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Baldur's Gate 2: Shadows of Amn Average Customer Review: CD-ROM (26 September, 2000) US | Canada | United Kingdom | Germany | France Editorial Review It's not easy being a child of a god. Your character quickly comes tothis conclusion after being imprisoned and tortured by a wizard with anunhealthy interest in your parentage. So begins Baldur's Gate II: Shadows ofAmn, an ambitious role-playing game based on the Advanced Dungeons &Dragons game. Shadows of Amn is not really a sequel to Baldur's Gate. Instead,Baldur's Gate was merely a prelude to Shadows of Amn. Shadows ofAmn develops the plot lines, characters, and events introduced in the firstgame into a mature, genuinely interesting fantasy tale. Players who thought theoriginal game shallow will be pleasantly surprised by Shadows of Amn'sbold story arcs. Major events are afoot, and the characters' choices have a realimpact on the Forgotten Realms. In the same way, Baldur's Gate served as a proving ground for the refinedgame mechanics evident in Shadows of Amn. The game's artificialintelligence has been vastly improved, and players have many more choices forNPC AI scripts and party communication. Keeping with Shadows of Amn's moremature theme, the party interaction even includes possible love interests foryour character. Those who played through the original Baldur's Gate can import theircharacter into Shadows of Amn, or can choose to create a new character.Character kits such as the Mageslayer and Swashbuckler add variety, and the gameeven includes the Monk, Sorcerer, Barbarian, and Half-Orc options from the newDungeons & Dragons 3rdEdition rules. Whether you import an old character or create a new one,you'll begin the game as a fairly advanced character--unlike most RPGs, youwon't have to spend hours slaying puny critters and instead are plunged into ahigh-stakes plot against powerful foes. A strong plot backed by strong technology makes Shadows of Amn stand outas one of the best RPGs we've ever played. Fans of AD&D will love the classicAD&D feel, and fans of the popular Forgotten Realms setting will delight in thepeople, places, and politics found in Shadows of Amn. --MichaelFehlauer Pros:
Reviews (231)
Asin: B00004KHB7 |
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Diablo 2 Average Customer Review: CD-ROM (29 June, 2000) list price: $19.99 -- our price: $19.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Everything that made the original Diablo great--nonstop action, wicked monsters, dark gothic atmosphere, and fantastic magic items--has returned. But new enhancements such as the class skill system and cheater-proof multiplayer competition make Diablo II even better than the original. The millions of gamers who fought their way through the horror of Tristram'scatacombs in the original Diablo realized that all was not well aftertheir hero destroyed the demon's physical body. Diablo II opens with avivid animated vision of that mad, doomed hero, who unwittingly spreads chaos ashe moves toward a fate of Diablo's choosing. With the original character classesgone, players choose from a new cadre of champions: the Barbarian (can wield twotwo-handed swords at once, one in each hand), the Necromancer (raises the deadto fight his battles), the Amazon (master of bow and spear), Paladin (holycrusader), and Sorceress (wielder of elemental magic). These warriors follow adiabolical plot through four acts, and each act is roughly as big as theoriginal Diablo. Diablo II looks and behaves very much like Diablo. Players areassigned quests by nonplayer characters and adventure through dark catacombs andcrypts. Hordes of vile monsters assail the hero, who survives by force of arms,powerful spells, and through the use of varied and exotic magic items. Randomlygenerated dungeons guarantee fresh adventure each time a new game is started.But unlike the original game, characters must fight their way through the above-ground wilderness before entering a dungeon. Fortunately, some of thefrustrations of adventuring have been lessened in Diablo II, thanks to thenew ability to run and the clever implementation of "waypoints" that let yourcharacter quickly travel to and from the safety of town. Along with the new character classes comes a new character skill system. As inthe original game, players improve their character's ability scores as they killmonsters and gain experience. But unlike the original game, players get to addspecific skills, spells, and powers each time they advance. For example, aftergaining a level you could choose between taking a skill that improves yourattack speed or a skill that allows you to scatter your foes with a mightyshout. With this customizedadvancement system it is unlikely that two high-levelcharacters, even characters of the same class, will be alike. Instead ofprogressing along a set path, you can choose skills and powers that complementyour own particular playing style. Interestingly, this new customizable classsystem closelyparallels the changes made in the new editionof Dungeons & Dragons. Other enhancements include a method for creating and customizing magicitems, 3-D accelerated spell effects, anticheat multiplayer code, and a place to safelystore excess money and equipment. But even without these tweaks, even withoutthe sophisticated story line and all the cool new features, Diablo II isjust a great game. The sound, music, and graphics combine to create atantalizingly eerie setting. Players will willingly let their game-playing hoursslip well past reasonable bedtimes, suffering bleary-eyed classes and meetingsin exchange for "just one more" magic item, dungeon level, or characterskill. Diablo is back. Say hello to the game that will once again dominate gamers'computers, and say good-bye to your free time. --Michael Fehlauer. Pros:
