fun and game time that's involved isdaunting. You'd be hard-pressed to find a better value than this one. --JoeHon Pros:
Reviews (157)
Asin: B00004TCT3 |
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Pokemon Pinball Average Customer Review: Game Cartridge US | Canada | United Kingdom | Germany | France Editorial Review For those a little poky about catching onto the Pokémon craze, thisgame is a great way for the uninitiated to get their feet wet. Also, pinball fanatics shouldnot dismiss this as a kid's game, because it's a solid pinball game, regardless of thePokémon brand. Two Pokémon-themed tables, Red and Blue, are here for players to bounce thePokéball around in hopes of catching up to 150 Pokémon monsters. Themonsters are collected by hitting targets on the pinball tables, and once collected, themonsters can be perused in the popular Pokédex format. Owners of the GameBoy printer can print their prize collections and mount their characters on the wall, if theyso desire. Unfortunately, the monsters collected in Pokémon Pinballcannot be traded with other Pokémon monsters from the Red, Blue, or Yellowgames, making this game a stand-alone product. A unique aspect of the game is that it hasa built-in rumble pack, which vibrates and shakes the Game Boy system as thePokéball bounces around the screen. --Jeff Young Pros:
Reviews (46)
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Asin: B000031KJL |
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