Features Reviews (533)
Asin: B00002CF9M |
$19.99 |
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Final Fantasy IX Average Customer Review: CD-ROM (17 November, 2000) list price: $39.99 US | Canada | United Kingdom | Germany | France Reviews (622)
Asin: B00004Y57G |
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Planescape: Torment Average Customer Review: CD-ROM (14 December, 1999) list price: $49.95 US | Canada | United Kingdom | Germany | France Editorial Review In Planescape: Torment, you play a nameless, scarred, immortal on a quest to discover his past, his identity, and his role in the conflict over the nature of reality. The brilliant role-playing and adventure game focuses on the "Planescape" campaign setting of the Advanced Dungeons & Dragons game, and combines the best elements of Interplay's phenomenally successful Baldur's Gate with an enthralling story line, well-written dialogue, and beautiful artwork and graphics. In an inspired choice, Black Isle Studios, the developer of Planescape: Torment, has chosen to provide the player, at least initially, with as little details about the story as possible. After viewing a mysterious introductory movie, players guide The Nameless One on a journey through the bleak city of Sigil and its underground catacombs. The story leads from there to the bizarre realities of alternate planes of existence, where belief and thought determine the laws of physics. Through dialogue with hundreds of nonplayer characters, puzzle solving, and point-and-click combat, The Nameless One discovers clues about his identity and the circumstances surrounding his condition. Gamers overwhelmed by detailed role-playing games will find Planescape: Torment easier to grasp; players can freely switch between three different character classes (Fighter, Mage, Thief) for The Nameless One as the game progresses, and learning the combat and magic system--with a simple point-and-click interface--takes only a few minutes. Literally hundreds of weapons, items, spells, and "tattoos" can be collected and affixed to The Nameless One or any of the several party members acquired during the course of the game. If you're a fan of role-playing or adventure games, Planescape: Torment's engrossing world creates a must-have gaming experience. --Doug Radcliffe Pros:
Features Reviews (159)
Asin: B00002EPZ2 |
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Fallout 1 / Fallout 2 Bundle (Jewel Case) Average Customer Review: CD-ROM (29 December, 2000) list price: $49.95 US | Canada | United Kingdom | Germany | France Editorial Review The science-fiction role-playing games Fallout and Fallout 2 have been bundled together for the complete post-nuclear-war game experience. In Fallout you are dwelling in a self-sufficient fallout shelter called Vault-13, three generations removed from the apocalyptic war. When your shelter's water filter breaks down, you are sent out into the unknown wasteland to find a replacement filter or a new source of fresh water. The Fallout adventure unfolds as a gritty tale of discovery, paranoia, and survival. Mature gamers are in for a classic role-playing game that has earned a cult following just as loyal as the fans of the Mad Max movies that inspired it. Fallout 2 takes place 80 years after the events in the original game. You are the Chosen One, a tribal ancestor of Fallout's vault dweller. Your tribe has built a modest settlement in an isolated corner of the futuristic Californian wasteland, but you must find a Garden of Eden Creation Kit to sustain the village. During your adventure, you'll encounter misfits and monsters ranging from gangsters to supermutants. Twice as many weapons are at your disposal, including the M72 Gauss Rifle, M3A1 "Grease Gun" SMG, Louisville Slugger, H&K CAWS, and the Solar Scorcher. In addition, you can give your character combat postures such as berserk, aggressive, defensive, or cowardly. Parents should be aware that the games contain violence and some sexual situations. Though you can adjust the tone down a bit through the main control panel, developments that occur on the adult setting are integral to the story. ... Read more Features Reviews (92)
Asin: B00004ZBSX |
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System Shock 2 Average Customer Review: CD-ROM list price: $14.99 US | Canada | United Kingdom | Germany | France Editorial Review It's the future, of course, and you're stationed aboard the spaceship Van Braun, waiting for your first soldiering assignment. Luckily, the future resembles the best of science fiction from the last 10 years--something plucked from Blade Runner with pieces from the The Fifth Element (only with an AI-enabled computer/self-proclaimed goddess running the show). The universe is run by unbelievably huge corporations, and in one of the biggest (TriOptimum), a hacker is breaking the rules. The result is SHODAN, a supercomputer whose beautiful, eerie face glimmers from the box's cover. The engine used for Thief: The Dark Project, ensures that System Shock 2 hums along on systems with the basic requirements. With a superior plot and engaging, Asian-inspired aesthetics, System Shock 2 is a visceral, visual treat of a first-person role-playing game. All the devices that in theory seem stale and stupid come to life in this game. It's as if you could go back to the 1970s and take a vision of what the future would look like--and make it believable and cool. All the whirs and beeps and pulsing noises sound realistic. In addition, the designers have added in all the creepy elements we never wanted to have come true--such as the voiceovers that greet you when you're at the airport--only in this case, you're visiting the training sessions held by the United National Nominate. Suffice it to say, the future of humankind is in your hands. With an excellent supporting cast and well-realized sci-fi visuals, System Shock 2 offers insight into an amazing new world order. --Jennifer Buckendorff ... Read more Reviews (56)
Asin: B00004XRBM |
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Legend of Zelda: Ocarina of Time Average Customer Review: Game Cartridge list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review The Legend of Zelda: Ocarina of Time may be the greatest single-player video game ever created in any genre. It's that good. Those new to Nintendo's enormously popular Zelda series will be glad to know this game stands completely on its own. Our hero, Link, starts the game as a young boy living in a magical forest village populated by elf-like children. But there is evil lurking in the world. Strange monsters are appearing, and the land is changing. It's up to Link to discover why, defeat the monsters, and stop the evil at its source. The game world's ever-changing environment looks like a fairy tale come to life. Majestic waterfalls, towering castles, and magical forests are a feast for the eyes and ears. Rivers flow, rain falls, the sun and moon rise and set. There's even an erupting volcano! Exploring this world is half the fun of the game. Along the way, you learn musical tunes that you can play on the flute-like Ocarina, a magical device that helps you teleport, alter the weather, even control time itself. Character interaction is important to gather clues. The fairy princesses, singing frogs, and dragons you'll meet can be cute, humorous, or somewhat terrifying. Sprinkled liberally throughout the game are hundreds of secret treasures and enjoyable minigames (one of which, the fishing game, would almost be worth buying by itself). Game controls are easy to learn. There's even an elaborate fight training course built right into the game. Controlling the hero quickly becomes instinctive, and you can concentrate on saving the world. To win the game, you'll have to use not only Link's sword, but your mind as well. This game's challenging and inventive puzzles really make you think. In fact, to keep from getting stuck, it's worth spending a few bucks on an official player's guide. With The Legend of Zelda: Ocarina of Time, Nintendo has come up with an all-consuming adventure title that will provide days of engrossing gameplay. --Eric Fredrickson Pros:
Features Reviews (832)
Asin: B00000DMB3 |
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Icewind Dale Average Customer Review: CD-ROM (30 June, 2000) list price: $54.95 US | Canada | United Kingdom | Germany | France Editorial Review Icewind Dale intentionally avoids a sophisticated role-playing-game plot in favor of classic Advanced Dungeons & Dragons dungeoneering. Thegame is set in the frigid corner of the Forgotten Realms made famous by authorR.A. Salvatore's novels. Manyfantasy fans will be familiar with the popular setting, but this time you get tocreate the heroes, and the adventures are your own. Veterans of Baldur's Gate and Planescape: Torment will findBioWare's Infinity game engine instantly recognizable and usable. AD&D fanswill be pleased with the interpretation of AD&D 2nd Edition rules. With afew exceptions (no kits, no Drow player characters, no two-weapon fighting), youcan assume that if it's in the rule books it's in Icewind Dale. Players can create six characters from standard AD&D 2nd Edition races andclasses as they set off to find an ancient evil buried in the Spine of theWorld. Combat occurs in real time (no turns), but the action can be paused atany time in order to issue new orders, prepare spells, or respond to a newthreat. The designers keep combat fast by allowing players to assign anartificial-intelligence combat script to individual characters. Your party canencounter a minor monster, fire arrows as it approaches, attack it with fighterswhen it gets close, and then get healed by the cleric when the fighting is done--all without your intervention. Baldur's Gate and Planescape: Torment kept players hooked with anengrossing story line and, in the case of Planescape, excellent writing.Specifically designed as a more action-oriented "hack and slash" RPG, IcewindDale relies on combat and character advancement as its own reward. While itlacks the random dungeons and incredible magic items of Diablo, the highexperience point cap and the ability to create all six of your party membersmake Icewind Dale a worthy addition to any AD&D fan's game library.--Michael Fehlauer Pros:
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Features Reviews (93)
The fact that all of your decisions are useless in dialogs. Nothing really changes the story it only changes the amout of exp that it returns. Aside from my dislikes of the game. I really enjoyed some of the interesting weapons and even if you didn't like the ICewind Dale you should get it with the Heart of Winter set to start with and it will improve your game play immediately...then again...if you haven't played Baldur's Gate and Baldur's Gate 2 screw this game and get those...excellent pieces of work. Oh yes and the Hearts of Winter game definately had some sound problems that i can't get worked out (it hums very loudly when it loads up..i've no clue what's with it but it looks promising if i get it working) ... Read more Asin: B00004KHB3 |
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Deus Ex Average Customer Review: CD-ROM (23 June, 2000) US | Canada | United Kingdom | Germany | France Editorial Review Deus Ex combines so many of the elements found in otheraction-adventure titles that it's almost like getting several games for the price ofone. You slip into the trench coat of J.C. Denton, an operative with the topsecret UNATCO antiterrorist organization. Denton's body and mind have beenaugmented with nanotech implants that help him fight, think, and sneak his waythrough a completely interactive world filled with intrigue, conspiracies, andencounters withother characters. The plot is ripped straight outof a bad X-Files episode, but the decent cutscenes and complex mission environmentskept us coming back for more. Deus Ex's real achievement is that players are free to complete missionsas they see fit. As the game progresses you can upgrade your character with avariety of bioenhancements that dramatically impact gameplay. Focus on yourcombat skills and you'll be the Terminator by the end of the game. Upgrade yourcomputer know-how and you'll be the equivalent of Data from Star Trek:TNG, busting into computer and security networks with ease. We wereexpecting a game that let us role-play a little, opting for a brute-forceapproach or one that required a little more stealth, but we had no idea thedesigners would do such a fine job of pulling it off. The experiences of bothmethods are unusual enough that we found ourselves revisiting level to trydifferent tactics. The individual components of Deus Ex--like the targeting system,inventory controls, and enemy viewing radiuses--are a little clunky when viewedindividually, but they converge into an overall game that is much greater thanthe sum of its parts. It's easy to compare the game to titles that obviouslyinfluenced it (Thief, System Shock, and RainbowSix immediately come to mind), but Deus Ex really stands on its own asa unique title that should appeal equally to action games, adventure lovers, androle-playing fanatics. It's just too bad players without a Voodoo card will havea hard time gettingplayable frame rates, since the game uses theDirect3D-unfriendly Unreal engine. --T. Byrl Baker Pros:
Reviews (184)
Asin: B00003OPES |
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Final Fantasy VII Average Customer Review: CD-ROM (27 March, 2000) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review Long recognized as role-playing games par excellence, the FinalFantasy series gets a technological makeover in this installment (and seriesdebut on the PlayStation). Shedding the two-dimensional graphics and limitedsound capabilities of its predecessors, Final Fantasy VII features lush3-D graphics, beautifully animated "movie" sequences, and soundtrack-qualitymusic. Coupled with the game's intricate storyline, endearing characters, andimmense yet highly imaginative world, these new advancements make for a quite anengrossing experience. The story of Final Fantasy VII centers around a solider named CloudStrife, who joins forces with Avalanche, a group of resistance fighters, to takedown an evil mega-corporation known as Shinra. (The fate of the world hangs inthe balance, of course.) Truly epic in scope, this four-disc game requires aconsiderable amount of time to complete---this reviewer gladly gave up over 80hours of his life to finish it. But it's definitely a rewarding adventure thatevery PlayStation owner should consider undertaking, especially since it's nowone of the low-priced "Greatest Hits" titles. --Joe Hon Pros:
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Features Reviews (1073)
Asin: B00000JRSB |
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Ultima Collection Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review The long-running Ultima series is one of the belovedfoundations of the computer game industry. You can see for yourselfjust how great the older games are with the Ultima Collection,which contains everything from the original game to Ultima 8:Pagan. Bad as the graphics in the early games are, they are still some of themost fun role-playing titles we've ever experienced. We were shockedthat something created more than 20 years ago was still eminentlyplayable and highly addictive. Things just kept getting better as weprogressed through the later games in the series, which peaked withThe Complete Ultima 7. Origin went all out with these titles tocreate living, breathing worlds that were completely interactive. Fromhunting for food to dealing with the passage of night and day, playersalways have something to do. What makes the Ultima games so great is that their overarchingstories never get in the way of the players' freedom to explore andplay the games the way they want to. Players can interact withpractically every object in the game universe, from monsters to fryingpans to chairs to other characters roaming the streets. There's alwaysso much to see and do that the main goal can seem like a secondaryconsideration at times, and even Ultima 1 managed to maintainour full attention from the moment we created our character. If youwant to see a terrific example of how timeless great game engines canbe, grab a copy of the Ultima Collection. It's an outrageousbargain for those who value gameplay over graphics. --T. ByrlBaker Pros:
Reviews (30)
I just found at sourceforge.net a way to run Ultima VIII but I haven't tried it yet.Can't wait! I LOVE these games.They really are in depth and entertaining.I spent forever playing Ultima VI on my old 386 computer, never finishing it!!! Now I can finish it on my new Dell.=) ... Read more Asin: B000028U20 |
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EverQuest (Jewel Case) Average Customer Review: CD-ROM (08 April, 2001) list price: $9.99 US | Canada | United Kingdom | Germany | France Editorial Review Taking the standard conventions of a Dungeons & Dragons role-playing game--suchas character creation, monster combat, special abilities, and spells--and combiningthem with a persistent and always changing online virtual world, Sony Interactive'sEverQuest creates an experience like no single-player personal computer game.In fact, EverQuest features no solo or story-oriented game; EverQuestrequires, and certainly encourages, interaction with the tens of thousands of otherplayers online. (As an online-only game, EverQuest requires the use of yourInternet connection.) Players begin by creating their EverQuest alter ego. Elements such as race(12 in all, including Dwarf, Ogre, Troll, Halfling, Gnome, Barbarian, Dark Elf, Human)and class (14 in all, including Bard, Magician, Paladin, Ranger, Rogue, Warrior, Wizard)determine your character's statistics and special abilities. For instance, the Warriorclass of any race is inherently strong, though the Warriors of the Troll race are muchstronger than, say, the Warriors of the Halfling race. Other races and classes favorintelligence or dexterity. Players can also customize their character's clothing,face, and name to further personalize their alter ego. Vibrant graphics (particularly spell effects) and crisp monster and player modelsbring the EverQuest world to life. Game play consists primarily of combatagainst dozens of different creatures; defeating the varied beasts of EverQuestearns your character both coins (for the purchase of better equipment) and experiencepoints (for improving skills, abilities, and power). There's plenty of satisfaction in watching your virtual alter ego gain experience,power, and wealth. Though it takes an enormous amount of time to improve your character,EverQuest's addictive, easy-to-learn game play makes the effort worthwhile. EverQuest's sense of community shines in the quests and battles you'll partakewith other players. Taking on the more powerful monsters alone is suicide. But team upwith a Troll player in Chicago and a Wizard player from Seattle, and you've got amonster-stomping gang sure to earn everyone fame, fortune, and friends. It's thesense of trust and teamwork that creates EverQuest's most endearing quality--andits most stressful: you never know if that Cleric you picked up in the local tavern isa talented healer or a worthless coward until you're mixing it up with a group of Minotaurs. Most players find EverQuest's community atmosphere its best quality. Speaking withand questing alongside the thousands of players online provides good gaming, interestingconversation, and perhaps even real friendships. Verant Interactive listens to thecommunity of gamers and constantly updates and changes the EverQuest world.Filled with monsters, dungeons, and fabulous treasure, and supported by an activedeveloper and fan community, EverQuest is sure to live up to its name. Playerswill be adventuring in this rich online world for many years to come. --Doug Radcliffe Pros:
EverQuest is a multiplayer online game you play via the Internet. A stable Internet connection is required to play. Sony Online Entertainment charges a small monthly fee for this game, separate from your Internet service provider access charges. The first month of this fee is included in the purchase price of this package. You must provide a valid credit card to register and play. After your first month, you can use your credit card to buy more time.... Read more Reviews (37)
Now, don't get me wrong, this is a fun game.The characters are really diverse, and the people controlling them are extremely diverse.Some people really try to play this game.Some people just run around making it a horrible exprience for other gamers.I have had experience doing both, and they are both equally fun.Another good thing about this game are the settings.No two zones look alike, and the starting points for each race are extremelly different.The halflings will start out in a forest, while the Barbarians will start out in a snowy region. Overall, this game is fun, but it really isn't worth your ten bucks a month, and it definetly isn't worth your life.
Asin: B000059HVQ |
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Chrono Cross Average Customer Review: CD-ROM US | Canada | United Kingdom | Germany | France Editorial Review Chrono Cross, the sequel to the Super Nintendo classicChrono Trigger, turns out to be well worth the wait. Taking off20 years after the first game, Chrono Cross follows a boy namedSerge across parallel worlds--both the world in which he lives and onein which he drowned 10 years earlier. Chrono Cross will wow players with beautiful prerendered graphicsand a unique battle system. Elements replace magic and items in battle,and using the same element three times in a row will ultimately increaseyour power. In addition to using elements, the accuracy of physicalattacks is determined by probability, with easier-to-land weak attackssetting up fierce blows. The plot, while a bit slow to develop, is full of interestingcharacters. Players will need to travel between the two worlds toadvance the plot. While many of these areas will initially appear tolook similar, you'll find them to be quite different upon closerexamination of the details. For instance, a plant that is extinct in oneworld thrives in the other. My only qualm with Chrono Cross is that, despite the complexitiesof the battle system, veterans will have an easy time with earlybattles. Still, there's much to like about this SquareSoft epic.--Robb Guido Pros:
Reviews (293)
Asin: B00004TC6E |
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Final Fantasy VIII Average Customer Review: CD-ROM (22 September, 1999) US | Canada | United Kingdom | Germany | France Editorial Review SquareSoft has always had a sure-fire hit when releasing any of their Final Fantasy titles, and Final Fantasy VIII should be no exception. The basis of a good RPG (role-playing game) has always been the story; spectacular graphics are secondary. Final Fantasy VIII's involved and interesting story line is filled with great twists, well-developed characters, suspense, and romance. As an added bonus, the graphics are beautiful. Everything--from the low-lit jazz club to the steam-filled railroad tunnels--is gorgeous and perfectly sets the mood and tone of a scene. The game mechanics are standard fare for an RPG: acquisition of items and spells, turn-based combat, experience points earned in combat allowing advances in levels. From exploration to battles to dialogue, Final Fantasy VIII has it all. However, Final Fantasy VIII falls to that great weakness of RPGs: random battles. While necessary for advancing in levels, the battles occur with such frequency that they can grow annoying, making for a tedious game experience. The epic storyline spans four discs--over 40 hours of gameplay--and is based around a mercenary cadet who finds himself caught up with an underground rebel faction. He winds up in a plot to assassinate the sorceress who has just seized power from the president. You could complain of limited replay value, but this gripe is of no consequence: the game is such a satisfying experience, it doesn't require replay. Final Fantasy VIII is easily worth both the hype and the wait. You can't buy a much better game. --John Cocking Pros:
Reviews (955)
Asin: B0000296O5 |
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Ultima Online Renaissance Average Customer Review: CD-ROM (12 April, 2000) list price: $19.99 US | Canada | United Kingdom | Germany | France Editorial Review The bestselling role-playing series of all time forges a new age of online gaming again with Ultima Online: Renaissance. Interact with thousands of players simultaneously in this breakthrough Internet fantasy world that is now easier to learn and play than ever. Get online and immerse yourself in the adventure of a lifetime. ... Read more Reviews (38)
Asin: B00004NHFG |
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